ugfx/demos/modules/gos/threads/main.c

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2014-11-27 20:54:26 +00:00
/*
* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "gfx.h"
gfxThreadHandle thd1;
gfxThreadHandle thd2;
/*
* Function 1: Prints a message
*/
threadreturn_t Thread1_function(void* param)
{
// We don't use the parameter
(void)param;
// We never return
while (1) {
printf("Message from Thread 1\r\n");
gfxSleepMilliseconds(500);
}
}
/*
* Function 2: Prints a message and appends the parameter
*/
threadreturn_t Thread2_function(void* param)
{
int i;
// we never return
while (1) {
printf("Message from Thread 2: %s\r\n", (char*)param);
gfxSleepMilliseconds(500);
}
}
int main(void)
{
char* msg = "uGFX";
gfxInit();
/* Create a static thread from the default heap with normal priority. No parameter passed */
thd1 = gfxThreadCreate(NULL, 128, NORMAL_PRIORITY, Thread1_function, 0);
/* Create a static thread from the default heap with normal priority. String parameter passed */
thd2 = gfxThreadCreate(NULL, 128, NORMAL_PRIORITY, Thread2_function, (void*)msg);
while(TRUE) {
gfxSleepMilliseconds(500);
}
}