ugfx/drivers/ginput/touch/MCU/ginput_lld_mouse_board_template.h

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/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
*
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* http://ugfx.org/license.html
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*/
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/**
* @file drivers/ginput/touch/MCU/ginput_lld_mouse_board_template.h
* @brief GINPUT Touch low level driver source for the MCU on the example board.
*
* @defgroup Mouse Mouse
* @ingroup GINPUT
*
* @{
*/
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
#define _GINPUT_LLD_MOUSE_BOARD_H
/**
* @brief Initialise the board for the touch.
*
* @notapi
*/
static inline void init_board(void) {
}
/**
* @brief Check whether the surface is currently touched
* @return TRUE if the surface is currently touched
*
* @notapi
*/
static inline bool_t getpin_pressed(void) {
}
/**
* @brief Aquire the bus ready for readings
*
* @notapi
*/
static inline void aquire_bus(void) {
}
/**
* @brief Release the bus after readings
*
* @notapi
*/
static inline void release_bus(void) {
}
/**
* @brief Read an x value from touch controller
* @return The value read from the controller
*
* @notapi
*/
static inline uint16_t read_x_value(void) {
}
/**
* @brief Read an y value from touch controller
* @return The value read from the controller
*
* @notapi
*/
static inline uint16_t read_y_value(void) {
}
#endif /* _GINPUT_LLD_MOUSE_BOARD_H */
/** @} */