ugfx/drivers/gdisp/PCD8544/gdisp_lld_PCD8544.c

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/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
#include "gfx.h"
#if GFX_USE_GDISP
#define GDISP_DRIVER_VMT GDISPVMT_PCD8544
#include "gdisp_lld_config.h"
#include "../../../src/gdisp/gdisp_driver.h"
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#include "board_PCD8544.h"
/*===========================================================================*/
/* Driver local definitions. */
/*===========================================================================*/
#define GDISP_SCREEN_HEIGHT 48
#define GDISP_SCREEN_WIDTH 84
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#define GDISP_INITIAL_CONTRAST 51
#define GDISP_INITIAL_BACKLIGHT 100
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#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER << 0)
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#include "PCD8544.h"
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/*===========================================================================*/
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/* Driver local routines. */
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/*===========================================================================*/
// Some common routines and macros
#define RAM(g) ((uint8_t *)g->priv)
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#define xyaddr(x, y) ((x) + ((y) >> 3) * GDISP_SCREEN_WIDTH)
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#define xybit(y) (1 << ((y) & 7))
/*===========================================================================*/
/* Driver exported functions. */
/*===========================================================================*/
/*
* As this controller can't update on a pixel boundary we need to maintain the
* the entire display surface in memory so that we can do the necessary bit
* operations. Fortunately it is a small display in monochrome.
* Display 48 * 84 / 8 = 504
*/
#define GDISP_SCREEN_BYTES ((GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT) / 8)
LLDSPEC gBool gdisp_lld_init(GDisplay *g) {
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// The private area is the display surface.
if (!(g->priv = gfxAlloc(GDISP_SCREEN_BYTES)))
gfxHalt("GDISP PCD8544: Failed to allocate private memory");
// Initialise the board interface
init_board(g);
// Hardware reset
setpin_reset(g, gTrue);
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gfxSleepMilliseconds(100);
setpin_reset(g, gFalse);
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gfxSleepMilliseconds(100);
acquire_bus(g);
write_cmd(g, PCD8544_SET_FUNC | PCD8544_H);
write_cmd(g, PCD8544_SET_TEMP | PCD8544_TEMP_MODE_2);
write_cmd(g, PCD8544_SET_BIAS | PCD8544_BIAS_MODE_4);
write_cmd(g, PCD8544_SET_VOP | (0x40));
write_cmd(g, PCD8544_SET_FUNC);
write_cmd(g, PCD8544_SET_DISPLAY | PCD8544_DISPLAY_MODE_NORMAL);
// Finish Init
post_init_board(g);
// Release the bus
release_bus(g);
/* Turn on the back-light */
set_backlight(g, GDISP_INITIAL_BACKLIGHT);
/* Initialise the GDISP structure */
g->g.Width = GDISP_SCREEN_WIDTH;
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Orientation = GDISP_ROTATE_0;
g->g.Powermode = gPowerOn;
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g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
g->g.Contrast = GDISP_INITIAL_CONTRAST;
return gTrue;
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}
#if GDISP_HARDWARE_FLUSH
LLDSPEC void gdisp_lld_flush(GDisplay *g) {
// Don't flush if we don't need it.
if (!(g->flags & GDISP_FLG_NEEDFLUSH)) {
return;
}
acquire_bus(g);
write_cmd(g, PCD8544_SET_X | 0); // X = 0
write_cmd(g, PCD8544_SET_Y | 0); // Y = 0
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write_data(g, RAM(g), GDISP_SCREEN_BYTES);
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release_bus(g);
g->flags &= ~GDISP_FLG_NEEDFLUSH;
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}
#endif
#if GDISP_HARDWARE_DRAWPIXEL
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
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gCoord x, y;
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#if GDISP_NEED_CONTROL
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_90:
x = g->p.y;
y = g->g.Width - g->p.x - 1;
break;
case GDISP_ROTATE_180:
x = g->g.Width - g->p.x - 1;
y = g->g.Height - g->p.y - 1;
break;
case GDISP_ROTATE_270:
x = g->g.Height - g->p.y - 1;
y = g->p.x;
break;
}
#else
x = g->p.x;
y = g->p.y;
#endif
if (g->p.color != GFX_BLACK) {
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RAM(g)[xyaddr(x, y)] |= xybit(y);
} else {
RAM(g)[xyaddr(x, y)] &= ~xybit(y);
}
g->flags |= GDISP_FLG_NEEDFLUSH;
}
#endif
#if GDISP_HARDWARE_PIXELREAD
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LLDSPEC gColor gdisp_lld_get_pixel_color(GDisplay *g) {
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gCoord x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_90:
x = g->p.y;
y = GDISP_SCREEN_HEIGHT-1 - g->p.x;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = GDISP_SCREEN_HEIGHT-1 - g->p.y;
break;
case GDISP_ROTATE_270:
x = GDISP_SCREEN_WIDTH-1 - g->p.y;
y = g->p.x;
break;
}
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? GFX_WHITE : GFX_BLACK;
}
#endif
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#if GDISP_NEED_CONTROL
LLDSPEC void gdisp_lld_control(GDisplay *g) {
switch(g->p.x) {
case GDISP_CONTROL_POWER:
if (g->g.Powermode == (gPowermode)g->p.ptr)
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return;
switch((gPowermode)g->p.ptr) {
case gPowerOff:
case gPowerSleep:
case gPowerDeepSleep:
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write_cmd(g, PCD8544_SET_FUNC | PCD8544_PD);
break;
case gPowerOn:
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write_cmd(g, PCD8544_SET_FUNC);
break;
default:
return;
}
g->g.Powermode = (gPowermode)g->p.ptr;
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return;
case GDISP_CONTROL_ORIENTATION:
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((orientation_t)g->p.ptr) {
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
if (g->g.Orientation == GDISP_ROTATE_90 || g->g.Orientation == GDISP_ROTATE_270) {
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gCoord tmp;
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tmp = g->g.Width;
g->g.Width = g->g.Height;
g->g.Height = tmp;
}
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
if (g->g.Orientation == GDISP_ROTATE_0 || g->g.Orientation == GDISP_ROTATE_180) {
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gCoord tmp;
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tmp = g->g.Width;
g->g.Width = g->g.Height;
g->g.Height = tmp;
}
break;
default:
return;
}
g->g.Orientation = (orientation_t)g->p.ptr;
return;
case GDISP_CONTROL_BACKLIGHT:
if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100;
set_backlight(g, (unsigned)g->p.ptr);
g->g.Backlight = (unsigned)g->p.ptr;
return;
case GDISP_CONTROL_CONTRAST:
if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100;
write_cmd(g, PCD8544_SET_VOP | (unsigned)g->p.ptr);
g->g.Contrast = (unsigned)g->p.ptr;
return;
}
}
#endif
#endif // GFX_USE_GDISP