Change new colors to GFX_RED instead of GFXRED. Use the new color defs
This commit is contained in:
parent
f265924396
commit
94f1cc2f0a
@ -17,12 +17,12 @@ void setup() {
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height = gdispGetHeight();
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// Code Here
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gdispDrawBox(10, 10, width / 2, height / 2, Yellow);
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gdispFillArea(width / 2, height / 2, width / 2 - 10, height / 2 - 10, Blue);
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gdispDrawLine(5, 30, width - 50, height - 40, Red);
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gdispDrawBox(10, 10, width / 2, height / 2, GFX_YELLOW);
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gdispFillArea(width / 2, height / 2, width / 2 - 10, height / 2 - 10, GFX_BLUE);
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gdispDrawLine(5, 30, width - 50, height - 40, GFX_RED);
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for (i = 5, j = 0; i < width && j < height; i += 7, j += i / 20)
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gdispDrawPixel(i, j, White);
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gdispDrawPixel(i, j, GFX_WHITE);
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#endif
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}
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@ -9,9 +9,11 @@
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#define _GDISP_LLD_BOARD_H
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// Avoid naming collisions with CubeHAL
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#undef Red
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#undef Green
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#undef Blue
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#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
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#undef Red
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#undef Green
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#undef Blue
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#endif
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// Include CubeHAL
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#include "stm32f4xx_hal.h"
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@ -15,9 +15,11 @@
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#define _GINPUT_LLD_MOUSE_BOARD_H
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// Avoid naming collisions with CubeHAL
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#undef Red
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#undef Green
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#undef Blue
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#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
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#undef Red
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#undef Green
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#undef Blue
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#endif
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// Include CubeHAL
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#include "stm32f4xx_hal.h"
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@ -78,9 +78,11 @@
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------------------------------------------------------------------------------*/
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/* Includes ------------------------------------------------------------------*/
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#undef Red
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#undef Green
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#undef Blue
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#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
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#undef Red
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#undef Green
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#undef Blue
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#endif
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#include "stm324x9i_eval_sdram.h"
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/** @addtogroup BSP
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@ -40,9 +40,11 @@
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#ifndef __STM324x9I_EVAL_SDRAM_H
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#define __STM324x9I_EVAL_SDRAM_H
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#undef Red
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#undef Green
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#undef Blue
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#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
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#undef Red
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#undef Green
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#undef Blue
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#endif
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#ifdef __cplusplus
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extern "C" {
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@ -38,9 +38,11 @@
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*/
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/* Includes ------------------------------------------------------------------*/
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#undef Red
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#undef Green
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#undef Blue
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#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
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#undef Red
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#undef Green
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#undef Blue
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#endif
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#include "stm32f4xx_hal_conf.h"
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#include "stm32f4xx_hal.h"
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@ -62,9 +62,11 @@
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/** @addtogroup STM32F4xx_System_Private_Includes
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* @{
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*/
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#undef Red
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#undef Green
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#undef Blue
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#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
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#undef Red
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#undef Green
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#undef Blue
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#endif
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#include "stm32f4xx.h"
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@ -1,8 +1,10 @@
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#include "../../../gfx.h"
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#undef Red
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#undef Green
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#undef Blue
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#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
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#undef Red
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#undef Green
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#undef Blue
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#endif
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#include "stm32f4xx_hal.h"
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@ -9,9 +9,11 @@
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#define _GDISP_LLD_BOARD_H
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/* Avoid naming collisions with CubeHAL. */
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#undef Red
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#undef Green
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#undef Blue
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#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
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#undef Red
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#undef Green
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#undef Blue
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#endif
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/* HAL drivers needed for configuration. */
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#include "stm32f4xx_hal.h"
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@ -1,7 +1,9 @@
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#include "../../../gfx.h"
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#undef Red
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#undef Green
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#undef Blue
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#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
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#undef Red
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#undef Green
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#undef Blue
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#endif
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#include "stm32f4xx.h"
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#include "stm32f4xx_hal.h"
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@ -1,7 +1,9 @@
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#include "../../../gfx.h"
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#undef Red
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#undef Green
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#undef Blue
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#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
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#undef Red
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#undef Green
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#undef Blue
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#endif
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#include "stm32f746g_discovery_sdram.h"
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#include "stm32f7xx_hal_rcc.h"
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#include "stm32f7xx_hal_dma.h"
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@ -1,7 +1,9 @@
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#include "../../../gfx.h"
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#undef Red
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#undef Green
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#undef Blue
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#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
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#undef Red
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#undef Green
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#undef Blue
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#endif
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#include "stm32f7xx_hal.h"
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#if GFX_USE_OS_CHIBIOS
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@ -1,7 +1,9 @@
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#include "gfx.h"
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#undef Red
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#undef Green
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#undef Blue
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#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
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#undef Red
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#undef Green
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#undef Blue
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#endif
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#include "stm32f7_i2c.h"
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/*
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@ -13,7 +13,7 @@ FIX: Fixed drawing of 3x3 pixel boxes
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FIX: Fixed issue in RTX5/CMSIS2 port which resulted in hanging delays/threads
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FEATURE: Added GFX_COMPAT_V2 to maintain source compatibility with V2.x programs. It is turned on by default.
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FEATURE: Added GFX_COMPAT_OLDCOLORS to allow V2.x Red, Green, Blue color names. It is turned on by default.
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CHANGE: Added GFXRED, GFXBLUE, GFXGREEN etc to replace V2.x Red, Gree, Blue color names
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CHANGE: Added GFX_RED, GFX_BLUE, GFX_GREEN etc to replace V2.x Red, Gree, Blue color names
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CHANGE: Added GFXON/GFXOFF to replace V2.x TRUE/FALSE for configuration options.
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10
demos/3rdparty/notepad-2/main.c
vendored
10
demos/3rdparty/notepad-2/main.c
vendored
@ -38,7 +38,7 @@
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const NColorScheme schemeDefault = {
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.titleBarColor = HTML2COLOR(0x3064D8),
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.titleTextColor = White,
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.titleTextColor = GFX_WHITE,
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.winBgColor = HTML2COLOR(0xFFECB0),
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.drawingWinBorder = HTML2COLOR(0xCEBA77),
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@ -53,7 +53,7 @@ const NColorScheme schemeDefault = {
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const NColorScheme schemeDefault2 = {
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.titleBarColor = HTML2COLOR(0x3064D8),
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.titleTextColor = White,
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.titleTextColor = GFX_WHITE,
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.winBgColor = HTML2COLOR(0xC8D8F8),
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.drawingWinBorder = HTML2COLOR(0x8098E0),
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@ -91,9 +91,9 @@ int main(void) {
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gfxThreadWait(nLaunchNotepadApp());
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gdispSetClip(0, 0, gdispGetWidth(), gdispGetHeight());
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gdispClear(Black);
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gdispDrawString(3, 3, "Notepad Terminated.", font, White);
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gdispDrawString(3, 20, "Relaunching Notepad App...", font, White);
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gdispClear(GFX_BLACK);
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gdispDrawString(3, 3, "Notepad Terminated.", font, GFX_WHITE);
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gdispDrawString(3, 20, "Relaunching Notepad App...", font, GFX_WHITE);
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gfxSleepMilliseconds(1000);
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}
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demos/3rdparty/notepad-2/notepadApp.c
vendored
14
demos/3rdparty/notepad-2/notepadApp.c
vendored
@ -63,9 +63,9 @@ static GButtonObject btnClose;
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// Image object
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static gdispImage toolbarImageFilmstrip;
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static color_t myColors[] = { Black, Red, Green, Blue, Cyan, Magenta, Yellow, White };
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static color_t myColors[] = { GFX_BLACK, GFX_RED, GFX_GREEN, GFX_BLUE, GFX_CYAN, GFX_MAGENTA, GFX_YELLOW, GFX_WHITE };
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static color_t selColor = Black;
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static color_t selColor = GFX_BLACK;
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static int selColorIndex = 0, selPenWidth = 1, tbMode = 1;
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static NColorScheme nCurColorScheme;
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@ -383,13 +383,13 @@ static DECLARE_THREAD_FUNCTION(notepadThread, param) {
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0);
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gwinSetBgColor(ghc, nCurColorScheme.winBgColor);
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gwinSetColor(ghc, Black);
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gwinSetColor(ghc, GFX_BLACK);
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gstatusConsole = ghc;
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/* draw the buttons */
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gwinSetColor(nDrawingArea, Black);
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gwinSetBgColor(nDrawingArea, White);
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gwinSetColor(nDrawingArea, GFX_BLACK);
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gwinSetBgColor(nDrawingArea, GFX_WHITE);
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gwinClear(nDrawingArea);
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gwinClear(ghc);
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@ -414,8 +414,8 @@ static DECLARE_THREAD_FUNCTION(notepadThread, param) {
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selPenWidth = 0;
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ncoreSetMode(NCORE_MODE_DRAW);
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gwinSetColor(nDrawingArea, Black);
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gwinSetBgColor(nDrawingArea, White);
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gwinSetColor(nDrawingArea, GFX_BLACK);
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gwinSetBgColor(nDrawingArea, GFX_WHITE);
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// Refresh the buttons
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drawButtons();
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@ -55,8 +55,8 @@ static gfxThreadHandle thread;
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* #define GMISC_INVSQRT_REAL_SLOW GFXON
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* in your gfxconf.h file. This should always work although it will probably be slow.
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*/
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#define BALLCOLOR1 Red
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#define BALLCOLOR2 Yellow
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#define BALLCOLOR1 GFX_RED
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#define BALLCOLOR2 GFX_YELLOW
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#define WALLCOLOR HTML2COLOR(0x303030)
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#define BACKCOLOR HTML2COLOR(0xC0C0C0)
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#define FLOORCOLOR HTML2COLOR(0x606060)
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@ -117,7 +117,7 @@ static DECLARE_THREAD_FUNCTION(task, param) {
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// The ball shadow is darker
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if (g*(g+.4)+h*(h+.1) < 1)
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colour = gdispBlendColor(colour, Black, SHADOWALPHA);
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colour = gdispBlendColor(colour, GFX_BLACK, SHADOWALPHA);
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}
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gdispStreamColor(colour); /* pixel to the LCD */
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}
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/* Our custom yellow style */
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static const GWidgetStyle YellowWidgetStyle = {
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Yellow, // window background
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GFX_YELLOW, // window background
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HTML2COLOR(0x800000), // focus - for text edit.
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// enabled color set
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@ -168,7 +168,7 @@ static void createWidgets(void) {
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wi.g.x = pagewidth;
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wi.g.width = pagewidth;
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ghConsole = gwinConsoleCreate(0, &wi.g);
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gwinSetColor(ghConsole, Black);
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gwinSetColor(ghConsole, GFX_BLACK);
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gwinSetBgColor(ghConsole, HTML2COLOR(0xF0F0F0));
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// Buttons
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@ -405,7 +405,7 @@ int main(void) {
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font = gdispOpenFont("*"); // Get the first defined font.
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gwinSetDefaultFont(font);
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gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
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gdispClear(White);
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gdispClear(GFX_WHITE);
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// Create the gwin windows/widgets
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createWidgets();
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@ -49,23 +49,23 @@ void drawScreen(void) {
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font1 = gdispOpenFont("DejaVuSans24*");
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font2 = gdispOpenFont("DejaVuSans12*");
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gdispClear(White);
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gdispDrawString(gdispGetWidth()-gdispGetStringWidth(msg, font1)-3, 3, msg, font1, Black);
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gdispClear(GFX_WHITE);
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gdispDrawString(gdispGetWidth()-gdispGetStringWidth(msg, font1)-3, 3, msg, font1, GFX_BLACK);
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/* colors */
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gdispFillArea(0 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Black); /* Black */
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gdispFillArea(1 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Red); /* Red */
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gdispFillArea(2 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Yellow); /* Yellow */
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gdispFillArea(3 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Green); /* Green */
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gdispFillArea(4 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Blue); /* Blue */
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gdispDrawBox (5 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Black); /* White */
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gdispFillArea(0 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, GFX_BLACK); /* Black */
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gdispFillArea(1 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, GFX_RED); /* Red */
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gdispFillArea(2 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, GFX_YELLOW); /* Yellow */
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gdispFillArea(3 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, GFX_GREEN); /* Green */
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gdispFillArea(4 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, GFX_BLUE); /* Blue */
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gdispDrawBox (5 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, GFX_WHITE); /* White */
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/* pens */
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gdispFillStringBox(OFFSET * 2, DRAW_PEN(1), PEN_SIZE, PEN_SIZE, "1", font2, White, Black, justifyCenter);
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gdispFillStringBox(OFFSET * 2, DRAW_PEN(2), PEN_SIZE, PEN_SIZE, "2", font2, White, Black, justifyCenter);
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gdispFillStringBox(OFFSET * 2, DRAW_PEN(3), PEN_SIZE, PEN_SIZE, "3", font2, White, Black, justifyCenter);
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gdispFillStringBox(OFFSET * 2, DRAW_PEN(4), PEN_SIZE, PEN_SIZE, "4", font2, White, Black, justifyCenter);
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gdispFillStringBox(OFFSET * 2, DRAW_PEN(5), PEN_SIZE, PEN_SIZE, "5", font2, White, Black, justifyCenter);
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gdispFillStringBox(OFFSET * 2, DRAW_PEN(1), PEN_SIZE, PEN_SIZE, "1", font2, GFX_WHITE, GFX_BLACK, justifyCenter);
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gdispFillStringBox(OFFSET * 2, DRAW_PEN(2), PEN_SIZE, PEN_SIZE, "2", font2, GFX_WHITE, GFX_BLACK, justifyCenter);
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gdispFillStringBox(OFFSET * 2, DRAW_PEN(3), PEN_SIZE, PEN_SIZE, "3", font2, GFX_WHITE, GFX_BLACK, justifyCenter);
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gdispFillStringBox(OFFSET * 2, DRAW_PEN(4), PEN_SIZE, PEN_SIZE, "4", font2, GFX_WHITE, GFX_BLACK, justifyCenter);
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gdispFillStringBox(OFFSET * 2, DRAW_PEN(5), PEN_SIZE, PEN_SIZE, "5", font2, GFX_WHITE, GFX_BLACK, justifyCenter);
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gdispCloseFont(font1);
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gdispCloseFont(font2);
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@ -74,7 +74,7 @@ void drawScreen(void) {
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GEventMouse ev;
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int main(void) {
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color_t color = Black;
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color_t color = GFX_BLACK;
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uint16_t pen = 0;
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gfxInit();
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@ -89,12 +89,12 @@ int main(void) {
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/* inside color box ? */
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if(ev.y >= OFFSET && ev.y <= COLOR_SIZE) {
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if(GET_COLOR(0)) color = Black;
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else if(GET_COLOR(1)) color = Red;
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else if(GET_COLOR(2)) color = Yellow;
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else if(GET_COLOR(3)) color = Green;
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else if(GET_COLOR(4)) color = Blue;
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else if(GET_COLOR(5)) color = White;
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if(GET_COLOR(0)) color = GFX_BLACK;
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else if(GET_COLOR(1)) color = GFX_RED;
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else if(GET_COLOR(2)) color = GFX_YELLOW;
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else if(GET_COLOR(3)) color = GFX_GREEN;
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else if(GET_COLOR(4)) color = GFX_BLUE;
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else if(GET_COLOR(5)) color = GFX_WHITE;
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/* inside pen box ? */
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} else if(ev.x >= OFFSET && ev.x <= PEN_SIZE) {
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@ -98,10 +98,10 @@ void benchmark(void) {
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height = gdispGetHeight();
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font = gdispOpenFont("UI2 Double");
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gdispDrawStringBox(0, 0, width, 30, "ChibiOS/GFX - Benchmark", font, White, justifyCenter);
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gdispDrawStringBox(0, 0, width, 30, "ChibiOS/GFX - Benchmark", font, GFX_WHITE, justifyCenter);
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font = gdispOpenFont("UI2");
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gdispDrawStringBox(0, height/2, width, 30, "5000 random rectangles", font, White, justifyCenter);
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gdispDrawStringBox(0, height/2, width, 30, "5000 random rectangles", font, GFX_WHITE, justifyCenter);
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gfxSleepMilliseconds(3000);
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@ -130,10 +130,10 @@ void benchmark(void) {
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strcat(pps_str, " Pixels/s");
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font = gdispOpenFont("UI2 Double");
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gdispClear(Black);
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gdispDrawStringBox(0, 0, width, 30, "ChibiOS/GFX - Benchmark", font, White, justifyCenter);
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gdispDrawStringBox(0, height/2, width, 30, pps_str, font, White, justifyCenter);
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//gdispDrawString(20, height/2, pps_str, font, White);
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gdispClear(GFX_BLACK);
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gdispDrawStringBox(0, 0, width, 30, "ChibiOS/GFX - Benchmark", font, GFX_WHITE, justifyCenter);
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gdispDrawStringBox(0, height/2, width, 30, pps_str, font, GFX_WHITE, justifyCenter);
|
||||
//gdispDrawString(20, height/2, pps_str, font, GFX_WHITE);
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
|
@ -209,18 +209,18 @@ static bool_t checkForPossibleMove(void) {
|
||||
}
|
||||
|
||||
static void printGameOver(void) {
|
||||
gdispFillArea(JG10_TOTAL_FIELD_WIDTH, (gdispGetHeight()/2)-10, gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH, 80, Black);
|
||||
gdispFillArea(JG10_TOTAL_FIELD_WIDTH, (gdispGetHeight()/2)-10, gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH, 80, GFX_BLACK);
|
||||
if (jg10GameOver) {
|
||||
gdispDrawString(JG10_TOTAL_FIELD_WIDTH+((gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH)/2)-(gdispGetStringWidth("Game Over", font)/2), gdispGetHeight()/2, "Game Over", font, White);
|
||||
gdispDrawString(JG10_TOTAL_FIELD_WIDTH+((gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH)/2)-(gdispGetStringWidth("Game Over", font)/2), gdispGetHeight()/2, "Game Over", font, GFX_WHITE);
|
||||
}
|
||||
}
|
||||
|
||||
static void printCongrats(void) {
|
||||
char pps_str[3];
|
||||
gdispFillArea(JG10_TOTAL_FIELD_WIDTH, (gdispGetHeight()/2)-10, gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH, 80, Black);
|
||||
gdispDrawString(JG10_TOTAL_FIELD_WIDTH+((gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH)/2)-(gdispGetStringWidth("Congrats, now try to get", font)/2), gdispGetHeight()/2, "Congrats, now try to get", font, White);
|
||||
gdispFillArea(JG10_TOTAL_FIELD_WIDTH, (gdispGetHeight()/2)-10, gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH, 80, GFX_BLACK);
|
||||
gdispDrawString(JG10_TOTAL_FIELD_WIDTH+((gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH)/2)-(gdispGetStringWidth("Congrats, now try to get", font)/2), gdispGetHeight()/2, "Congrats, now try to get", font, GFX_WHITE);
|
||||
uitoa(jg10MaxVal+1, pps_str, sizeof(pps_str));
|
||||
gdispDrawString(JG10_TOTAL_FIELD_WIDTH+((gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH)/2)-(gdispGetStringWidth(pps_str, font)/2), (gdispGetHeight()/2)+20, pps_str, font, Red);
|
||||
gdispDrawString(JG10_TOTAL_FIELD_WIDTH+((gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH)/2)-(gdispGetStringWidth(pps_str, font)/2), (gdispGetHeight()/2)+20, pps_str, font, GFX_RED);
|
||||
}
|
||||
|
||||
static DECLARE_THREAD_FUNCTION(thdJg10, msg) {
|
||||
@ -456,7 +456,7 @@ void guiCreate(void) {
|
||||
void jg10Start(void) {
|
||||
#if JG10_SHOW_SPLASH
|
||||
gtimerStop(&jg10SplashBlink);
|
||||
gdispClear(Black);
|
||||
gdispClear(GFX_BLACK);
|
||||
#endif
|
||||
initField();
|
||||
guiCreate();
|
||||
|
@ -7,7 +7,7 @@
|
||||
#define JG10_FIELD_HEIGHT 5
|
||||
#define JG10_TOTAL_FIELD_WIDTH (JG10_FIELD_WIDTH*JG10_CELL_WIDTH)
|
||||
#define JG10_TOTAL_FIELD_HEIGHT (JG10_FIELD_HEIGHT*JG10_CELL_HEIGHT)
|
||||
#define JG10_SEL_COLOR Yellow
|
||||
#define JG10_SEL_COLOR GFX_YELLOW
|
||||
#define JG10_MAX_COUNT 21 // Max number you can get +1, so if max number would be 20, then this number should be 21 (+ background)
|
||||
|
||||
void jg10Init(void);
|
||||
|
@ -17,7 +17,7 @@ int main(void)
|
||||
jg10ShowSplash();
|
||||
#else
|
||||
font = gdispOpenFont("DejaVuSans16_aa");
|
||||
gdispDrawString((gdispGetWidth()/2)-(gdispGetStringWidth("Touch to start!", font)/2), gdispGetHeight()/2, "Touch to start!", font, White);
|
||||
gdispDrawString((gdispGetWidth()/2)-(gdispGetStringWidth("Touch to start!", font)/2), gdispGetHeight()/2, "Touch to start!", font, GFX_WHITE);
|
||||
gdispCloseFont(font);
|
||||
#endif
|
||||
|
||||
@ -30,7 +30,7 @@ int main(void)
|
||||
|
||||
#if !JG10_SHOW_SPLASH
|
||||
font = gdispOpenFont("DejaVuSans16");
|
||||
gdispFillArea((gdispGetWidth()/2)-(gdispGetStringWidth("Touch to start!", font)/2), gdispGetHeight()/2, gdispGetWidth()/2, 17, Black);
|
||||
gdispFillArea((gdispGetWidth()/2)-(gdispGetStringWidth("Touch to start!", font)/2), gdispGetHeight()/2, gdispGetWidth()/2, 17, GFX_BLACK);
|
||||
gdispCloseFont(font);
|
||||
#endif
|
||||
|
||||
|
@ -51,7 +51,7 @@ int main(void)
|
||||
minesShowSplash();
|
||||
#else
|
||||
font = gdispOpenFont("DejaVuSans16");
|
||||
gdispDrawString((gdispGetWidth()-gdispGetStringWidth("Touch to start!", font))/2, gdispGetHeight()-25, "Touch to start!", font, White);
|
||||
gdispDrawString((gdispGetWidth()-gdispGetStringWidth("Touch to start!", font))/2, gdispGetHeight()-25, "Touch to start!", font, GFX_WHITE);
|
||||
gdispCloseFont(font);
|
||||
#endif
|
||||
|
||||
|
@ -95,11 +95,11 @@ static void printStats(void)
|
||||
|
||||
font_t font = gdispOpenFont("fixed_5x8");
|
||||
uitoa(MINES_MINE_COUNT, pps_str, sizeof(pps_str));
|
||||
gdispFillString(minesStatusIconWidth+8, gdispGetHeight()-11, " ", font, Black, Black);
|
||||
gdispDrawString(minesStatusIconWidth+8, gdispGetHeight()-11, pps_str, font, White);
|
||||
gdispFillString(minesStatusIconWidth+8, gdispGetHeight()-11, " ", font, GFX_BLACK, GFX_BLACK);
|
||||
gdispDrawString(minesStatusIconWidth+8, gdispGetHeight()-11, pps_str, font, GFX_WHITE);
|
||||
uitoa(minesFlags, pps_str, sizeof(pps_str));
|
||||
gdispFillString(8+(minesStatusIconWidth*2)+gdispGetStringWidth("99999", font), gdispGetHeight()-11, " ", font, Black, Black);
|
||||
gdispDrawString(8+(minesStatusIconWidth*2)+gdispGetStringWidth("99999", font), gdispGetHeight()-11, pps_str, font, White);
|
||||
gdispFillString(8+(minesStatusIconWidth*2)+gdispGetStringWidth("99999", font), gdispGetHeight()-11, " ", font, GFX_BLACK, GFX_BLACK);
|
||||
gdispDrawString(8+(minesStatusIconWidth*2)+gdispGetStringWidth("99999", font), gdispGetHeight()-11, pps_str, font, GFX_WHITE);
|
||||
gdispCloseFont(font);
|
||||
}
|
||||
|
||||
@ -112,8 +112,8 @@ static void minesUpdateTime(void)
|
||||
|
||||
font_t font = gdispOpenFont("digital_7__mono_20");
|
||||
uitoa(minesTime, pps_str, sizeof(pps_str));
|
||||
gdispFillArea((MINES_FIELD_WIDTH*MINES_CELL_WIDTH)-gdispGetStringWidth("9999", font), gdispGetHeight()-15, gdispGetWidth(), 15, Black);
|
||||
gdispDrawString((MINES_FIELD_WIDTH*MINES_CELL_WIDTH)-gdispGetStringWidth(pps_str, font), gdispGetHeight()-15, pps_str, font, Lime);
|
||||
gdispFillArea((MINES_FIELD_WIDTH*MINES_CELL_WIDTH)-gdispGetStringWidth("9999", font), gdispGetHeight()-15, gdispGetWidth(), 15, GFX_BLACK);
|
||||
gdispDrawString((MINES_FIELD_WIDTH*MINES_CELL_WIDTH)-gdispGetStringWidth(pps_str, font), gdispGetHeight()-15, pps_str, font, GFX_LIME);
|
||||
gdispCloseFont(font);
|
||||
}
|
||||
|
||||
@ -141,7 +141,7 @@ static void showOne(int16_t x, int16_t y)
|
||||
minesFlags--;
|
||||
}
|
||||
|
||||
gdispFillArea((x*MINES_CELL_WIDTH)+1, (y*MINES_CELL_HEIGHT)+1, MINES_CELL_WIDTH-1, MINES_CELL_HEIGHT-1, Black);
|
||||
gdispFillArea((x*MINES_CELL_WIDTH)+1, (y*MINES_CELL_HEIGHT)+1, MINES_CELL_WIDTH-1, MINES_CELL_HEIGHT-1, GFX_BLACK);
|
||||
|
||||
if ((minesField[x][y].num > 0) && (minesField[x][y].num < 9)) {
|
||||
gdispImageOpenFile(&minesImage, minesGraph[minesField[x][y].num-1]);
|
||||
@ -253,13 +253,13 @@ static void printGameOver(void)
|
||||
if (minesGameOver) {
|
||||
font_t font = gdispOpenFont("DejaVuSans16");
|
||||
if (minesGameWinner) {
|
||||
gdispDrawString((gdispGetWidth()-gdispGetStringWidth("You LIVE!", font))/2, gdispGetHeight()-15, "You LIVE!", font, White);
|
||||
gdispDrawString((gdispGetWidth()-gdispGetStringWidth("You LIVE!", font))/2, gdispGetHeight()-15, "You LIVE!", font, GFX_WHITE);
|
||||
} else {
|
||||
gdispDrawString((gdispGetWidth()-gdispGetStringWidth("You DIED!", font))/2, gdispGetHeight()-15, "You DIED!", font, White);
|
||||
gdispDrawString((gdispGetWidth()-gdispGetStringWidth("You DIED!", font))/2, gdispGetHeight()-15, "You DIED!", font, GFX_WHITE);
|
||||
}
|
||||
gdispCloseFont(font);
|
||||
} else {
|
||||
gdispFillArea(0, gdispGetHeight()-25, gdispGetWidth(), 25, Black);
|
||||
gdispFillArea(0, gdispGetHeight()-25, gdispGetWidth(), 25, GFX_BLACK);
|
||||
}
|
||||
}
|
||||
|
||||
@ -317,7 +317,7 @@ static void initField(void)
|
||||
for (y = 0; y < MINES_FIELD_HEIGHT; y++) {
|
||||
i = minesField[x][y].fieldNum/MINES_FIELD_HEIGHT;
|
||||
j = minesField[x][y].fieldNum-(i*MINES_FIELD_HEIGHT);
|
||||
gdispFillArea((i*MINES_CELL_WIDTH)+1, (j*MINES_CELL_HEIGHT)+1, MINES_CELL_WIDTH, MINES_CELL_HEIGHT, Black);
|
||||
gdispFillArea((i*MINES_CELL_WIDTH)+1, (j*MINES_CELL_HEIGHT)+1, MINES_CELL_WIDTH, MINES_CELL_HEIGHT, GFX_BLACK);
|
||||
gfxSleepMilliseconds(2);
|
||||
}
|
||||
}
|
||||
@ -378,7 +378,7 @@ void minesStart(void)
|
||||
|
||||
#if MINES_SHOW_SPLASH
|
||||
gtimerStop(&minesSplashBlink);
|
||||
gdispClear(Black);
|
||||
gdispClear(GFX_BLACK);
|
||||
#endif
|
||||
|
||||
initField();
|
||||
@ -442,5 +442,5 @@ void minesInit(void)
|
||||
{
|
||||
initRng();
|
||||
|
||||
gdispClear(Black);
|
||||
gdispClear(GFX_BLACK);
|
||||
}
|
||||
|
@ -63,7 +63,7 @@ E C
|
||||
D
|
||||
*/
|
||||
const uint8_t sevenSegNumbers[10] = {0x3F, 0x06, 0x5B, 0x4F, 0x66, 0x6D, 0x7D, 0x07, 0x7F, 0x6F}; // 0,1,2,3,4,5,6,7,8,9
|
||||
const color_t tetrisShapeColors[9] = {Black, HTML2COLOR(0x009000), Red, Blue, Magenta, SkyBlue, Orange, HTML2COLOR(0xBBBB00), White}; // shape colors
|
||||
const color_t tetrisShapeColors[9] = {GFX_BLACK, HTML2COLOR(0x009000), GFX_RED, GFX_BLUE, GFX_MAGENTA, GFX_SKYBLUE, GFX_ORANGE, HTML2COLOR(0xBBBB00), GFX_WHITE}; // shape colors
|
||||
// default tetris shapes
|
||||
const int tetrisShapes[TETRIS_SHAPE_COUNT][4][2] = {
|
||||
{{4, 17},{4, 16},{5, 16},{4, 15}},
|
||||
@ -209,16 +209,16 @@ static void tellScore(uint8_t color) {
|
||||
uitoa(tetrisScore, pps_str, sizeof(pps_str));
|
||||
gdispFillArea(0, 0, gdispGetWidth(), gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-6, tetrisShapeColors[0]);
|
||||
for (i = 0; i < strlen(pps_str); i++) {
|
||||
if (pps_str[i] == '0') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[0], Lime);
|
||||
if (pps_str[i] == '1') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[1], Lime);
|
||||
if (pps_str[i] == '2') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[2], Lime);
|
||||
if (pps_str[i] == '3') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[3], Lime);
|
||||
if (pps_str[i] == '4') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[4], Lime);
|
||||
if (pps_str[i] == '5') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[5], Lime);
|
||||
if (pps_str[i] == '6') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[6], Lime);
|
||||
if (pps_str[i] == '7') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[7], Lime);
|
||||
if (pps_str[i] == '8') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[8], Lime);
|
||||
if (pps_str[i] == '9') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[9], Lime);
|
||||
if (pps_str[i] == '0') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[0], GFX_LIME);
|
||||
if (pps_str[i] == '1') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[1], GFX_LIME);
|
||||
if (pps_str[i] == '2') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[2], GFX_LIME);
|
||||
if (pps_str[i] == '3') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[3], GFX_LIME);
|
||||
if (pps_str[i] == '4') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[4], GFX_LIME);
|
||||
if (pps_str[i] == '5') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[5], GFX_LIME);
|
||||
if (pps_str[i] == '6') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[6], GFX_LIME);
|
||||
if (pps_str[i] == '7') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[7], GFX_LIME);
|
||||
if (pps_str[i] == '8') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[8], GFX_LIME);
|
||||
if (pps_str[i] == '9') sevenSegDraw(TETRIS_SEVEN_SEG_SCORE_X, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-SEVEN_SEG_CHAR_HEIGHT-7, sevenSegNumbers[9], GFX_LIME);
|
||||
}
|
||||
}
|
||||
|
||||
@ -262,16 +262,16 @@ static void printGameOver(void) {
|
||||
}
|
||||
|
||||
static void printTouchAreas(void) {
|
||||
gdispDrawStringBox(0, 0, gdispGetWidth(), gdispGetFontMetric(font16, fontHeight), "Touch Area's", font16, White, justifyCenter);
|
||||
gdispDrawStringBox(0, 0, gdispGetWidth(), gdispGetHeight()/4, "Pause", font16, Grey, justifyCenter);
|
||||
gdispDrawStringBox(0, gdispGetHeight()/4, gdispGetWidth(), gdispGetHeight()/2, "Rotate", font16, Grey, justifyCenter);
|
||||
gdispDrawStringBox(0, gdispGetHeight()-(gdispGetHeight()/4), gdispGetWidth()/4, gdispGetHeight()/4, "Left", font16, Grey, justifyCenter);
|
||||
gdispDrawStringBox(gdispGetWidth()/4, gdispGetHeight()-(gdispGetHeight()/4), gdispGetWidth()/2, gdispGetHeight()/4, "Down", font16, Grey, justifyCenter);
|
||||
gdispDrawStringBox(gdispGetWidth()-(gdispGetWidth()/4), gdispGetHeight()-(gdispGetHeight()/4), gdispGetWidth()/4, gdispGetHeight()/4, "Right", font16, Grey, justifyCenter);
|
||||
gdispDrawLine(0, gdispGetHeight()/4, gdispGetWidth()-1, gdispGetHeight()/4, Grey);
|
||||
gdispDrawLine(0, gdispGetHeight()-gdispGetHeight()/4, gdispGetWidth()-1, gdispGetHeight()-gdispGetHeight()/4, Grey);
|
||||
gdispDrawLine(gdispGetWidth()/4, gdispGetHeight()-gdispGetHeight()/4, gdispGetWidth()/4, gdispGetHeight()-1, Grey);
|
||||
gdispDrawLine(gdispGetWidth()-(gdispGetWidth()/4), gdispGetHeight()-gdispGetHeight()/4, gdispGetWidth()-(gdispGetWidth()/4), gdispGetHeight()-1, Grey);
|
||||
gdispDrawStringBox(0, 0, gdispGetWidth(), gdispGetFontMetric(font16, fontHeight), "Touch Area's", font16, GFX_WHITE, justifyCenter);
|
||||
gdispDrawStringBox(0, 0, gdispGetWidth(), gdispGetHeight()/4, "Pause", font16, GFX_GRAY, justifyCenter);
|
||||
gdispDrawStringBox(0, gdispGetHeight()/4, gdispGetWidth(), gdispGetHeight()/2, "Rotate", font16, GFX_GRAY, justifyCenter);
|
||||
gdispDrawStringBox(0, gdispGetHeight()-(gdispGetHeight()/4), gdispGetWidth()/4, gdispGetHeight()/4, "Left", font16, GFX_GRAY, justifyCenter);
|
||||
gdispDrawStringBox(gdispGetWidth()/4, gdispGetHeight()-(gdispGetHeight()/4), gdispGetWidth()/2, gdispGetHeight()/4, "Down", font16, GFX_GRAY, justifyCenter);
|
||||
gdispDrawStringBox(gdispGetWidth()-(gdispGetWidth()/4), gdispGetHeight()-(gdispGetHeight()/4), gdispGetWidth()/4, gdispGetHeight()/4, "Right", font16, GFX_GRAY, justifyCenter);
|
||||
gdispDrawLine(0, gdispGetHeight()/4, gdispGetWidth()-1, gdispGetHeight()/4, GFX_GRAY);
|
||||
gdispDrawLine(0, gdispGetHeight()-gdispGetHeight()/4, gdispGetWidth()-1, gdispGetHeight()-gdispGetHeight()/4, GFX_GRAY);
|
||||
gdispDrawLine(gdispGetWidth()/4, gdispGetHeight()-gdispGetHeight()/4, gdispGetWidth()/4, gdispGetHeight()-1, GFX_GRAY);
|
||||
gdispDrawLine(gdispGetWidth()-(gdispGetWidth()/4), gdispGetHeight()-gdispGetHeight()/4, gdispGetWidth()-(gdispGetWidth()/4), gdispGetHeight()-1, GFX_GRAY);
|
||||
}
|
||||
|
||||
static bool_t stay(bool_t down) {
|
||||
@ -484,13 +484,13 @@ static void tetrisDeinit(void) {
|
||||
|
||||
void tetrisStart(void) {
|
||||
// Show the help first
|
||||
gdispClear(Black);
|
||||
gdispClear(GFX_BLACK);
|
||||
printTouchAreas();
|
||||
gfxSleepMilliseconds(3000);
|
||||
|
||||
// Draw the board
|
||||
gdispClear(Black);
|
||||
gdispDrawBox(0, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-5, (TETRIS_FIELD_WIDTH*TETRIS_CELL_WIDTH)+3, (TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)+3, White);
|
||||
gdispClear(GFX_BLACK);
|
||||
gdispDrawBox(0, gdispGetHeight()-(TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)-5, (TETRIS_FIELD_WIDTH*TETRIS_CELL_WIDTH)+3, (TETRIS_FIELD_HEIGHT*TETRIS_CELL_HEIGHT)+3, GFX_WHITE);
|
||||
printText(8);
|
||||
|
||||
// Away we go
|
||||
|
@ -160,8 +160,8 @@ int main(void) {
|
||||
wi.height = sheight;
|
||||
ghText = gwinConsoleCreate(&gTextWindow, &wi);
|
||||
}
|
||||
gwinSetBgColor(ghText, Black);
|
||||
gwinSetColor(ghText, Yellow);
|
||||
gwinSetBgColor(ghText, GFX_BLACK);
|
||||
gwinSetColor(ghText, GFX_YELLOW);
|
||||
gwinClear(ghText);
|
||||
|
||||
/* Start our timer for reading the dial */
|
||||
@ -195,8 +195,8 @@ int main(void) {
|
||||
wi.height = SCOPE_CY;
|
||||
ghScope = gwinScopeCreate(&gScopeWindow, &wi, MY_MIC_DEVICE, MY_MIC_FREQUENCY);
|
||||
}
|
||||
gwinSetBgColor(ghScope, White);
|
||||
gwinSetColor(ghScope, Red);
|
||||
gwinSetBgColor(ghScope, GFX_WHITE);
|
||||
gwinSetColor(ghScope, GFX_RED);
|
||||
gwinClear(ghScope);
|
||||
|
||||
/* Just keep displaying the scope traces */
|
||||
|
@ -79,8 +79,8 @@ int main(void) {
|
||||
wi.width = swidth; wi.height = sheight;
|
||||
ghScope = gwinScopeCreate(&gScopeWindow, &wi, MY_AUDIO_CHANNEL, MY_AUDIO_FREQUENCY, MY_AUDIO_FORMAT);
|
||||
}
|
||||
gwinSetBgColor(ghScope, White);
|
||||
gwinSetColor(ghScope, Red);
|
||||
gwinSetBgColor(ghScope, GFX_WHITE);
|
||||
gwinSetColor(ghScope, GFX_RED);
|
||||
gwinClear(ghScope);
|
||||
|
||||
/* Just keep displaying the scope traces */
|
||||
|
@ -79,7 +79,7 @@ repeatplay:
|
||||
}
|
||||
|
||||
// Play the file
|
||||
gdispDrawString(0, gdispGetHeight()/2, "Playing...", font, Yellow);
|
||||
gdispDrawString(0, gdispGetHeight()/2, "Playing...", font, GFX_YELLOW);
|
||||
toplay = gfileGetSize(f);
|
||||
while(toplay) {
|
||||
// Get a buffer to put the data into
|
||||
@ -102,17 +102,17 @@ repeatplay:
|
||||
|
||||
// Wait for the play to finish
|
||||
gaudioPlayWait(TIME_INFINITE);
|
||||
gdispDrawString(0, gdispGetHeight()/2+10, "Done", font, Green);
|
||||
gdispDrawString(0, gdispGetHeight()/2+10, "Done", font, GFX_GREEN);
|
||||
|
||||
// Repeat the whole thing
|
||||
gfxSleepMilliseconds(1500);
|
||||
gdispClear(Black);
|
||||
gdispClear(GFX_BLACK);
|
||||
goto repeatplay;
|
||||
|
||||
// The end
|
||||
theend:
|
||||
if (errmsg)
|
||||
gdispDrawString(0, gdispGetHeight()/2, errmsg, font, Red);
|
||||
gdispDrawString(0, gdispGetHeight()/2, errmsg, font, GFX_RED);
|
||||
|
||||
while(TRUE)
|
||||
gfxSleepMilliseconds(1000);
|
||||
|
@ -162,7 +162,7 @@ repeatplay:
|
||||
}
|
||||
|
||||
// Play the file
|
||||
gdispDrawString(0, gdispGetHeight()/2, "Playing...", font, Yellow);
|
||||
gdispDrawString(0, gdispGetHeight()/2, "Playing...", font, GFX_YELLOW);
|
||||
while(toplay) {
|
||||
// Get a buffer to put the data into
|
||||
pd = gfxBufferGet(TIME_INFINITE); // This should never fail as we are waiting forever
|
||||
@ -184,17 +184,17 @@ repeatplay:
|
||||
|
||||
// Wait for the play to finish
|
||||
gaudioPlayWait(TIME_INFINITE);
|
||||
gdispDrawString(0, gdispGetHeight()/2+10, "Done", font, Green);
|
||||
gdispDrawString(0, gdispGetHeight()/2+10, "Done", font, GFX_GREEN);
|
||||
|
||||
// Repeat the whole thing
|
||||
gfxSleepMilliseconds(1500);
|
||||
gdispClear(Black);
|
||||
gdispClear(GFX_BLACK);
|
||||
goto repeatplay;
|
||||
|
||||
// The end
|
||||
theend:
|
||||
if (errmsg)
|
||||
gdispDrawString(0, gdispGetHeight()/2, errmsg, font, Red);
|
||||
gdispDrawString(0, gdispGetHeight()/2, errmsg, font, GFX_RED);
|
||||
|
||||
while(TRUE)
|
||||
gfxSleepMilliseconds(1000);
|
||||
|
@ -49,9 +49,9 @@ int main(void) {
|
||||
|
||||
while(1) {
|
||||
// Draw the arc sectors
|
||||
gdispClear(White);
|
||||
gdispDrawArcSectors(cx, cy, r1, sectors, Blue);
|
||||
gdispFillArcSectors(cx, cy, r2, sectors, Red);
|
||||
gdispClear(GFX_WHITE);
|
||||
gdispDrawArcSectors(cx, cy, r1, sectors, GFX_BLUE);
|
||||
gdispFillArcSectors(cx, cy, r2, sectors, GFX_RED);
|
||||
|
||||
// Increase the sectors counter
|
||||
sectors++;
|
||||
|
@ -41,12 +41,12 @@ int main(void) {
|
||||
height = gdispGetHeight();
|
||||
|
||||
// Code Here
|
||||
gdispDrawBox(10, 10, width/2, height/2, Yellow);
|
||||
gdispFillArea(width/2, height/2, width/2-10, height/2-10, Blue);
|
||||
gdispDrawLine(5, 30, width-50, height-40, Red);
|
||||
gdispDrawBox(10, 10, width/2, height/2, GFX_YELLOW);
|
||||
gdispFillArea(width/2, height/2, width/2-10, height/2-10, GFX_BLUE);
|
||||
gdispDrawLine(5, 30, width-50, height-40, GFX_RED);
|
||||
|
||||
for(i = 5, j = 0; i < width && j < height; i += 7, j += i/20)
|
||||
gdispDrawPixel(i, j, White);
|
||||
gdispDrawPixel(i, j, GFX_WHITE);
|
||||
|
||||
while(TRUE) {
|
||||
gfxSleepMilliseconds(500);
|
||||
|
@ -40,12 +40,12 @@ int main(void) {
|
||||
height = gdispGetHeight();
|
||||
|
||||
// Code Here
|
||||
gdispFillArc(width/2, height/2, width/4, -10, -45, White);
|
||||
gdispDrawCircle(width/2+width/8, height/2-height/8, 13, Green);
|
||||
gdispFillCircle (width/2+width/8, height/2-height/8, 10, Red);
|
||||
gdispDrawArc(width/2+width/8, height/2-height/8, 20, 25, 115, Gray);
|
||||
gdispFillEllipse (width-width/6, height-height/6, width/8, height/16, Blue);
|
||||
gdispDrawEllipse (width-width/6, height-height/6, width/16, height/8, Yellow);
|
||||
gdispFillArc(width/2, height/2, width/4, -10, -45, GFX_WHITE);
|
||||
gdispDrawCircle(width/2+width/8, height/2-height/8, 13, GFX_GREEN);
|
||||
gdispFillCircle (width/2+width/8, height/2-height/8, 10, GFX_RED);
|
||||
gdispDrawArc(width/2+width/8, height/2-height/8, 20, 25, 115, GFX_GRAY);
|
||||
gdispFillEllipse (width-width/6, height-height/6, width/8, height/16, GFX_BLUE);
|
||||
gdispDrawEllipse (width-width/6, height-height/6, width/16, height/8, GFX_YELLOW);
|
||||
|
||||
while(TRUE) {
|
||||
gfxSleepMilliseconds(500);
|
||||
|
@ -60,21 +60,21 @@ int main(void) {
|
||||
line2 = "0123456789~!@#$%^&*_-+=(){}[]<>|/\\:;,.?'\"`";
|
||||
|
||||
// Font 1
|
||||
gdispFillStringBox(0, y, width, fheight1, line1, font1, Black, White, justifyCenter);
|
||||
gdispFillStringBox(0, y, width, fheight1, line1, font1, GFX_BLACK, GFX_WHITE, justifyCenter);
|
||||
y += fheight1+1;
|
||||
gdispFillStringBox(0, y, width, fheight1, line2, font1, Black, White, justifyCenter);
|
||||
gdispFillStringBox(0, y, width, fheight1, line2, font1, GFX_BLACK, GFX_WHITE, justifyCenter);
|
||||
y += fheight1+1;
|
||||
|
||||
// Font 2
|
||||
gdispFillStringBox(0, y, width, fheight2, line1, font2, Black, White, justifyCenter);
|
||||
gdispFillStringBox(0, y, width, fheight2, line1, font2, GFX_BLACK, GFX_WHITE, justifyCenter);
|
||||
y += fheight2+1;
|
||||
gdispFillStringBox(0, y, width, fheight2, line2, font2, Black, White, justifyCenter);
|
||||
gdispFillStringBox(0, y, width, fheight2, line2, font2, GFX_BLACK, GFX_WHITE, justifyCenter);
|
||||
y += fheight2+1;
|
||||
|
||||
// Font 1 drawing White on the (black) background
|
||||
gdispDrawStringBox(0, y, width, fheight1, line1, font1, White, justifyCenter);
|
||||
gdispDrawStringBox(0, y, width, fheight1, line1, font1, GFX_WHITE, justifyCenter);
|
||||
y += fheight1+1;
|
||||
gdispDrawStringBox(0, y, width, fheight1, line2, font1, White, justifyCenter);
|
||||
gdispDrawStringBox(0, y, width, fheight1, line2, font1, GFX_WHITE, justifyCenter);
|
||||
y += fheight1+1;
|
||||
|
||||
// Show Sizes
|
||||
@ -85,7 +85,7 @@ int main(void) {
|
||||
buf[4] = (fheight2-2)/10 + '0';
|
||||
buf[5] = (fheight2-2)%10 + '0';
|
||||
buf[6] = 0;
|
||||
gdispFillStringBox(0, y, width, fheight1, buf, font1, Red, White, justifyCenter);
|
||||
gdispFillStringBox(0, y, width, fheight1, buf, font1, GFX_RED, GFX_WHITE, justifyCenter);
|
||||
|
||||
// Wait forever
|
||||
while(TRUE) {
|
||||
|
@ -39,7 +39,7 @@ int main(void) {
|
||||
font1 = gdispOpenFont("Archangelsk Regular 12");
|
||||
|
||||
// Demonstrate our other fonts
|
||||
gdispDrawString(10, 10, "привет мир", font1, Yellow);
|
||||
gdispDrawString(10, 10, "привет мир", font1, GFX_YELLOW);
|
||||
|
||||
// Wait forever
|
||||
while(TRUE) {
|
||||
|
@ -85,21 +85,21 @@ int main(void) {
|
||||
gdispImageCache(&myImage);
|
||||
#endif
|
||||
if (gdispImageDraw(&myImage, 0, 0, myImage.width, myImage.height, 0, 0) != GDISP_IMAGE_ERR_OK) {
|
||||
SHOW_ERROR(Orange);
|
||||
SHOW_ERROR(GFX_ORANGE);
|
||||
break;
|
||||
}
|
||||
delay = gdispImageNext(&myImage);
|
||||
if (delay == TIME_INFINITE) {
|
||||
SHOW_ERROR(Green);
|
||||
SHOW_ERROR(GFX_GREEN);
|
||||
break;
|
||||
}
|
||||
SHOW_ERROR(Yellow);
|
||||
SHOW_ERROR(GFX_YELLOW);
|
||||
if (delay != TIME_IMMEDIATE)
|
||||
gfxSleepMilliseconds(delay);
|
||||
}
|
||||
gdispImageClose(&myImage);
|
||||
} else
|
||||
SHOW_ERROR(Red);
|
||||
SHOW_ERROR(GFX_RED);
|
||||
|
||||
while(1) {
|
||||
gfxSleepMilliseconds(1000);
|
||||
|
@ -48,7 +48,7 @@ int main(void)
|
||||
|
||||
// Initialize everything
|
||||
gfxInit();
|
||||
gdispClear(Silver);
|
||||
gdispClear(GFX_SILVER);
|
||||
|
||||
// Open the image file
|
||||
gdispImageOpenFile(&_imgHome, "icon_home.bmp");
|
||||
@ -56,7 +56,7 @@ int main(void)
|
||||
// Retrieve the color palette size and dump it - just for fun.
|
||||
paletteSize = gdispImageGetPaletteSize(&_imgHome);
|
||||
if (paletteSize != 2) { // With this image we expect the palette to have only two entries!
|
||||
gdispClear(Red);
|
||||
gdispClear(GFX_RED);
|
||||
while (1);
|
||||
}
|
||||
|
||||
@ -64,33 +64,33 @@ int main(void)
|
||||
gdispImageDraw(&_imgHome, 10, 10, gdispGetWidth(), gdispGetHeight(), 0, 0);
|
||||
|
||||
// Modify the palette & redraw at a different location
|
||||
gdispImageAdjustPalette(&_imgHome, 0, Blue);
|
||||
gdispImageAdjustPalette(&_imgHome, 1, Red);
|
||||
gdispImageAdjustPalette(&_imgHome, 0, GFX_BLUE);
|
||||
gdispImageAdjustPalette(&_imgHome, 1, GFX_RED);
|
||||
gdispImageDraw(&_imgHome, 10, 60, gdispGetWidth(), gdispGetHeight(), 0, 0);
|
||||
|
||||
// Modify the palette & redraw at a different location
|
||||
gdispImageAdjustPalette(&_imgHome, 0, White);
|
||||
gdispImageAdjustPalette(&_imgHome, 1, Black);
|
||||
gdispImageAdjustPalette(&_imgHome, 0, GFX_WHITE);
|
||||
gdispImageAdjustPalette(&_imgHome, 1, GFX_BLACK);
|
||||
gdispImageDraw(&_imgHome, 10, 110, gdispGetWidth(), gdispGetHeight(), 0, 0);
|
||||
|
||||
// Modify the palette & redraw at a different location
|
||||
gdispImageAdjustPalette(&_imgHome, 0, Lime);
|
||||
gdispImageAdjustPalette(&_imgHome, 1, Navy);
|
||||
gdispImageAdjustPalette(&_imgHome, 0, GFX_LIME);
|
||||
gdispImageAdjustPalette(&_imgHome, 1, GFX_NAVY);
|
||||
gdispImageDraw(&_imgHome, 10, 160, gdispGetWidth(), gdispGetHeight(), 0, 0);
|
||||
|
||||
// Modify the palette & redraw at a different location
|
||||
gdispImageAdjustPalette(&_imgHome, 0, Gray);
|
||||
gdispImageAdjustPalette(&_imgHome, 1, Yellow);
|
||||
gdispImageAdjustPalette(&_imgHome, 0, GFX_GRAY);
|
||||
gdispImageAdjustPalette(&_imgHome, 1, GFX_YELLOW);
|
||||
gdispImageDraw(&_imgHome, 60, 60, gdispGetWidth(), gdispGetHeight(), 0, 0);
|
||||
|
||||
// Modify the palette & redraw at a different location
|
||||
gdispImageAdjustPalette(&_imgHome, 0, Green);
|
||||
gdispImageAdjustPalette(&_imgHome, 1, Black);
|
||||
gdispImageAdjustPalette(&_imgHome, 0, GFX_GREEN);
|
||||
gdispImageAdjustPalette(&_imgHome, 1, GFX_BLACK);
|
||||
gdispImageDraw(&_imgHome, 60, 110, gdispGetWidth(), gdispGetHeight(), 0, 0);
|
||||
|
||||
// Modify the palette & redraw at a different location
|
||||
gdispImageAdjustPalette(&_imgHome, 0, Lime);
|
||||
gdispImageAdjustPalette(&_imgHome, 1, Teal);
|
||||
gdispImageAdjustPalette(&_imgHome, 0, GFX_LIME);
|
||||
gdispImageAdjustPalette(&_imgHome, 1, GFX_TEAL);
|
||||
gdispImageDraw(&_imgHome, 60, 160, gdispGetWidth(), gdispGetHeight(), 0, 0);
|
||||
|
||||
// We're done. Clean up.
|
||||
|
@ -71,16 +71,16 @@
|
||||
/* Draw draw draw */
|
||||
sprintg(buf, "Display %u", display);
|
||||
if (width < 128) {
|
||||
gdispGDrawBox(g, 0, 0, width/2, height/2, Yellow);
|
||||
gdispGFillStringBox(g, 0, height/2, width, height/2, buf, f, Black, Blue, justifyCenter);
|
||||
gdispGDrawBox(g, 0, 0, width/2, height/2, GFX_YELLOW);
|
||||
gdispGFillStringBox(g, 0, height/2, width, height/2, buf, f, GFX_BLACK, GFX_BLUE, justifyCenter);
|
||||
} else {
|
||||
gdispGDrawBox(g, 10, 10, width/2, height/2, Yellow);
|
||||
gdispGFillStringBox(g, width/2, height/2, width/2-10, height/2-10, buf, f, White, Blue, justifyCenter);
|
||||
gdispGDrawBox(g, 10, 10, width/2, height/2, GFX_YELLOW);
|
||||
gdispGFillStringBox(g, width/2, height/2, width/2-10, height/2-10, buf, f, GFX_WHITE, GFX_BLUE, justifyCenter);
|
||||
}
|
||||
gdispGDrawLine(g, 5, 30, width-50, height-40, Red);
|
||||
gdispGDrawLine(g, 5, 30, width-50, height-40, GFX_RED);
|
||||
|
||||
for(i = 5, j = 0; i < width && j < height; i += 7, j += i/20)
|
||||
gdispGDrawPixel(g, i, j, White);
|
||||
gdispGDrawPixel(g, i, j, GFX_WHITE);
|
||||
}
|
||||
|
||||
while(TRUE) {
|
||||
@ -114,16 +114,16 @@
|
||||
/* Draw draw draw */
|
||||
sprintg(buf, "Display %u", display);
|
||||
if (width < 128) {
|
||||
gdispDrawBox(0, 0, width/2, height/2, Yellow);
|
||||
gdispFillStringBox(0, height/2, width, height/2, buf, f, Black, Blue, justifyCenter);
|
||||
gdispDrawBox(0, 0, width/2, height/2, GFX_YELLOW);
|
||||
gdispFillStringBox(0, height/2, width, height/2, buf, f, GFX_BLACK, GFX_BLUE, justifyCenter);
|
||||
} else {
|
||||
gdispDrawBox(10, 10, width/2, height/2, Yellow);
|
||||
gdispFillStringBox(width/2, height/2, width/2-10, height/2-10, buf, f, White, Blue, justifyCenter);
|
||||
gdispDrawBox(10, 10, width/2, height/2, GFX_YELLOW);
|
||||
gdispFillStringBox(width/2, height/2, width/2-10, height/2-10, buf, f, GFX_WHITE, GFX_BLUE, justifyCenter);
|
||||
}
|
||||
gdispDrawLine(5, 30, width-50, height-40, Red);
|
||||
gdispDrawLine(5, 30, width-50, height-40, GFX_RED);
|
||||
|
||||
for(i = 5, j = 0; i < width && j < height; i += 7, j += i/20)
|
||||
gdispDrawPixel(i, j, White);
|
||||
gdispDrawPixel(i, j, GFX_WHITE);
|
||||
}
|
||||
|
||||
while(TRUE) {
|
||||
|
@ -59,12 +59,12 @@ int main(void) {
|
||||
surface[j*PIXMAP_WIDTH + i] = RGB2COLOR(0, 255-i*(256/PIXMAP_WIDTH), j*(256/PIXMAP_HEIGHT));
|
||||
|
||||
// Secondly, show drawing a line on it like a virtual display
|
||||
gdispGDrawLine(pixmap, 0, 0, gdispGGetWidth(pixmap)-1, gdispGGetHeight(pixmap)-1, White);
|
||||
gdispGDrawLine(pixmap, 0, 0, gdispGGetWidth(pixmap)-1, gdispGGetHeight(pixmap)-1, GFX_WHITE);
|
||||
|
||||
i = j = 0;
|
||||
while(TRUE) {
|
||||
// Clear the old position
|
||||
gdispFillArea(i, j, PIXMAP_WIDTH, PIXMAP_HEIGHT, Black);
|
||||
gdispFillArea(i, j, PIXMAP_WIDTH, PIXMAP_HEIGHT, GFX_BLACK);
|
||||
|
||||
// Change the position
|
||||
i += PIXMAP_WIDTH/2;
|
||||
|
@ -81,7 +81,7 @@ int main(void) {
|
||||
|
||||
// Initialize and clear the display
|
||||
gfxInit();
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
// Get the screen size
|
||||
width = gdispGetWidth();
|
||||
@ -136,16 +136,16 @@ int main(void) {
|
||||
#endif
|
||||
|
||||
// Clear the old shape
|
||||
gdispDrawPoly(0, 0, oldresult, NUM_POINTS, White);
|
||||
gdispFillConvexPoly(0, 0, oldresult, NUM_POINTS, White);
|
||||
gdispDrawPoly(0, 0, oldresult, NUM_POINTS, GFX_WHITE);
|
||||
gdispFillConvexPoly(0, 0, oldresult, NUM_POINTS, GFX_WHITE);
|
||||
|
||||
// Play the new shape position
|
||||
// NOTE: Because our shape is not a true convex polygon, we get some frames
|
||||
// where the line outline and the filled shape don't match. This is
|
||||
// expected due to the shapes non-convex nature and was left in the
|
||||
// demo to demonstrate this exact point.
|
||||
gdispFillConvexPoly(0, 0, result, NUM_POINTS, Red);
|
||||
gdispDrawPoly(0, 0, result, NUM_POINTS, Blue);
|
||||
gdispFillConvexPoly(0, 0, result, NUM_POINTS, GFX_RED);
|
||||
gdispDrawPoly(0, 0, result, NUM_POINTS, GFX_BLUE);
|
||||
|
||||
// Make sure the display is updated
|
||||
gdispFlush();
|
||||
|
@ -49,8 +49,8 @@
|
||||
* #define GMISC_INVSQRT_REAL_SLOW GFXON
|
||||
* in your gfxconf.h file. This should always work although it will probably be slow.
|
||||
*/
|
||||
#define BALLCOLOR1 Red
|
||||
#define BALLCOLOR2 Yellow
|
||||
#define BALLCOLOR1 GFX_RED
|
||||
#define BALLCOLOR2 GFX_YELLOW
|
||||
#define WALLCOLOR HTML2COLOR(0x303030)
|
||||
#define BACKCOLOR HTML2COLOR(0xC0C0C0)
|
||||
#define FLOORCOLOR HTML2COLOR(0x606060)
|
||||
@ -110,7 +110,7 @@ int main(void) {
|
||||
|
||||
// The ball shadow is darker
|
||||
if (g*(g+.4)+h*(h+.1) < 1)
|
||||
colour = gdispBlendColor(colour, Black, SHADOWALPHA);
|
||||
colour = gdispBlendColor(colour, GFX_BLACK, SHADOWALPHA);
|
||||
}
|
||||
gdispStreamColor(colour); /* pixel to the LCD */
|
||||
}
|
||||
|
@ -32,8 +32,8 @@
|
||||
// This function draws a thick arc and a non-thick arc together
|
||||
static void _drawCombinedArc(int x, int y, int angle1, int angle2)
|
||||
{
|
||||
gdispDrawThickArc(x, y, 40, 60, angle1, angle2, Red);
|
||||
gdispDrawArc(x, y, 50, angle1, angle2, White);
|
||||
gdispDrawThickArc(x, y, 40, 60, angle1, angle2, GFX_RED);
|
||||
gdispDrawArc(x, y, 50, angle1, angle2, GFX_WHITE);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
@ -45,7 +45,7 @@ int main(void)
|
||||
|
||||
while(TRUE) {
|
||||
// Clear the entire screen
|
||||
gdispClear(Black);
|
||||
gdispClear(GFX_BLACK);
|
||||
|
||||
// Draw some thick arcs with an outline
|
||||
_drawCombinedArc(150, 150, (i / 360) * 15 + 55, 55+i);
|
||||
|
@ -59,8 +59,8 @@ int main(void) {
|
||||
GW = gwinConsoleCreate(0, &wi);
|
||||
|
||||
/* Set the fore- and background colors for the console */
|
||||
gwinSetColor(GW, Yellow);
|
||||
gwinSetBgColor(GW, Black);
|
||||
gwinSetColor(GW, GFX_YELLOW);
|
||||
gwinSetBgColor(GW, GFX_BLACK);
|
||||
gwinClear(GW);
|
||||
}
|
||||
|
||||
|
@ -30,8 +30,8 @@
|
||||
#include <stdio.h>
|
||||
#include "gfx.h"
|
||||
|
||||
#define COLOR_BACKGROUND Silver
|
||||
#define COLOR_TEXT Black
|
||||
#define COLOR_BACKGROUND GFX_SILVER
|
||||
#define COLOR_TEXT GFX_BLACK
|
||||
|
||||
font_t font;
|
||||
|
||||
|
@ -37,7 +37,7 @@ int main(void) {
|
||||
|
||||
/* Initialize and clear the display */
|
||||
gfxInit();
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
/* Create two windows */
|
||||
{
|
||||
@ -51,10 +51,10 @@ int main(void) {
|
||||
}
|
||||
|
||||
/* Set fore- and background colors for both windows */
|
||||
gwinSetColor(GW1, Black);
|
||||
gwinSetBgColor(GW1, White);
|
||||
gwinSetColor(GW2, White);
|
||||
gwinSetBgColor(GW2, Blue);
|
||||
gwinSetColor(GW1, GFX_BLACK);
|
||||
gwinSetBgColor(GW1, GFX_WHITE);
|
||||
gwinSetColor(GW2, GFX_WHITE);
|
||||
gwinSetBgColor(GW2, GFX_BLUE);
|
||||
|
||||
/* Clear both windows - to set background color */
|
||||
gwinClear(GW1);
|
||||
|
@ -65,7 +65,7 @@ int main(void) {
|
||||
// Set the widget defaults
|
||||
gwinSetDefaultFont(gdispOpenFont("UI2"));
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
// create the widget
|
||||
createWidgets();
|
||||
@ -89,7 +89,7 @@ int main(void) {
|
||||
// GWIN windows. In this case however we know that the button is in the top-left
|
||||
// corner which should translate safely into any orientation.
|
||||
gdispSetOrientation(orients[which]);
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
gwinRedrawDisplay(GDISP, FALSE);
|
||||
}
|
||||
break;
|
||||
|
@ -59,7 +59,7 @@ int main(void) {
|
||||
// Set the widget defaults
|
||||
gwinSetDefaultFont(gdispOpenFont("UI2"));
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
// create the widget
|
||||
createWidgets();
|
||||
|
@ -62,12 +62,12 @@ int main(void) {
|
||||
gwinSetFont(GW1, font2);
|
||||
|
||||
/* Set the fore- and background colors for each console */
|
||||
gwinSetColor(GW1, Green);
|
||||
gwinSetBgColor(GW1, Black);
|
||||
gwinSetColor(GW2, White);
|
||||
gwinSetBgColor(GW2, Blue);
|
||||
gwinSetColor(GW3, Black);
|
||||
gwinSetBgColor(GW3, Red);
|
||||
gwinSetColor(GW1, GFX_GREEN);
|
||||
gwinSetBgColor(GW1, GFX_BLACK);
|
||||
gwinSetColor(GW2, GFX_WHITE);
|
||||
gwinSetBgColor(GW2, GFX_BLUE);
|
||||
gwinSetColor(GW3, GFX_BLACK);
|
||||
gwinSetBgColor(GW3, GFX_RED);
|
||||
|
||||
/* clear all console windows - to set background */
|
||||
gwinClear(GW1);
|
||||
|
@ -40,7 +40,7 @@ int main(void) {
|
||||
// Set the widget defaults
|
||||
gwinSetDefaultFont(gdispOpenFont("*"));
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
// Create the widget
|
||||
createWidgets();
|
||||
|
@ -118,7 +118,7 @@ int main(void) {
|
||||
// Set the widget defaults
|
||||
gwinSetDefaultFont(gdispOpenFont("*"));
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
// Create the widget
|
||||
createWidgets();
|
||||
|
@ -120,7 +120,7 @@ int main(void) {
|
||||
// Set the widget defaults
|
||||
gwinSetDefaultFont(gdispOpenFont("*"));
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
// create the widget
|
||||
_createWidgets();
|
||||
|
@ -263,7 +263,7 @@ static void init( void )
|
||||
int main(void) {
|
||||
/* Initialize and clear the display */
|
||||
gfxInit();
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
/* Create the 3D window */
|
||||
{
|
||||
|
@ -134,7 +134,7 @@ static void spin( void )
|
||||
int main(void) {
|
||||
/* Initialize and clear the display */
|
||||
gfxInit();
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
/* Create the 3D window */
|
||||
{
|
||||
|
@ -41,23 +41,23 @@ static const point data[5] = {
|
||||
|
||||
// A graph styling
|
||||
static GGraphStyle GraphStyle1 = {
|
||||
{ GGRAPH_POINT_DOT, 0, Blue }, // Point
|
||||
{ GGRAPH_LINE_NONE, 2, Gray }, // Line
|
||||
{ GGRAPH_LINE_SOLID, 0, White }, // X axis
|
||||
{ GGRAPH_LINE_SOLID, 0, White }, // Y axis
|
||||
{ GGRAPH_LINE_DASH, 5, Gray, 50 }, // X grid
|
||||
{ GGRAPH_LINE_DOT, 7, Yellow, 50 }, // Y grid
|
||||
{ GGRAPH_POINT_DOT, 0, GFX_BLUE }, // Point
|
||||
{ GGRAPH_LINE_NONE, 2, GFX_GRAY }, // Line
|
||||
{ GGRAPH_LINE_SOLID, 0, GFX_WHITE }, // X axis
|
||||
{ GGRAPH_LINE_SOLID, 0, GFX_WHITE }, // Y axis
|
||||
{ GGRAPH_LINE_DASH, 5, GFX_GRAY, 50 }, // X grid
|
||||
{ GGRAPH_LINE_DOT, 7, GFX_YELLOW, 50 }, // Y grid
|
||||
GWIN_GRAPH_STYLE_POSITIVE_AXIS_ARROWS // Flags
|
||||
};
|
||||
|
||||
// Another graph styling
|
||||
static const GGraphStyle GraphStyle2 = {
|
||||
{ GGRAPH_POINT_SQUARE, 5, Red }, // Point
|
||||
{ GGRAPH_LINE_DOT, 2, Pink }, // Line
|
||||
{ GGRAPH_LINE_SOLID, 0, White }, // X axis
|
||||
{ GGRAPH_LINE_SOLID, 0, White }, // Y axis
|
||||
{ GGRAPH_LINE_DASH, 5, Gray, 50 }, // X grid
|
||||
{ GGRAPH_LINE_DOT, 7, Yellow, 50 }, // Y grid
|
||||
{ GGRAPH_POINT_SQUARE, 5, GFX_RED }, // Point
|
||||
{ GGRAPH_LINE_DOT, 2, GFX_PINK }, // Line
|
||||
{ GGRAPH_LINE_SOLID, 0, GFX_WHITE }, // X axis
|
||||
{ GGRAPH_LINE_SOLID, 0, GFX_WHITE }, // Y axis
|
||||
{ GGRAPH_LINE_DASH, 5, GFX_GRAY, 50 }, // X grid
|
||||
{ GGRAPH_LINE_DOT, 7, GFX_YELLOW, 50 }, // Y grid
|
||||
GWIN_GRAPH_STYLE_POSITIVE_AXIS_ARROWS // Flags
|
||||
};
|
||||
|
||||
@ -90,7 +90,7 @@ int main(void) {
|
||||
|
||||
// Modify the style
|
||||
gwinGraphStartSet(gh);
|
||||
GraphStyle1.point.color = Green;
|
||||
GraphStyle1.point.color = GFX_GREEN;
|
||||
gwinGraphSetStyle(gh, &GraphStyle1);
|
||||
|
||||
// Draw a different sine wave
|
||||
|
@ -53,7 +53,7 @@ int main(void) {
|
||||
// Set the widget defaults
|
||||
gwinSetDefaultFont(gdispOpenFont("UI2"));
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
// create the widget
|
||||
createWidgets();
|
||||
|
@ -47,7 +47,7 @@ static void createWidgets(void) {
|
||||
wi.g.x = 0; wi.g.y = 0;
|
||||
wi.g.width = gdispGetWidth(); wi.g.height = gdispGetHeight()/2;
|
||||
ghConsole = gwinConsoleCreate(0, &wi.g);
|
||||
gwinSetColor(ghConsole, Black);
|
||||
gwinSetColor(ghConsole, GFX_BLACK);
|
||||
gwinSetBgColor(ghConsole, HTML2COLOR(0xF0F0F0));
|
||||
gwinShow(ghConsole);
|
||||
gwinClear(ghConsole);
|
||||
@ -71,7 +71,7 @@ int main(void) {
|
||||
font = gdispOpenFont("*"); // Get the first defined font.
|
||||
gwinSetDefaultFont(font);
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
// Create the gwin windows/widgets
|
||||
createWidgets();
|
||||
|
@ -61,7 +61,7 @@ int main(void) {
|
||||
// Set the widget defaults
|
||||
gwinSetDefaultFont(gdispOpenFont("*"));
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
// create the widget
|
||||
createWidgets();
|
||||
|
@ -77,7 +77,7 @@ int main(void) {
|
||||
// Set the widget defaults
|
||||
gwinSetDefaultFont(gdispOpenFont("UI2"));
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
// create the widget
|
||||
createWidgets();
|
||||
|
@ -17,7 +17,7 @@ int main(void) {
|
||||
|
||||
gwinSetDefaultFont(gdispOpenFont("UI2"));
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
_createWidget();
|
||||
|
||||
|
@ -81,7 +81,7 @@ int main(void) {
|
||||
// Set the widget defaults
|
||||
gwinSetDefaultFont(gdispOpenFont("UI2"));
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
// create the widget
|
||||
createWidgets();
|
||||
|
@ -70,12 +70,12 @@ int main(void) {
|
||||
// Set the widget defaults
|
||||
gwinSetDefaultFont(gdispOpenFont("UI2"));
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
// create the widget
|
||||
createWidgets();
|
||||
gwinSetColor(ghConsole, Green);
|
||||
gwinSetBgColor(ghConsole, White);
|
||||
gwinSetColor(ghConsole, GFX_GREEN);
|
||||
gwinSetBgColor(ghConsole, GFX_WHITE);
|
||||
gwinClear(ghConsole);
|
||||
|
||||
// We want to listen for widget events
|
||||
|
@ -76,7 +76,7 @@ int main(void) {
|
||||
// Set the widget defaults
|
||||
gwinSetDefaultFont(gdispOpenFont("UI2"));
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
// create the widget
|
||||
createWidgets();
|
||||
|
@ -50,8 +50,8 @@ static void guiCreate(void)
|
||||
wi.g.width = gdispGetWidth()/2;
|
||||
wi.g.height = gdispGetHeight();
|
||||
ghConsole = gwinConsoleCreate(0, &wi.g);
|
||||
gwinSetColor(ghConsole, Yellow);
|
||||
gwinSetBgColor(ghConsole, Black);
|
||||
gwinSetColor(ghConsole, GFX_YELLOW);
|
||||
gwinSetBgColor(ghConsole, GFX_BLACK);
|
||||
gwinSetFont(ghConsole, gdispOpenFont("UI2"));
|
||||
gwinClear(ghConsole);
|
||||
|
||||
@ -102,11 +102,11 @@ int main(void) {
|
||||
|
||||
gfxInit();
|
||||
|
||||
gdispClear(Silver);
|
||||
gdispClear(GFX_SILVER);
|
||||
gwinSetDefaultFont(gdispOpenFont("DejaVuSans16"));
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gwinSetDefaultColor(Black);
|
||||
gwinSetDefaultBgColor(White);
|
||||
gwinSetDefaultColor(GFX_BLACK);
|
||||
gwinSetDefaultBgColor(GFX_WHITE);
|
||||
|
||||
geventListenerInit(&gl);
|
||||
geventAttachSource(&gl, ginputGetKeyboard(0), GLISTEN_KEYTRANSITIONS|GLISTEN_KEYUP);
|
||||
|
@ -80,11 +80,11 @@ int main(void)
|
||||
{
|
||||
gfxInit();
|
||||
|
||||
gdispClear(Silver);
|
||||
gdispClear(GFX_SILVER);
|
||||
gwinSetDefaultFont(gdispOpenFont("DejaVuSans16"));
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gwinSetDefaultColor(Black);
|
||||
gwinSetDefaultBgColor(White);
|
||||
gwinSetDefaultColor(GFX_BLACK);
|
||||
gwinSetDefaultBgColor(GFX_WHITE);
|
||||
|
||||
geventListenerInit(&gl);
|
||||
geventAttachSource(&gl, ginputGetKeyboard(0), 0);
|
||||
|
@ -48,7 +48,7 @@
|
||||
|
||||
/* Our custom yellow style */
|
||||
static const GWidgetStyle YellowWidgetStyle = {
|
||||
Yellow, // window background
|
||||
GFX_YELLOW, // window background
|
||||
HTML2COLOR(0x800000), // focus
|
||||
|
||||
// enabled color set
|
||||
@ -225,7 +225,7 @@ static void createWidgets(void) {
|
||||
wi.g.x = pagewidth;
|
||||
wi.g.width = pagewidth;
|
||||
ghConsole = gwinConsoleCreate(0, &wi.g);
|
||||
gwinSetColor(ghConsole, Black);
|
||||
gwinSetColor(ghConsole, GFX_BLACK);
|
||||
gwinSetBgColor(ghConsole, HTML2COLOR(0xF0F0F0));
|
||||
|
||||
#else
|
||||
@ -268,7 +268,7 @@ static void createWidgets(void) {
|
||||
wi.g.x = ScrWidth/2+border;
|
||||
wi.g.width = ScrWidth/2 - 2*border;
|
||||
ghConsole = gwinConsoleCreate(0, &wi.g);
|
||||
gwinSetColor(ghConsole, Black);
|
||||
gwinSetColor(ghConsole, GFX_BLACK);
|
||||
gwinSetBgColor(ghConsole, HTML2COLOR(0xF0F0F0));
|
||||
|
||||
pagewidth = gwinGetInnerWidth(ghPgButtons);
|
||||
@ -504,7 +504,7 @@ int main(void) {
|
||||
font = gdispOpenFont("*"); // Get the first defined font.
|
||||
gwinSetDefaultFont(font);
|
||||
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
|
||||
gdispClear(White);
|
||||
gdispClear(GFX_WHITE);
|
||||
|
||||
// Create the gwin windows/widgets
|
||||
createWidgets();
|
||||
|
@ -56,7 +56,7 @@ int main(void) {
|
||||
font = gdispOpenFont("UI2");
|
||||
gwinSetDefaultFont(font);
|
||||
bHeight = gdispGetFontMetric(font, fontHeight)+4;
|
||||
gdispFillStringBox(0, 0, swidth, bHeight, "Touchscreen Calibration Grabber", font, Red, White, justifyCenter);
|
||||
gdispFillStringBox(0, 0, swidth, bHeight, "Touchscreen Calibration Grabber", font, GFX_RED, GFX_WHITE, justifyCenter);
|
||||
|
||||
// Create our main display writing window
|
||||
{
|
||||
|
@ -46,19 +46,19 @@ static void DrawHeader(const char *title, bool_t btnNext, bool_t btnPrev, bool_t
|
||||
#if GDISP_NEED_CLIP
|
||||
gdispSetClip(0, 0, swidth, sheight);
|
||||
#endif
|
||||
gdispFillStringBox(0, 0, swidth, bHeight, "Touch Calibration", font, Red, White, justifyLeft);
|
||||
gdispFillStringBox(0, 0, swidth, bHeight, "Touch Calibration", font, GFX_RED, GFX_WHITE, justifyLeft);
|
||||
if (btnNext)
|
||||
gdispFillStringBox(swidth-1*bWidth, 0, bWidth , bHeight, "Next", font, Black, Gray, justifyCenter);
|
||||
gdispFillStringBox(swidth-1*bWidth, 0, bWidth , bHeight, "Next", font, GFX_BLACK, GFX_GRAY, justifyCenter);
|
||||
if (btnPrev)
|
||||
gdispFillStringBox(swidth-2*bWidth, 0, bWidth-1, bHeight, "Prev", font, Black, Gray, justifyCenter);
|
||||
gdispFillStringBox(swidth-2*bWidth, 0, bWidth-1, bHeight, "Prev", font, GFX_BLACK, GFX_GRAY, justifyCenter);
|
||||
if (btnPlusMinus) {
|
||||
gdispFillStringBox(swidth-2*bWidth-1*bWidth2, 0, bWidth2-1, bHeight, "+", font, Black, Gray, justifyCenter);
|
||||
gdispFillStringBox(swidth-2*bWidth-2*bWidth2, 0, bWidth2-1, bHeight, "-", font, Black, Gray, justifyCenter);
|
||||
gdispFillStringBox(swidth-2*bWidth-1*bWidth2, 0, bWidth2-1, bHeight, "+", font, GFX_BLACK, GFX_GRAY, justifyCenter);
|
||||
gdispFillStringBox(swidth-2*bWidth-2*bWidth2, 0, bWidth2-1, bHeight, "-", font, GFX_BLACK, GFX_GRAY, justifyCenter);
|
||||
}
|
||||
gwinClear(ghc);
|
||||
gwinSetColor(ghc, Yellow);
|
||||
gwinSetColor(ghc, GFX_YELLOW);
|
||||
gwinPrintf(ghc, "\n%s\n\n", title);
|
||||
gwinSetColor(ghc, White);
|
||||
gwinSetColor(ghc, GFX_WHITE);
|
||||
}
|
||||
|
||||
#define BTN_NONE 0
|
||||
@ -385,10 +385,10 @@ StepMovementJitter:
|
||||
|
||||
StepClickJitter:
|
||||
gwinClear(ghc);
|
||||
gwinSetColor(ghc, Yellow);
|
||||
gwinSetColor(ghc, GFX_YELLOW);
|
||||
gwinPrintf(ghc, "\n6. Click Jitter\n\n");
|
||||
|
||||
gwinSetColor(ghc, White);
|
||||
gwinSetColor(ghc, GFX_WHITE);
|
||||
if (isTouch)
|
||||
gwinPrintf(ghc, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n");
|
||||
else
|
||||
@ -416,11 +416,11 @@ StepClickJitter:
|
||||
continue;
|
||||
default:
|
||||
if ((pem->buttons & GMETA_MOUSE_CLICK)) {
|
||||
gwinSetColor(ghc, Yellow);
|
||||
gwinSetColor(ghc, GFX_YELLOW);
|
||||
gwinPrintf(ghc, "-");
|
||||
}
|
||||
if ((pem->buttons & GMETA_MOUSE_CXTCLICK)) {
|
||||
gwinSetColor(ghc, Red);
|
||||
gwinSetColor(ghc, GFX_RED);
|
||||
gwinPrintf(ghc, "x");
|
||||
}
|
||||
continue;
|
||||
@ -434,10 +434,10 @@ StepClickJitter:
|
||||
|
||||
StepDrawing:
|
||||
gwinClear(ghc);
|
||||
gwinSetColor(ghc, Yellow);
|
||||
gwinSetColor(ghc, GFX_YELLOW);
|
||||
gwinPrintf(ghc, "\n7. Drawing\n\n");
|
||||
|
||||
gwinSetColor(ghc, White);
|
||||
gwinSetColor(ghc, GFX_WHITE);
|
||||
gwinPrintf(ghc, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n");
|
||||
gwinPrintf(ghc, "A green line will follow your %s.\n\n", deviceText);
|
||||
gwinPrintf(ghc, "Pressing Next will start the tests again but with the option of changing pen/finger mode.\n\n");
|
||||
@ -452,7 +452,7 @@ StepDrawing:
|
||||
goto StepClickJitter;
|
||||
}
|
||||
}
|
||||
gdispDrawPixel(pem->x, pem->y, Green);
|
||||
gdispDrawPixel(pem->x, pem->y, GFX_GREEN);
|
||||
}
|
||||
|
||||
// Can't let this really exit
|
||||
|
@ -61,7 +61,7 @@ int main(void) {
|
||||
font = gdispOpenFont("UI2");
|
||||
gwinSetDefaultFont(font);
|
||||
bHeight = gdispGetFontMetric(font, fontHeight)+4;
|
||||
gdispFillStringBox(0, 0, swidth, bHeight, "Raw Touch Readings", font, Red, White, justifyCenter);
|
||||
gdispFillStringBox(0, 0, swidth, bHeight, "Raw Touch Readings", font, GFX_RED, GFX_WHITE, justifyCenter);
|
||||
|
||||
// Create our main display writing window
|
||||
{
|
||||
|
@ -336,12 +336,12 @@ int main(proto_args) {
|
||||
font = gdispOpenFont("UI2");
|
||||
|
||||
// Open the connection
|
||||
gdispDrawStringBox(0, 0, gdispGetWidth(), gdispGetHeight(), "Connecting to host...", font, White, justifyCenter);
|
||||
gdispDrawStringBox(0, 0, gdispGetWidth(), gdispGetHeight(), "Connecting to host...", font, GFX_WHITE, justifyCenter);
|
||||
StartSockets();
|
||||
netfd = doConnect(cmd_args);
|
||||
if (netfd == (SOCKET_TYPE)-1)
|
||||
gfxHalt("Could not connect to the specified server");
|
||||
gdispClear(Black);
|
||||
gdispClear(GFX_BLACK);
|
||||
|
||||
// Get the initial packet from the host
|
||||
if (!getpkt(cmd, 2)) goto alldone;
|
||||
@ -395,7 +395,7 @@ int main(proto_args) {
|
||||
#if GDISP_NEED_SCROLL
|
||||
case GNETCODE_SCROLL:
|
||||
if (!getpkt(cmd, 5)) goto alldone; // cmd[] = x, y, cx, cy, lines
|
||||
gdispVerticalScroll(cmd[0], cmd[1], cmd[2], cmd[3], cmd[4], Black);
|
||||
gdispVerticalScroll(cmd[0], cmd[1], cmd[2], cmd[3], cmd[4], GFX_BLACK);
|
||||
break;
|
||||
#endif
|
||||
case GNETCODE_CONTROL:
|
||||
|
@ -15,9 +15,11 @@
|
||||
/* Include the driver defines */
|
||||
#include "../../../src/gaudio/gaudio_driver_play.h"
|
||||
|
||||
#undef Red
|
||||
#undef Green
|
||||
#undef Blue
|
||||
#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
|
||||
#undef Red
|
||||
#undef Green
|
||||
#undef Blue
|
||||
#endif
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <stdio.h>
|
||||
|
@ -15,9 +15,11 @@
|
||||
/* Include the driver defines */
|
||||
#include "../../../src/gaudio/gaudio_driver_record.h"
|
||||
|
||||
#undef Red
|
||||
#undef Green
|
||||
#undef Blue
|
||||
#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
|
||||
#undef Red
|
||||
#undef Green
|
||||
#undef Blue
|
||||
#endif
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <stdio.h>
|
||||
|
@ -520,7 +520,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
bitpos = (6 - 2 * (dx % EINK_PPB));
|
||||
byte = block->data[dy][dx / EINK_PPB];
|
||||
byte &= ~(PIXELMASK << bitpos);
|
||||
if (gdispColor2Native(g->p.color) != Black)
|
||||
if (gdispColor2Native(g->p.color) != GFX_BLACK)
|
||||
byte |= PIXEL_WHITE << bitpos;
|
||||
else
|
||||
byte |= PIXEL_BLACK << bitpos;
|
||||
|
@ -159,7 +159,7 @@ LLDSPEC void gdisp_lld_write_color(GDisplay *g) {
|
||||
uint16_t data;
|
||||
|
||||
data = (g->p.x >> 6) << 8; // Set the chip
|
||||
if (g->p.color != White)
|
||||
if (g->p.color != GFX_WHITE)
|
||||
data |= 0x01; // set dot
|
||||
write_data(g, data);
|
||||
}
|
||||
@ -206,7 +206,7 @@ LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
|
||||
uint8_t data, j;
|
||||
set_viewport(g);
|
||||
|
||||
if (g->p.color != White) {
|
||||
if (g->p.color != GFX_WHITE) {
|
||||
data = 0xFF; // set dot
|
||||
}
|
||||
else {
|
||||
|
@ -144,7 +144,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
y = g->p.y;
|
||||
#endif
|
||||
|
||||
if (g->p.color != Black) {
|
||||
if (g->p.color != GFX_BLACK) {
|
||||
RAM(g)[xyaddr(x, y)] |= xybit(y);
|
||||
} else {
|
||||
RAM(g)[xyaddr(x, y)] &= ~xybit(y);
|
||||
@ -177,7 +177,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
y = g->p.x;
|
||||
break;
|
||||
}
|
||||
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? White : Black;
|
||||
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? GFX_WHITE : GFX_BLACK;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -154,7 +154,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
y = g->p.y;
|
||||
#endif
|
||||
|
||||
if (gdispColor2Native(g->p.color) != Black) {
|
||||
if (gdispColor2Native(g->p.color) != GFX_BLACK) {
|
||||
RAM(g)[xyaddr(x, y)] |= xybit(y);
|
||||
} else {
|
||||
RAM(g)[xyaddr(x, y)] &= ~xybit(y);
|
||||
@ -187,7 +187,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
y = g->p.x;
|
||||
break;
|
||||
}
|
||||
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? White : Black;
|
||||
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? GFX_WHITE : GFX_BLACK;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -234,7 +234,7 @@ LLDSPEC void gdisp_lld_write_color(GDisplay *g) {
|
||||
temp = RAM(g)[POS];
|
||||
#endif
|
||||
|
||||
if (g->p.color != White) {
|
||||
if (g->p.color != GFX_WHITE) {
|
||||
temp |= (1 << (RA6963_FONT_WIDTH - 1 - ((g->p.x) % RA6963_FONT_WIDTH)));
|
||||
}
|
||||
else {
|
||||
@ -292,7 +292,7 @@ LLDSPEC void gdisp_lld_fill_area(GDisplay *g) {
|
||||
uint8_t data, j;
|
||||
set_viewport(g);
|
||||
|
||||
if (g->p.color != White) {
|
||||
if (g->p.color != GFX_WHITE) {
|
||||
data = 0xFF; // set dot
|
||||
}
|
||||
else {
|
||||
|
@ -209,7 +209,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
mask = 0xff << (sy&7);
|
||||
zpages = (ey / 8) - spage;
|
||||
|
||||
if (gdispColor2Native(g->p.color) == gdispColor2Native(Black)) {
|
||||
if (gdispColor2Native(g->p.color) == gdispColor2Native(GFX_BLACK)) {
|
||||
while (zpages--) {
|
||||
for (col = sx; col <= ex; col++)
|
||||
base[col] &= ~mask;
|
||||
@ -257,7 +257,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
y = g->p.x;
|
||||
break;
|
||||
}
|
||||
if (gdispColor2Native(g->p.color) != gdispColor2Native(Black))
|
||||
if (gdispColor2Native(g->p.color) != gdispColor2Native(GFX_BLACK))
|
||||
RAM(g)[xyaddr(x, y)] |= xybit(y);
|
||||
else
|
||||
RAM(g)[xyaddr(x, y)] &= ~xybit(y);
|
||||
@ -288,7 +288,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
y = g->p.x;
|
||||
break;
|
||||
}
|
||||
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? White : Black;
|
||||
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? GFX_WHITE : GFX_BLACK;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -161,7 +161,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
|
||||
acquire_bus(g);
|
||||
|
||||
if (g->p.color == Black) {
|
||||
if (g->p.color == GFX_BLACK) {
|
||||
// Use clear window command
|
||||
write_cmd(g, SSD1331_DRAW_CLEAR);
|
||||
write_cmd(g, g->p.x);
|
||||
|
@ -425,7 +425,7 @@ LLDSPEC void gdisp_lld_draw_pixel (GDisplay *g)
|
||||
y = g->p.x;
|
||||
break;
|
||||
}
|
||||
if (gdispColor2Native (g->p.color) != gdispColor2Native (Black))
|
||||
if (gdispColor2Native (g->p.color) != gdispColor2Native (GFX_BLACK))
|
||||
RAM (g)[xyaddr (x, y)] |= xybit (y);
|
||||
else
|
||||
RAM (g)[xyaddr (x, y)] &= ~xybit(y);
|
||||
@ -461,7 +461,7 @@ LLDSPEC color_t gdisp_lld_get_pixel_color (GDisplay *g)
|
||||
y = g->p.x;
|
||||
break;
|
||||
}
|
||||
return (RAM (g)[xyaddr (x, y)] & xybit (y)) ? White : Black;
|
||||
return (RAM (g)[xyaddr (x, y)] & xybit (y)) ? GFX_WHITE : GFX_BLACK;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -187,7 +187,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
y = g->p.x;
|
||||
break;
|
||||
}
|
||||
if (gdispColor2Native(g->p.color) != Black)
|
||||
if (gdispColor2Native(g->p.color) != GFX_BLACK)
|
||||
RAM(g)[xyaddr(x, y)] |= xybit(y);
|
||||
else
|
||||
RAM(g)[xyaddr(x, y)] &= ~xybit(y);
|
||||
@ -218,7 +218,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
x = g->p.x;
|
||||
break;
|
||||
}
|
||||
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? White : Black;
|
||||
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? GFX_WHITE : GFX_BLACK;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -160,7 +160,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
y = g->p.y;
|
||||
#endif
|
||||
|
||||
if (g->p.color != Black) {
|
||||
if (g->p.color != GFX_BLACK) {
|
||||
RAM(g)[xyaddr(x, y)] |= xybit(y);
|
||||
} else {
|
||||
RAM(g)[xyaddr(x, y)] &= ~xybit(y);
|
||||
@ -193,7 +193,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
y = g->p.x;
|
||||
break;
|
||||
}
|
||||
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? White : Black;
|
||||
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? GFX_WHITE : GFX_BLACK;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -165,7 +165,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
y = g->p.y;
|
||||
#endif
|
||||
|
||||
if (gdispColor2Native(g->p.color) != Black) {
|
||||
if (gdispColor2Native(g->p.color) != GFX_BLACK) {
|
||||
RAM(g)[xyaddr(x, y)] |= xybit(y);
|
||||
} else {
|
||||
RAM(g)[xyaddr(x, y)] &= ~xybit(y);
|
||||
@ -198,7 +198,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
y = g->p.x;
|
||||
break;
|
||||
}
|
||||
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? White : Black;
|
||||
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? GFX_WHITE : GFX_BLACK;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -61,9 +61,11 @@
|
||||
#define DISPLAY_Y_OFFSET 50
|
||||
|
||||
// Oops - name clashes with Win32 symbols
|
||||
#undef Red
|
||||
#undef Green
|
||||
#undef Blue
|
||||
#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
|
||||
#undef Red
|
||||
#undef Green
|
||||
#undef Blue
|
||||
#endif
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <stdio.h>
|
||||
|
@ -159,7 +159,7 @@
|
||||
|
||||
//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used.
|
||||
//#define GDISP_LINEBUF_SIZE 128
|
||||
//#define GDISP_STARTUP_COLOR Black
|
||||
//#define GDISP_STARTUP_COLOR GFX_BLACK
|
||||
//#define GDISP_NEED_STARTUP_LOGO GFXON
|
||||
|
||||
//#define GDISP_TOTAL_DISPLAYS 1
|
||||
|
@ -15,7 +15,7 @@
|
||||
// Number of milliseconds for the startup logo - 0 means disabled.
|
||||
#if GDISP_NEED_STARTUP_LOGO
|
||||
#define GDISP_STARTUP_LOGO_TIMEOUT 1000
|
||||
#define GDISP_STARTUP_LOGO_COLOR White
|
||||
#define GDISP_STARTUP_LOGO_COLOR GFX_WHITE
|
||||
#else
|
||||
#define GDISP_STARTUP_LOGO_TIMEOUT 0
|
||||
#endif
|
||||
|
@ -80,53 +80,53 @@ typedef uint16_t colorformat;
|
||||
* @name Some basic colors
|
||||
* @{
|
||||
*/
|
||||
#define GFXWHITE HTML2COLOR(0xFFFFFF)
|
||||
#define GFXBLACK HTML2COLOR(0x000000)
|
||||
#define GFXGRAY HTML2COLOR(0x808080)
|
||||
#define GFXGREY GFXGRAY
|
||||
#define GFXBLUE HTML2COLOR(0x0000FF)
|
||||
#define GFXRED HTML2COLOR(0xFF0000)
|
||||
#define GFXFUCHSIA HTML2COLOR(0xFF00FF)
|
||||
#define GFXMAGENTA GFXFUCHSIA
|
||||
#define GFXGREEN HTML2COLOR(0x008000)
|
||||
#define GFXYELLOW HTML2COLOR(0xFFFF00)
|
||||
#define GFXAQUA HTML2COLOR(0x00FFFF)
|
||||
#define GFXCYAN GFXAQUA
|
||||
#define GFXLIME HTML2COLOR(0x00FF00)
|
||||
#define GFXMAROON HTML2COLOR(0x800000)
|
||||
#define GFXNAVY HTML2COLOR(0x000080)
|
||||
#define GFXOLIVE HTML2COLOR(0x808000)
|
||||
#define GFXPURPLE HTML2COLOR(0x800080)
|
||||
#define GFXSILVER HTML2COLOR(0xC0C0C0)
|
||||
#define GFXTEAL HTML2COLOR(0x008080)
|
||||
#define GFXORANGE HTML2COLOR(0xFFA500)
|
||||
#define GFXPINK HTML2COLOR(0xFFC0CB)
|
||||
#define GFXSKYBLUE HTML2COLOR(0x87CEEB)
|
||||
#define GFX_WHITE HTML2COLOR(0xFFFFFF)
|
||||
#define GFX_BLACK HTML2COLOR(0x000000)
|
||||
#define GFX_GRAY HTML2COLOR(0x808080)
|
||||
#define GFX_GREY GFXGRAY
|
||||
#define GFX_BLUE HTML2COLOR(0x0000FF)
|
||||
#define GFX_RED HTML2COLOR(0xFF0000)
|
||||
#define GFX_FUCHSIA HTML2COLOR(0xFF00FF)
|
||||
#define GFX_MAGENTA GFXFUCHSIA
|
||||
#define GFX_GREEN HTML2COLOR(0x008000)
|
||||
#define GFX_YELLOW HTML2COLOR(0xFFFF00)
|
||||
#define GFX_AQUA HTML2COLOR(0x00FFFF)
|
||||
#define GFX_CYAN GFXAQUA
|
||||
#define GFX_LIME HTML2COLOR(0x00FF00)
|
||||
#define GFX_MAROON HTML2COLOR(0x800000)
|
||||
#define GFX_NAVY HTML2COLOR(0x000080)
|
||||
#define GFX_OLIVE HTML2COLOR(0x808000)
|
||||
#define GFX_PURPLE HTML2COLOR(0x800080)
|
||||
#define GFX_SILVER HTML2COLOR(0xC0C0C0)
|
||||
#define GFX_TEAL HTML2COLOR(0x008080)
|
||||
#define GFX_ORANGE HTML2COLOR(0xFFA500)
|
||||
#define GFX_PINK HTML2COLOR(0xFFC0CB)
|
||||
#define GFX_SKYBLUE HTML2COLOR(0x87CEEB)
|
||||
/** @} */
|
||||
|
||||
#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
|
||||
#define White GFXWHITE
|
||||
#define Black GFXBLACK
|
||||
#define Gray GFXGRAY
|
||||
#define Grey GFXGREY
|
||||
#define Blue GFXBLUE
|
||||
#define Red GFXRED
|
||||
#define Fuchsia GFXFUCHSIA
|
||||
#define Magenta GFXMAGENTA
|
||||
#define Green GFXGREEN
|
||||
#define Yellow GFXYELLOW
|
||||
#define Aqua GFXAQUA
|
||||
#define Cyan GFXCYAN
|
||||
#define Lime GFXLIME
|
||||
#define Maroon GFXMAROON
|
||||
#define Navy GFXNAVY
|
||||
#define Olive GFXOLIVE
|
||||
#define Purple GFXPURPLE
|
||||
#define Silver GFXSILVER
|
||||
#define Teal GFXTEAL
|
||||
#define Orange GFXORANGE
|
||||
#define Pink GFXPINK
|
||||
#define SkyBlue GFXSKYBLUE
|
||||
#define White GFX_WHITE
|
||||
#define Black GFX_BLACK
|
||||
#define Gray GFX_GRAY
|
||||
#define Grey GFX_GREY
|
||||
#define Blue GFX_BLUE
|
||||
#define Red GFX_RED
|
||||
#define Fuchsia GFX_FUCHSIA
|
||||
#define Magenta GFX_MAGENTA
|
||||
#define Green GFX_GREEN
|
||||
#define Yellow GFX_YELLOW
|
||||
#define Aqua GFX_AQUA
|
||||
#define Cyan GFX_CYAN
|
||||
#define Lime GFX_LIME
|
||||
#define Maroon GFX_MAROON
|
||||
#define Navy GFX_NAVY
|
||||
#define Olive GFX_OLIVE
|
||||
#define Purple GFX_PURPLE
|
||||
#define Silver GFX_SILVER
|
||||
#define Teal GFX_TEAL
|
||||
#define Orange GFX_ORANGE
|
||||
#define Pink GFX_PINK
|
||||
#define SkyBlue GFX_SKYBLUE
|
||||
#endif
|
||||
|
||||
#if defined(__DOXYGEN__)
|
||||
|
@ -115,7 +115,7 @@ gdispImageError gdispImageOpenGFile(gdispImage *img, GFILE *f) {
|
||||
if (!f)
|
||||
return GDISP_IMAGE_ERR_NOSUCHFILE;
|
||||
img->f = f;
|
||||
img->bgcolor = White;
|
||||
img->bgcolor = GFX_WHITE;
|
||||
for(img->fns = ImageHandlers; img->fns < ImageHandlers+sizeof(ImageHandlers)/sizeof(ImageHandlers[0]); img->fns++) {
|
||||
err = img->fns->open(img);
|
||||
if (err != GDISP_IMAGE_ERR_BADFORMAT) {
|
||||
|
@ -223,7 +223,7 @@
|
||||
* @brief Define the initial background color for all displays in the system.
|
||||
*/
|
||||
#ifndef GDISP_STARTUP_COLOR
|
||||
#define GDISP_STARTUP_COLOR Black
|
||||
#define GDISP_STARTUP_COLOR GFX_BLACK
|
||||
#endif
|
||||
/**
|
||||
* @brief Define the default orientation for all displays in the system.
|
||||
|
@ -33,9 +33,9 @@
|
||||
#else
|
||||
#define CALIBRATION_FONT2 "* Narrow"
|
||||
#endif
|
||||
#define CALIBRATION_BACKGROUND Blue
|
||||
#define CALIBRATION_BACKGROUND GFX_BLUE
|
||||
|
||||
#define CALIBRATION_CROSS_COLOR1 White
|
||||
#define CALIBRATION_CROSS_COLOR1 GFX_WHITE
|
||||
#define CALIBRATION_CROSS_COLOR2 RGB2COLOR(184,158,131)
|
||||
#define CALIBRATION_CROSS_INNERGAP 2
|
||||
#define CALIBRATION_CROSS_RADIUS 15
|
||||
@ -47,8 +47,8 @@
|
||||
#endif
|
||||
#define CALIBRATION_TITLE_Y 5
|
||||
#define CALIBRATION_TITLE_HEIGHT 30
|
||||
#define CALIBRATION_TITLE_COLOR White
|
||||
#define CALIBRATION_TITLE_BACKGROUND Blue
|
||||
#define CALIBRATION_TITLE_COLOR GFX_WHITE
|
||||
#define CALIBRATION_TITLE_BACKGROUND GFX_BLUE
|
||||
|
||||
#ifdef GINPUT_TOUCH_CALIBRATION_ERROR
|
||||
#define CALIBRATION_ERROR_TEXT GINPUT_TOUCH_CALIBRATION_ERROR
|
||||
@ -56,8 +56,8 @@
|
||||
#define CALIBRATION_ERROR_TEXT "Calibration Failed!"
|
||||
#endif
|
||||
#define CALIBRATION_ERROR_DELAY 3000
|
||||
#define CALIBRATION_ERROR_COLOR Red
|
||||
#define CALIBRATION_ERROR_BACKGROUND Yellow
|
||||
#define CALIBRATION_ERROR_COLOR GFX_RED
|
||||
#define CALIBRATION_ERROR_BACKGROUND GFX_YELLOW
|
||||
#define CALIBRATION_ERROR_Y 35
|
||||
#define CALIBRATION_ERROR_HEIGHT 40
|
||||
|
||||
@ -500,7 +500,7 @@ static void MousePoll(void *param) {
|
||||
}
|
||||
|
||||
// Set up the calibration display
|
||||
gdispGClear(m->display, Blue);
|
||||
gdispGClear(m->display, GFX_BLUE);
|
||||
#if GDISP_NEED_TEXT
|
||||
gdispGFillStringBox(m->display,
|
||||
0, CALIBRATION_TITLE_Y, w, CALIBRATION_TITLE_HEIGHT,
|
||||
|
@ -59,15 +59,19 @@ void _gosDeinit(void)
|
||||
#ifndef _WIN32_WINNT
|
||||
#define _WIN32_WINNT 0x0501 // Windows XP and up
|
||||
#endif
|
||||
#undef Red
|
||||
#undef Green
|
||||
#undef Blue
|
||||
#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
|
||||
#undef Red
|
||||
#undef Green
|
||||
#undef Blue
|
||||
#endif
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#undef WIN32_LEAN_AND_MEAN
|
||||
#define Blue HTML2COLOR(0x0000FF)
|
||||
#define Red HTML2COLOR(0xFF0000)
|
||||
#define Green HTML2COLOR(0x008000)
|
||||
#if GFX_COMPAT_V2 && GFX_COMPAT_OLDCOLORS
|
||||
#define Red GFX_RED
|
||||
#define Green GFX_GREEN
|
||||
#define Blue GFX_BLUE
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
systemticks_t gfxSystemTicks(void) { return GetTickCount(); }
|
||||
|
@ -30,8 +30,8 @@ static const gwinVMT basegwinVMT = {
|
||||
0, // The after-clear routine
|
||||
};
|
||||
|
||||
static color_t defaultFgColor = White;
|
||||
static color_t defaultBgColor = Black;
|
||||
static color_t defaultFgColor = GFX_WHITE;
|
||||
static color_t defaultBgColor = GFX_BLACK;
|
||||
#if GDISP_NEED_TEXT
|
||||
static font_t defaultFont;
|
||||
#endif
|
||||
|
@ -203,7 +203,7 @@ extern "C" {
|
||||
* @param[in] pInit How to initialise the window
|
||||
*
|
||||
* @note The drawing color and the background color get set to the current defaults. If you haven't called
|
||||
* @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are White and Black respectively.
|
||||
* @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are GFX_WHITE and GFX_BLACK respectively.
|
||||
* @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then there
|
||||
* is no default font and text drawing operations will no nothing.
|
||||
* @note A basic window does not save the drawing state. It is not automatically redrawn if the window is moved or
|
||||
|
@ -192,8 +192,8 @@ static const GColorSet *getButtonColors(GWidgetObject *gw) {
|
||||
pcol = getButtonColors(gw);
|
||||
|
||||
/* Fill the box blended from variants of the fill color */
|
||||
tcol = gdispBlendColor(White, pcol->fill, BTN_TOP_FADE);
|
||||
bcol = gdispBlendColor(Black, pcol->fill, BTN_BOTTOM_FADE);
|
||||
tcol = gdispBlendColor(GFX_WHITE, pcol->fill, BTN_TOP_FADE);
|
||||
bcol = gdispBlendColor(GFX_BLACK, pcol->fill, BTN_BOTTOM_FADE);
|
||||
dalpha = FIXED(255)/gw->g.height;
|
||||
for(alpha = 0, i = 0; i < gw->g.height; i++, alpha += dalpha)
|
||||
gdispGDrawLine(gw->g.display, gw->g.x, gw->g.y+i, gw->g.x+gw->g.width-2, gw->g.y+i, gdispBlendColor(bcol, tcol, NONFIXED(alpha)));
|
||||
|
@ -71,7 +71,7 @@ extern "C" {
|
||||
* @param[in] pInit The initialisation parameters
|
||||
*
|
||||
* @note The drawing color and the background color get set to the current defaults. If you haven't called
|
||||
* @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are White and Black respectively.
|
||||
* @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are GFX_WHITE and GFX_BLACK respectively.
|
||||
* @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then there
|
||||
* is no default font and text drawing operations will no nothing.
|
||||
* @note A button remembers its normal drawing state. If there is a window manager then it is automatically
|
||||
|
@ -267,8 +267,8 @@ void gwinCheckboxDraw_CheckOnRight(GWidgetObject *gw, void *param) {
|
||||
#endif
|
||||
|
||||
/* Fill the box blended from variants of the fill color */
|
||||
tcol = gdispBlendColor(White, pcol->fill, CHK_TOP_FADE);
|
||||
bcol = gdispBlendColor(Black, pcol->fill, CHK_BOTTOM_FADE);
|
||||
tcol = gdispBlendColor(GFX_WHITE, pcol->fill, CHK_TOP_FADE);
|
||||
bcol = gdispBlendColor(GFX_BLACK, pcol->fill, CHK_BOTTOM_FADE);
|
||||
dalpha = FIXED(255)/gw->g.height;
|
||||
for(alpha = 0, i = 0; i < gw->g.height; i++, alpha += dalpha)
|
||||
gdispGDrawLine(gw->g.display, gw->g.x, gw->g.y+i, gw->g.x+gw->g.width-2, gw->g.y+i, gdispBlendColor(bcol, tcol, NONFIXED(alpha)));
|
||||
|
@ -74,7 +74,7 @@ extern "C" {
|
||||
* @param[in] pInit The initialization parameters to use
|
||||
*
|
||||
* @note The drawing color and the background color get set to the current defaults. If you haven't called
|
||||
* @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are White and Black respectively.
|
||||
* @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are GFX_WHITE and GFX_BLACK respectively.
|
||||
* @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then there
|
||||
* is no default font and text drawing operations will no nothing.
|
||||
* @note A checkbox remembers its normal drawing state. If there is a window manager then it is automatically
|
||||
|
@ -116,21 +116,21 @@
|
||||
static color_t ESCPrintColor(GConsoleObject *gcw) {
|
||||
switch(gcw->currattr & (ESC_REDBIT|ESC_GREENBIT|ESC_BLUEBIT|ESC_USECOLOR)) {
|
||||
case (ESC_USECOLOR):
|
||||
return Black;
|
||||
return GFX_BLACK;
|
||||
case (ESC_USECOLOR|ESC_REDBIT):
|
||||
return Red;
|
||||
return GFX_RED;
|
||||
case (ESC_USECOLOR|ESC_GREENBIT):
|
||||
return Green;
|
||||
return GFX_GREEN;
|
||||
case (ESC_USECOLOR|ESC_REDBIT|ESC_GREENBIT):
|
||||
return Yellow;
|
||||
return GFX_YELLOW;
|
||||
case (ESC_USECOLOR|ESC_BLUEBIT):
|
||||
return Blue;
|
||||
return GFX_BLUE;
|
||||
case (ESC_USECOLOR|ESC_REDBIT|ESC_BLUEBIT):
|
||||
return Magenta;
|
||||
return GFX_MAGENTA;
|
||||
case (ESC_USECOLOR|ESC_GREENBIT|ESC_BLUEBIT):
|
||||
return Cyan;
|
||||
return GFX_CYAN;
|
||||
case (ESC_USECOLOR|ESC_REDBIT|ESC_GREENBIT|ESC_BLUEBIT):
|
||||
return White;
|
||||
return GFX_WHITE;
|
||||
default:
|
||||
return gcw->g.color;
|
||||
}
|
||||
|
@ -69,7 +69,7 @@ extern "C" {
|
||||
* @param[in] pInit The initialization parameters to use
|
||||
*
|
||||
* @note The drawing color and the background color get set to the current defaults. If you haven't called
|
||||
* @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are White and Black respectively.
|
||||
* @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are GFX_WHITE and GFX_BLACK respectively.
|
||||
* @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then there
|
||||
* is no default font and text drawing operations will no nothing.
|
||||
* @note On creation even if the window is visible it is not automatically cleared.
|
||||
|
@ -51,7 +51,7 @@ extern "C" {
|
||||
* @param[in] pInit The initialization parameters to use
|
||||
*
|
||||
* @note The drawing color and the background color get set to the current defaults. If you haven't called
|
||||
* @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are White and Black respectively.
|
||||
* @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are GFX_WHITE and GFX_BLACK respectively.
|
||||
* @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then there
|
||||
* is no default font and text drawing operations will no nothing.
|
||||
* @note The dimensions and position may be changed to fit on the real screen.
|
||||
|
@ -20,12 +20,12 @@
|
||||
#define GGRAPH_ARROW_SIZE 5
|
||||
|
||||
static const GGraphStyle GGraphDefaultStyle = {
|
||||
{ GGRAPH_POINT_DOT, 0, White }, // point
|
||||
{ GGRAPH_LINE_DOT, 2, Gray }, // line
|
||||
{ GGRAPH_LINE_SOLID, 0, White }, // x axis
|
||||
{ GGRAPH_LINE_SOLID, 0, White }, // y axis
|
||||
{ GGRAPH_LINE_NONE, 0, White, 0 }, // x grid
|
||||
{ GGRAPH_LINE_NONE, 0, White, 0 }, // y grid
|
||||
{ GGRAPH_POINT_DOT, 0, GFX_WHITE }, // point
|
||||
{ GGRAPH_LINE_DOT, 2, GFX_GRAY }, // line
|
||||
{ GGRAPH_LINE_SOLID, 0, GFX_WHITE }, // x axis
|
||||
{ GGRAPH_LINE_SOLID, 0, GFX_WHITE }, // y axis
|
||||
{ GGRAPH_LINE_NONE, 0, GFX_WHITE, 0 }, // x grid
|
||||
{ GGRAPH_LINE_NONE, 0, GFX_WHITE, 0 }, // y grid
|
||||
GWIN_GRAPH_STYLE_XAXIS_ARROWS|GWIN_GRAPH_STYLE_YAXIS_ARROWS // flags
|
||||
};
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user