2015-08-12 17:36:14 +00:00
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/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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/**
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* @file src/gwin/gwin_textedit.h
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* @brief GWIN textedit widget header file
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*
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* @defgroup TextEdit TextEdit
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* @ingroup Widgets
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*
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2015-11-07 15:33:28 +00:00
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* @brief Widget that accepts text input.
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*
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* @note Due to the modularity of the @p GINPUT module, the text input can either come from a real physical
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* keyboard or from a vritual on-screen keyboard such as the @p KeyboardWidget.
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2015-08-12 17:36:14 +00:00
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*
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* @pre GFX_USE_GDISP must be set to TRUE in your gfxconf.h
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* @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
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* @pre GDISP_NEED_TEXT must be set to TRUE in your gfxconf.h
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* @pre GWIN_NEED_TEXTEDIT must be set to TRUE in your gfxconf.h
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* @pre The fonts you want to use must be enabled in your gfxconf.h
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*
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* @{
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*/
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#ifndef _GWIN_TEXTEDIT_H
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#define _GWIN_TEXTEDIT_H
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// This file is included within "src/gwin/gwin_widget.h"
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// A TextEdit widget
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typedef struct GTexteditObject {
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GWidgetObject w;
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2015-08-14 16:33:16 +00:00
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char* textBuffer;
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2015-08-16 11:53:47 +00:00
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size_t maxSize;
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2015-08-14 16:33:16 +00:00
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uint16_t cursorPos;
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2015-08-12 17:36:14 +00:00
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} GTexteditObject;
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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2015-08-14 19:12:56 +00:00
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* @brief Create a TextEdit widget
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2015-08-12 17:36:14 +00:00
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* @details A TextEdit widget is a rectangular box which allows the user to input data through a keyboard.
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* The keyboard can either be a physical one or a virtual on-screen keyboard as the keyboard driver
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* is abstracted through the GINPUT module.
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*
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* @param[in] g The GDisplay on which the textedit should be displayed
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2015-08-16 11:53:47 +00:00
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* @param[in] wt The TextEdit structure to initialise. If this is NULL, the structure is dynamically allocated.
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2015-08-12 17:36:14 +00:00
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* @param[in] pInit The initialisation parameters to use.
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2015-10-12 14:59:42 +00:00
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* @param[in] maxSize The maximum number of characters the TextEdit widget can hold. (0 means unlimited).
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2015-08-12 17:36:14 +00:00
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*
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2015-08-16 11:53:47 +00:00
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* @return NULL if there is no resultant drawing area, otherwise the widget handle.
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2015-08-12 17:36:14 +00:00
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*
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2015-08-16 11:53:47 +00:00
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* @note If the initial text set is larger than maxSize then the text is truncated at maxSize characters.
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2015-08-12 17:36:14 +00:00
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* @api
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*/
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2015-08-16 11:53:47 +00:00
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GHandle gwinGTexteditCreate(GDisplay* g, GTexteditObject* wt, GWidgetInit* pInit, size_t maxSize);
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#define gwinTexteditCreate(wt, pInit, maxSize) gwinGTexteditCreate(GDISP, wt, pInit, maxSize)
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2015-08-14 19:12:56 +00:00
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2015-11-03 19:39:16 +00:00
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/**
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2015-11-03 21:05:04 +00:00
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* @defgroup Renderings_Textedit Renderings
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2015-11-03 19:39:16 +00:00
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*
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* @brief Built-in rendering functions for the textedit widget.
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*
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* @details These function may be passed to @p gwinSetCustomDraw() to get different textedit drawing styles.
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*
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* @note In your custom textedit drawing function you may optionally call these
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* standard functions and then draw your extra details on top.
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* @note These custom drawing routines don't have to worry about setting clipping as the framework
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* sets clipping to the object window prior to calling these routines.
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*
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* @{
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*/
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/**
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* @brief The default rendering function for the textedit widget.
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*
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* @param[in] gw The widget object (must be a button textedit).
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* @param[in] param A parameter passed in from the user. Ignored by this function.
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*
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* @api
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*/
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void gwinTexteditDefaultDraw(GWidgetObject* gw, void* param);
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/** @} */
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2015-08-12 17:36:14 +00:00
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#ifdef __cplusplus
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}
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#endif
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#endif // _GWIN_TEXTEDIT_H
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/** @} */
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