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/*
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* This file is subject to the terms of the GFX License . If a copy of
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* the license was not distributed with this file , you can obtain one at :
*
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* http : //ugfx.org/license.html
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*/
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/**
* @ file include / ginput / mouse . h
* @ brief GINPUT GFX User Input subsystem header file for mouse and touch .
*
* @ defgroup Mouse Mouse
* @ ingroup GINPUT
*
* @ details GINPUT allows it to easily interface touchscreens and mices to
* your application .
*
* @ pre GFX_USE_GINPUT must be set to TRUE in your gfxconf . h
* @ pre GINPUT_NEED_MOUSE must be set to TRUE in your gfxconf . h
*
* @ {
*/
# ifndef _GINPUT_MOUSE_H
# define _GINPUT_MOUSE_H
# if GINPUT_NEED_MOUSE || defined(__DOXYGEN__)
/*===========================================================================*/
/* Type definitions */
/*===========================================================================*/
/* This type definition is also used by touch */
typedef struct GEventMouse_t {
GEventType type ; // The type of this event (GEVENT_MOUSE or GEVENT_TOUCH)
uint16_t instance ; // The mouse/touch instance
coord_t x , y , z ; // The position of the mouse.
// - For touch devices, Z is the current pressure if supported (otherwise 0)
// - For mice, Z is the 3rd dimension if supported (otherwise 0)
uint16_t current_buttons ; // A bit is set if the button is down.
// - For touch only bit 0 is relevant
// - For mice the order of the buttons is (from 0 to n) left, right, middle, any other buttons
// - Bit 15 being set indicates that an important mouse event has been missed.
# define GINPUT_MOUSE_BTN_LEFT 0x0001
# define GINPUT_MOUSE_BTN_RIGHT 0x0002
# define GINPUT_MOUSE_BTN_MIDDLE 0x0004
# define GINPUT_MOUSE_BTN_4 0x0008
# define GINPUT_MISSED_MOUSE_EVENT 0x8000
# define GINPUT_TOUCH_PRESSED GINPUT_MOUSE_BTN_LEFT
uint16_t last_buttons ; // The value of current_buttons on the last event
enum GMouseMeta_e {
GMETA_NONE = 0 , // There is no meta event currently happening
GMETA_MOUSE_DOWN = 1 , // Button 0 has just gone down
GMETA_MOUSE_UP = 2 , // Button 0 has just gone up
GMETA_MOUSE_CLICK = 4 , // Button 0 has just gone through a short down - up cycle
GMETA_MOUSE_CXTCLICK = 8 // For mice - The right button has just been depressed
// For touch - a long press has just occurred
} meta ;
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GDisplay * display ; // The display this mouse is currently associated with.
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} GEventMouse ;
// Mouse/Touch Listen Flags - passed to geventAddSourceToListener()
# define GLISTEN_MOUSEMETA 0x0001 // Create events for meta events such as CLICK and CXTCLICK
# define GLISTEN_MOUSEDOWNMOVES 0x0002 // Creates mouse move events when the primary mouse button is down (touch is on the surface)
# define GLISTEN_MOUSEUPMOVES 0x0004 // Creates mouse move events when the primary mouse button is up (touch is off the surface - if the hardware allows).
# define GLISTEN_MOUSENOFILTER 0x0008 // Don't filter out mouse moves where the position hasn't changed.
# define GLISTEN_TOUCHMETA GLISTEN_MOUSEMETA
# define GLISTEN_TOUCHDOWNMOVES GLISTEN_MOUSEDOWNMOVES
# define GLISTEN_TOUCHUPMOVES GLISTEN_MOUSEUPMOVES
# define GLISTEN_TOUCHNOFILTER GLISTEN_MOUSENOFILTER
# define GINPUT_MOUSE_NUM_PORTS 1 // The total number of mouse/touch inputs supported
// Event types for the mouse ginput source
# define GEVENT_MOUSE (GEVENT_GINPUT_FIRST+0)
# define GEVENT_TOUCH (GEVENT_GINPUT_FIRST+1)
/*===========================================================================*/
/* External declarations. */
/*===========================================================================*/
# ifdef __cplusplus
extern " C " {
# endif
/**
* @ brief Creates an instance of a mouse and returns the Source handler
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* @ note HACK : if the instance is 9999 , it is treated as instance 0 except
* that no calibration will be performed !
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*
* @ param [ in ] instance The ID of the mouse input instance ( from 0 to 9999 )
*
* @ return The source handle of the created instance
*/
GSourceHandle ginputGetMouse ( uint16_t instance ) ;
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/**
* @ brief Assign the display associated with the mouse
* @ note This only needs to be called if the mouse is associated with a display
* other than the current default display . It must be called before
* @ p ginputGetMouse ( ) if the new display is to be used during the calibration
* process . Other than calibration the display is used for range checking ,
* and may also be used to display a mouse pointer .
*
* @ param [ in ] instance The ID of the mouse input instance
* @ param [ in ] g The GDisplay to which this mouse belongs
*/
void ginputSetMouseDisplay ( uint16_t instance , GDisplay * g ) ;
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/**
* @ brief Get the display currently associated with the mouse
* @ return A pointer to the display
*
* @ param [ in ] instance The ID of the mouse input instance
*/
GDisplay * ginputGetMouseDisplay ( uint16_t instance ) ;
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/**
* @ brief Get the current mouse position and button status
* @ note Unlinke a listener event , this status cannot record meta events such as
* " CLICK " .
*
* @ param [ in ] instance The ID of the mouse input instance
* @ param [ in ] pmouse The mouse event
*
* @ return FALSE on an error ( eg . invalid instance )
*/
bool_t ginputGetMouseStatus ( uint16_t instance , GEventMouse * pmouse ) ;
/**
* @ brief Performs a calibration
*
* @ param [ in ] instance The ID of the mouse input instance
*
* @ return FALSE if the driver dosen ' t support a calibration of if the handle is invalid
*/
bool_t ginputCalibrateMouse ( uint16_t instance ) ;
/* Set the routines to save and fetch calibration data.
* This function should be called before first calling ginputGetMouse ( ) for a particular instance
* as the gdispGetMouse ( ) routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it .
* If this is called after gdispGetMouse ( ) has been called and the driver requires calibration storage , it will immediately save the data is has already obtained .
* The ' requireFree ' parameter indicates if the fetch buffer must be free ( ) ' d to deallocate the buffer provided by the Fetch routine .
*/
typedef void ( * GMouseCalibrationSaveRoutine ) ( uint16_t instance , const uint8_t * calbuf , size_t sz ) ; // Save calibration data
typedef const char * ( * GMouseCalibrationLoadRoutine ) ( uint16_t instance ) ; // Load calibration data (returns NULL if not data saved)
/**
* @ brief Set the routines to store and restore calibration data
*
* @ details This function should be called before first calling ginputGetMouse ( ) for a particular instance
* as the gdispGetMouse ( ) routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it .
* If this is called after gdispGetMouse ( ) has been called and the driver requires calibration storage , it will immediately save the
* data is has already obtained .
*
* @ param [ in ] instance The ID of the mouse input instance
* @ param [ in ] fnsave The routine to save the data
* @ param [ in ] fnload The routine to restore the data
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* @ param [ in ] requireFree TRUE if the buffer returned by the load function must be freed by the mouse code .
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*/
void ginputSetMouseCalibrationRoutines ( uint16_t instance , GMouseCalibrationSaveRoutine fnsave , GMouseCalibrationLoadRoutine fnload , bool_t requireFree ) ;
/**
* @ brief Test if a particular mouse / touch instance requires routines to save it ' s alibration data
* @ note Not implemented yet
*
* @ param [ in ] instance The ID of the mouse input instance
*
* @ return TRUE if needed
*/
bool_t ginputRequireMouseCalibrationStorage ( uint16_t instance ) ;
# ifdef __cplusplus
}
# endif
# endif /* GINPUT_NEED_MOUSE */
# endif /* _GINPUT_MOUSE_H */
/** @} */