some name changes
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db7d8d0aea
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12
gui.c
12
gui.c
@ -2,7 +2,7 @@
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static struct guiNode_t *firstGUI = NULL;
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static uint16_t addNode(struct guiNode_t *newNode) {
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static uint8_t addElement(struct guiNode_t *newNode) {
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struct guiNode_t *new;
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if(firstGUI == NULL) {
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@ -29,7 +29,7 @@ static uint16_t addNode(struct guiNode_t *newNode) {
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return 1;
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}
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static uint8_t deleteNode(char *name) {
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static uint8_t deleteElement(char *name) {
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struct guiNode_t *pointer, *pointer1;
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if(firstGUI != NULL) {
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@ -60,7 +60,7 @@ static uint8_t deleteNode(char *name) {
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return 0; // not successful
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}
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void guiPrintNodes(BaseSequentialStream *chp) {
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void guiPrintElements(BaseSequentialStream *chp) {
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struct guiNode_t *pointer = firstGUI;
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chprintf(chp, "\r\n\nguiNodes:\r\n\n");
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@ -152,7 +152,7 @@ uint8_t guiDrawButton(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, char *
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newNode->active = active;
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newNode->state = state;
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if(addNode(newNode) != 1)
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if(addElement(newNode) != 1)
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return 0;
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lcdDrawRectString(x0, y0, x1, y1, str, fontColor, buttonColor);
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@ -179,7 +179,7 @@ uint8_t guiDrawSlider(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_
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newNode->active = active;
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newNode->orientation = orientation;
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if(addNode(newNode) != 1)
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if(addElement(newNode) != 1)
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return 0;
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lcdDrawRect(x0, y0, x1, y1, frame, frameColor);
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@ -205,7 +205,7 @@ uint8_t guiDrawWheel(uint16_t x0, uint16_t y0, uint16_t radius1, uint16_t radius
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newNode->active = active;
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newNode->state = value;
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if(addNode(newNode) != 1)
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if(addElement(newNode) != 1)
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return 0;
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// lcdDraw functions
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