Working TextEdit with on-screen keyboard (and real keyboard)
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@ -325,6 +325,8 @@ bool_t _gwinWMAdd(GHandle gh, const GWindowInit *pInit);
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/**
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* @brief Move the focus off the current focus window.
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*
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* @note The focus can stay on the same window if there is no other focusable window
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*
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* @notapi
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*/
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void _gwinMoveFocus(void);
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@ -18,112 +18,111 @@
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#include <string.h>
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// Some settings
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const int TEXT_PADDING_LEFT = 4;
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const int FOCUS_BORDER_THICKNESS = 3;
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const int CURSOR_PADDING_LEFT = 0;
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const int CURSOR_EXTRA_HEIGHT = 1;
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#define TEXT_PADDING_LEFT 4
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#define CURSOR_PADDING_LEFT 0
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#define CURSOR_EXTRA_HEIGHT 1
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// Macros to assist in data type conversions
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#define gh2obj ((GTexteditObject *)gh)
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#define gw2obj ((GTexteditObject *)gw)
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// cursorPos is the position of the next character
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// textBuffer[cursorPos++] = readKey();
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static bool_t resizeText(GWidgetObject* gw, size_t pos, int32_t diff) {
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char *p, *q;
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size_t sz;
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static void _shiftTextLeft(char* buffer, size_t maxSize, size_t index)
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{
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// Find the end of the string
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size_t indexTerminator = index;
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while (buffer[indexTerminator] != '\0' && indexTerminator < maxSize-1) {
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indexTerminator++;
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p = (char *)gw->text;
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sz = strlen(p)+1;
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if (diff < 0)
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memcpy(p+pos, p+pos-diff, sz-pos+diff);
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if (!(p = gfxRealloc(p, sz, sz+diff)))
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return FALSE;
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gw->text = p;
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if (diff > 0) {
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q = p + sz;
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p += pos;
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while(--q >= p)
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q[diff] = q[0];
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}
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// Shift
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memcpy(&buffer[index-1], &buffer[index], indexTerminator-index);
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// Terminate the string
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buffer[indexTerminator-1] = '\0';
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return TRUE;
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}
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static void _shiftTextRight(char* buffer, size_t maxSize, size_t index, char fillChar)
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{
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// Find the end of the string
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size_t indexTerminator = index;
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while (buffer[indexTerminator] != '\0' && indexTerminator < maxSize-1) {
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indexTerminator++;
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}
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// Shift
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memcpy(&buffer[index+1], &buffer[index], indexTerminator-index);
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// Fill the gap
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buffer[index] = fillChar;
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}
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#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
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static void TextEditKeyboard(GWidgetObject* gw, GEventKeyboard* pke)
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{
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#if (GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD) || GWIN_NEED_KEYBOARD
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static void TextEditKeyboard(GWidgetObject* gw, GEventKeyboard* pke) {
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// Only react on KEYDOWN events. Ignore KEYUP events.
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if (pke->keystate & GKEYSTATE_KEYUP) {
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if ((pke->keystate & GKEYSTATE_KEYUP) || !pke->bytecount)
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return;
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}
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// Is it a special key?
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if (pke->keystate & GKEYSTATE_SPECIAL) {
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// Arrow keys to move the cursor
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switch ((uint8_t)pke->c[0]) {
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case GKEY_LEFT:
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if (gw2obj->cursorPos > 0) {
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gw2obj->cursorPos--;
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}
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if (!gw2obj->cursorPos)
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return;
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gw2obj->cursorPos--;
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break;
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case GKEY_RIGHT:
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if (gw2obj->cursorPos < strlen(gw2obj->textBuffer)) {
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gw2obj->cursorPos++;
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}
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if (!gw->text[gw2obj->cursorPos])
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return;
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gw2obj->cursorPos++;
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break;
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case GKEY_HOME:
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if (!gw2obj->cursorPos)
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return;
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gw2obj->cursorPos = 0;
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break;
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case GKEY_END:
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if (!gw->text[gw2obj->cursorPos])
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return;
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gw2obj->cursorPos = strlen(gw->text);
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break;
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default:
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return;
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}
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} else {
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// Normal key press
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switch((uint8_t)pke->c[0]) {
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case GKEY_BACKSPACE:
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// Backspace
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if (!gw2obj->cursorPos)
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return;
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gw2obj->cursorPos--;
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resizeText(gw, gw2obj->cursorPos, -1);
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break;
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case GKEY_TAB:
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case GKEY_LF:
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case GKEY_CR:
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// Move to the next field
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_gwinMoveFocus();
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return;
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case GKEY_DEL:
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// Delete
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if (!gw->text[gw2obj->cursorPos])
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return;
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resizeText(gw, gw2obj->cursorPos, -1);
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break;
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default:
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// Ignore any other control characters
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if ((uint8_t)pke->c[0] < GKEY_SPACE)
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return;
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// Keep the edit length to less than the maximum
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if (gw2obj->maxSize && gw2obj->cursorPos+pke->bytecount > gw2obj->maxSize)
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return;
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// Make space
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resizeText(gw, gw2obj->cursorPos, pke->bytecount);
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// Insert the character
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memcpy((char *)gw->text+gw2obj->cursorPos, pke->c, pke->bytecount);
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gw2obj->cursorPos += pke->bytecount;
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break;
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}
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}
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// Parse the key press
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else if (pke->bytecount >= 1) {
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// Is it backspace?
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if (pke->c[0] == GKEY_BACKSPACE) {
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if (gw2obj->cursorPos == 0) {
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return;
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}
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_shiftTextLeft(gw2obj->textBuffer, gw2obj->maxSize, gw2obj->cursorPos--);
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}
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// Is it delete?
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else if (pke->c[0] == GKEY_DEL) {
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// Check whether there is a character on the right side of the cursor
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if (gw2obj->textBuffer[gw2obj->cursorPos] == '\0') {
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return;
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}
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_shiftTextLeft(gw2obj->textBuffer, gw2obj->maxSize, gw2obj->cursorPos+1);
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}
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// Add a new character
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else {
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// Prevent buffer overflow
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if (gw2obj->cursorPos >= gw2obj->maxSize)
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return;
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// Shift everything right from the cursor by one character. This includes the '\0'. Then inser the new character.
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_shiftTextRight(gw2obj->textBuffer, gw2obj->maxSize, gw2obj->cursorPos++, pke->c[0]);
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}
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// Set the new text
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gwinSetText((GHandle)gw, gw2obj->textBuffer, FALSE);
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}
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_gwinUpdate((GHandle)gw);
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}
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#endif
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@ -141,12 +140,12 @@ static const gwidgetVMT texteditVMT = {
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gwinTexteditDefaultDraw, // default drawing routine
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#if GINPUT_NEED_MOUSE
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{
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0, // Process mose down events (NOT USED)
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0, // Process mouse down events (NOT USED)
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0, // Process mouse up events (NOT USED)
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0, // Process mouse move events (NOT USED)
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},
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#endif
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#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
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#if (GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD) || GWIN_NEED_KEYBOARD
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{
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TextEditKeyboard // Process keyboard key down events
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},
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@ -172,25 +171,25 @@ static const gwidgetVMT texteditVMT = {
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GHandle gwinGTexteditCreate(GDisplay* g, GTexteditObject* wt, GWidgetInit* pInit, size_t maxSize)
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{
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char *p;
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// Create the underlying widget
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if (!(wt = (GTexteditObject*)_gwidgetCreate(g, &wt->w, pInit, &texteditVMT)))
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return 0;
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// Allocate the text buffer
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wt->maxSize = maxSize;
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wt->textBuffer = gfxAlloc(wt->maxSize);
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if (wt->textBuffer == 0)
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return 0;
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// Initialize the text buffer
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size_t i = 0;
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for (i = 0; i < wt->maxSize; i++) {
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wt->textBuffer[i] = '\0';
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// Reallocate the text (if necessary)
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if (!(wt->w.g.flags & GWIN_FLG_ALLOCTXT)) {
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if (!(p = gfxAlloc(wt->maxSize+1)))
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return 0;
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strncpy(p, wt->w.text, wt->maxSize);
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wt->w.text = p;
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wt->w.g.flags |= GWIN_FLG_ALLOCTXT;
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}
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// Set text and cursor position
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strncpy(wt->textBuffer, gwinGetText((GHandle)wt), wt->maxSize); // FixMe: pInit->text leads to a segfault
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wt->cursorPos = strlen(wt->textBuffer);
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wt->cursorPos = strlen(wt->w.text);
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gwinSetVisible(&wt->w.g, pInit->g.show);
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@ -199,43 +198,53 @@ GHandle gwinGTexteditCreate(GDisplay* g, GTexteditObject* wt, GWidgetInit* pInit
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static void gwinTexteditDefaultDraw(GWidgetObject* gw, void* param)
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{
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const char *p;
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coord_t cpos, tpos;
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color_t ccol, tcol;
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(void)param;
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// Is it a valid handle?
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if (gw->g.vmt != (gwinVMT*)&texteditVMT) {
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if (gw->g.vmt != (gwinVMT*)&texteditVMT)
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return;
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}
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// Retrieve colors
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color_t textColor = (gw->g.flags & GWIN_FLG_SYSENABLED) ? gw->pstyle->enabled.text : gw->pstyle->disabled.text;
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color_t cursorColor = (gw->g.flags & GWIN_FLG_SYSENABLED) ? gw->pstyle->enabled.edge : gw->pstyle->disabled.edge;
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tcol = (gw->g.flags & GWIN_FLG_SYSENABLED) ? gw->pstyle->enabled.text : gw->pstyle->disabled.text;
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ccol = (gw->g.flags & GWIN_FLG_SYSENABLED) ? gw->pstyle->enabled.edge : gw->pstyle->disabled.edge;
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// Adjust the text position so the cursor fits in the window
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p = gw->text;
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if (!gw2obj->cursorPos)
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tpos = 0;
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else {
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for(cpos = gw2obj->cursorPos; ; p++, cpos--) {
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tpos = gdispGetStringWidthCount(p, gw->g.font, cpos);
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if (tpos < gw->g.width-(TEXT_PADDING_LEFT+CURSOR_PADDING_LEFT))
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break;
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}
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}
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// Render background and string
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gdispGFillArea(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, gw->pstyle->background);
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gdispGFillStringBox(gw->g.display, gw->g.x + TEXT_PADDING_LEFT, gw->g.y, gw->g.width, gw->g.height, gw->text, gw->g.font, textColor, gw->pstyle->background, justifyLeft);
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// Render border (always)
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gdispGDrawBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, (gw->g.flags & GWIN_FLG_SYSENABLED) ? gw->pstyle->enabled.edge : gw->pstyle->disabled.edge);
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// Render highlighted border of focused
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_gwidgetDrawFocusRect(gw, 1, 1, gw->g.width-2, gw->g.height-2);
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#if TEXT_PADDING_LEFT
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gdispGFillArea(gw->g.display, gw->g.x, gw->g.y, TEXT_PADDING_LEFT, gw->g.height, gw->pstyle->background);
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#endif
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gdispGFillStringBox(gw->g.display, gw->g.x + TEXT_PADDING_LEFT, gw->g.y, gw->g.width-TEXT_PADDING_LEFT, gw->g.height, p, gw->g.font, tcol, gw->pstyle->background, justifyLeft);
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// Render cursor (if focused)
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if (gwinGetFocus() == (GHandle)gw) {
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// Calculate cursor stuff
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coord_t textWidth = gdispGetStringWidthCount(gw2obj->textBuffer, gw->g.font, gw2obj->cursorPos);
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coord_t cursorHeight = gdispGetFontMetric(gw->g.font, fontHeight);
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coord_t cursorSpacingTop = (gw->g.height - cursorHeight)/2 - CURSOR_EXTRA_HEIGHT;
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coord_t cursorSpacingBottom = (gw->g.height - cursorHeight)/2 - CURSOR_EXTRA_HEIGHT;
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// Draw cursor
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coord_t lineX0 = gw->g.x + textWidth + CURSOR_PADDING_LEFT + TEXT_PADDING_LEFT + gdispGetFontMetric(gw->g.font, fontBaselineX)/2;
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coord_t lineX1 = lineX0;
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coord_t lineY0 = gw->g.y + cursorSpacingTop;
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coord_t lineY1 = gw->g.y + gw->g.height - cursorSpacingBottom;
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gdispGDrawLine(gw->g.display, lineX0, lineY0, lineX1, lineY1, cursorColor);
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tpos += gw->g.x + CURSOR_PADDING_LEFT + TEXT_PADDING_LEFT + gdispGetFontMetric(gw->g.font, fontBaselineX)/2;
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cpos = (gw->g.height - gdispGetFontMetric(gw->g.font, fontHeight))/2 - CURSOR_EXTRA_HEIGHT;
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gdispGDrawLine(gw->g.display, tpos, gw->g.y + cpos, tpos, gw->g.y + gw->g.height - cpos, ccol);
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}
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// Render border
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gdispGDrawBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, ccol);
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// Render highlighted border of focused
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_gwidgetDrawFocusRect(gw, 1, 1, gw->g.width-2, gw->g.height-2);
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}
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#undef gh2obj
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@ -145,11 +145,10 @@ static void gwidgetEvent(void *param, GEvent *pe) {
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if ((pme->buttons & GMETA_MOUSE_DOWN)) {
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gh->flags |= GWIN_FLG_MOUSECAPTURE;
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#if GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD
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#if (GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD) || GWIN_NEED_KEYBOARD
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// We should try and capture the focus on this window.
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// If we can't no window should have the focus
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if (!gwinSetFocus(gh))
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gwinSetFocus(0);
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// If we can't then we don't change the focus
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gwinSetFocus(gh);
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#endif
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if (wvmt->MouseDown)
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@ -159,7 +158,7 @@ static void gwidgetEvent(void *param, GEvent *pe) {
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break;
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#endif
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#if GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD
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#if (GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD) || GWIN_NEED_KEYBOARD
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case GEVENT_KEYBOARD:
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// If Tab key pressed then set focus to next widget
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if (pke->bytecount == 1 && pke->c[0] == GKEY_TAB) {
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@ -227,7 +226,7 @@ static void gwidgetEvent(void *param, GEvent *pe) {
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#undef pde
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}
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#if GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD
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#if (GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD) || GWIN_NEED_KEYBOARD
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GHandle gwinGetFocus(void) {
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return _widgetInFocus;
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}
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@ -254,13 +253,18 @@ static void gwidgetEvent(void *param, GEvent *pe) {
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void _gwinMoveFocus(void) {
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GHandle gh;
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bool_t looponce;
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// Find a new focus window (one may or may not exist).
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for(gh = gwinGetNextWindow(_widgetInFocus); gh && gh != _widgetInFocus; gh = gwinGetNextWindow(gh)) {
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looponce = FALSE;
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for(gh = gwinGetNextWindow(_widgetInFocus); ; gh = gwinGetNextWindow(gh)) {
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if (!gh && !looponce) {
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looponce = TRUE;
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gh = gwinGetNextWindow(0);
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}
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if (gwinSetFocus(gh))
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return;
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break;
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}
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gwinSetFocus(0);
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}
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void _gwinFixFocus(GHandle gh) {
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@ -356,7 +356,7 @@ bool_t gwinAttachListener(GListener *pl);
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bool_t gwinAttachDial(GHandle gh, uint16_t role, uint16_t instance);
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#endif
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#if (GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD) || defined(__DOXYGEN__)
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#if (GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD) || GWIN_NEED_KEYBOARD || defined(__DOXYGEN__)
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/**
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* @brief Set the keyboard focus to a specific window
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* @return Returns TRUE if the focus could be set to that window
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