Relocate current benchmark to /demos/benchmarks/rectangles

develop
Joel Bodenmann 2021-08-18 20:51:56 +02:00
parent c713719326
commit 853f2cba98
4 changed files with 109 additions and 108 deletions

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@ -16,6 +16,7 @@ CHANGE: STM32LTDC driver: Rename ALLOW_2ND_LAYER to STM32LTDC_USE_LAYER2.
CHANGE: STM32LTDC driver: Rename LTDC_DMA_CACHE_FLUSH to STM32LTDC_DMA_CACHE_FLUSH. CHANGE: STM32LTDC driver: Rename LTDC_DMA_CACHE_FLUSH to STM32LTDC_DMA_CACHE_FLUSH.
CHANGE: STM32LTDC driver: Rename GDISP_LTDC_USE_RGB565 to STM32LTDC_USE_RGB565. CHANGE: STM32LTDC driver: Rename GDISP_LTDC_USE_RGB565 to STM32LTDC_USE_RGB565.
FEATURE: STM32LTDC driver: Support double buffering. This introduces STM32LTDC_USE_DOUBLEBUFFERING. FEATURE: STM32LTDC driver: Support double buffering. This introduces STM32LTDC_USE_DOUBLEBUFFERING.
FIX: Improve /demos/benchmarks/rectangles
*** Release 2.9 *** *** Release 2.9 ***

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@ -1,108 +1,108 @@
/* /*
* Copyright (c) 2012 - 2021, Joel Bodenmann aka Tectu <joel@ugfx.io> * Copyright (c) 2012 - 2021, Joel Bodenmann aka Tectu <joel@ugfx.io>
* Copyright (c) 2012 - 2021, Andrew Hannam aka inmarket <inmarket@ugfx.io> * Copyright (c) 2012 - 2021, Andrew Hannam aka inmarket <inmarket@ugfx.io>
* *
* All rights reserved. * All rights reserved.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the * * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
#include "stdlib.h" #include "stdlib.h"
#include "string.h" #include "string.h"
#include "gfx.h" #include "gfx.h"
#define RESULT_STR_LENGTH 32 #define RESULT_STR_LENGTH 32
void benchmark(void) void benchmark(void)
{ {
gCoord height, width, rx, ry, rcx, rcy; gCoord height, width, rx, ry, rcx, rcy;
gColor random_color; gColor random_color;
gCoord fontHeight; gCoord fontHeight;
gFont font; gFont font;
// Prepare resources // Prepare resources
width = gdispGetWidth(); width = gdispGetWidth();
height = gdispGetHeight(); height = gdispGetHeight();
font = gdispOpenFont("*"); font = gdispOpenFont("*");
fontHeight = gdispGetFontMetric(font, gFontHeight); fontHeight = gdispGetFontMetric(font, gFontHeight);
// Show intro message // Show intro message
gdispDrawStringBox(0, 0, width, 30, "uGFX - Benchmark", font, GFX_WHITE, gJustifyCenter); gdispDrawStringBox(0, 0, width, 30, "uGFX - Benchmark", font, GFX_WHITE, gJustifyCenter);
gdispDrawStringBox(0, height/2, width, 30, "5000 random rectangles", font, GFX_WHITE, gJustifyCenter); gdispDrawStringBox(0, height/2, width, 30, "5000 random rectangles", font, GFX_WHITE, gJustifyCenter);
gfxSleepMilliseconds(3000); gfxSleepMilliseconds(3000);
// Seed RNG // Seed RNG
srand(0); srand(0);
// Render rectangles and count ticks & pixels // Render rectangles and count ticks & pixels
gU64 pixels = 0; gU64 pixels = 0;
const gTicks ticksStart = gfxSystemTicks(); const gTicks ticksStart = gfxSystemTicks();
for (gU32 i = 0; i < 5000; i++) { for (gU32 i = 0; i < 5000; i++) {
random_color = (rand() % 65535); random_color = (rand() % 65535);
rx = (rand() % (width-10)); rx = (rand() % (width-10));
ry = (rand() % (height-10)); ry = (rand() % (height-10));
rcx = (rand() % ((width-rx)-10))+10; rcx = (rand() % ((width-rx)-10))+10;
rcy = (rand() % ((height-ry)-10))+10; rcy = (rand() % ((height-ry)-10))+10;
gdispFillArea(rx, ry, rcx, rcy, random_color); gdispFillArea(rx, ry, rcx, rcy, random_color);
pixels += (rcx+1)*(rcy+1); pixels += (rcx+1)*(rcy+1);
} }
const gTicks ticksEnd = gfxSystemTicks(); const gTicks ticksEnd = gfxSystemTicks();
// Calculate result // Calculate result
char str_ticks[RESULT_STR_LENGTH]; char str_ticks[RESULT_STR_LENGTH];
char str_seconds[RESULT_STR_LENGTH]; char str_seconds[RESULT_STR_LENGTH];
char str_pps[RESULT_STR_LENGTH]; char str_pps[RESULT_STR_LENGTH];
{ {
// Figure out how many ticks are 1 second // Figure out how many ticks are 1 second
const gTicks ticksPerSecond = gfxMillisecondsToTicks(1000); const gTicks ticksPerSecond = gfxMillisecondsToTicks(1000);
const gTicks ticksElapsed = ticksEnd - ticksStart; const gTicks ticksElapsed = ticksEnd - ticksStart;
const float secondsElapsed = (float)ticksElapsed / (float)ticksPerSecond; const float secondsElapsed = (float)ticksElapsed / (float)ticksPerSecond;
gU32 pps = (float)pixels / secondsElapsed; gU32 pps = (float)pixels / secondsElapsed;
// Produce strings // Produce strings
memset(str_ticks, 0, RESULT_STR_LENGTH); memset(str_ticks, 0, RESULT_STR_LENGTH);
memset(str_seconds, 0, RESULT_STR_LENGTH); memset(str_seconds, 0, RESULT_STR_LENGTH);
memset(str_pps, 0, RESULT_STR_LENGTH); memset(str_pps, 0, RESULT_STR_LENGTH);
snprintg(str_ticks, RESULT_STR_LENGTH, "%d ticks", ticksElapsed); snprintg(str_ticks, RESULT_STR_LENGTH, "%d ticks", ticksElapsed);
snprintg(str_pps, RESULT_STR_LENGTH, "%d pixels/s", pps); snprintg(str_pps, RESULT_STR_LENGTH, "%d pixels/s", pps);
} }
// Show result // Show result
gdispClear(GFX_BLACK); gdispClear(GFX_BLACK);
gdispDrawStringBox(0, 0, width, 30, "uGFX - Benchmark", font, GFX_WHITE, gJustifyCenter); gdispDrawStringBox(0, 0, width, 30, "uGFX - Benchmark", font, GFX_WHITE, gJustifyCenter);
gdispDrawStringBox(0, height/2+0*(fontHeight+10), width, 30, str_ticks, font, GFX_WHITE, gJustifyCenter); gdispDrawStringBox(0, height/2+0*(fontHeight+10), width, 30, str_ticks, font, GFX_WHITE, gJustifyCenter);
gdispDrawStringBox(0, height/2+1*(fontHeight+10), width, 30, str_pps, font, GFX_WHITE, gJustifyCenter); gdispDrawStringBox(0, height/2+1*(fontHeight+10), width, 30, str_pps, font, GFX_WHITE, gJustifyCenter);
} }
int main(void) { int main(void) {
gfxInit(); gfxInit();
benchmark(); benchmark();
while (gTrue) while (gTrue)
gfxSleepMilliseconds(500); gfxSleepMilliseconds(500);
return 0; return 0;
} }