Changes in the Text Rendering API

The code now uses my API
Pls contact for further documentation
ugfx_release_2.6
Kumar Abhishek 2012-06-12 18:06:06 +05:30
parent 346fec7eb4
commit bd573fbef1
6 changed files with 1150 additions and 714 deletions

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@ -40,7 +40,7 @@ inline void lld_lcdwrite(uint16_t db)
} }
static __inline uint16_t lcdReadData(void) { static __inline uint16_t lcdReadData(void) {
uint16_t value; uint16_t value=0;
LCD_RS_HIGH; LCD_RS_HIGH;
LCD_WR_HIGH; LCD_WR_HIGH;
@ -83,21 +83,15 @@ static __inline uint16_t lcdReadReg(uint16_t lcdReg) {
} }
void lcdWriteIndex(uint16_t lcdReg) { void lcdWriteIndex(uint16_t lcdReg) {
LCD_CS_LOW;
LCD_RS_LOW; LCD_RS_LOW;
lld_lcdwrite(lcdReg); lld_lcdwrite(lcdReg);
LCD_RS_HIGH; LCD_RS_HIGH;
LCD_CS_HIGH;
} }
void lcdWriteData(uint16_t lcdData) { void lcdWriteData(uint16_t lcdData) {
LCD_CS_LOW;
lld_lcdwrite(lcdData); lld_lcdwrite(lcdData);
LCD_CS_HIGH;
} }
void lcdWriteReg(uint16_t lcdReg, uint16_t lcdRegValue) { void lcdWriteReg(uint16_t lcdReg, uint16_t lcdRegValue) {

1146
fonts.c

File diff suppressed because it is too large Load Diff

39
fonts.h
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@ -1,12 +1,27 @@
#ifndef ASCIILIB_H /*
#define ASCIILIB_H * fonts.h
*
#include <string.h> * File containing prototype of the fonts for display
*
//#define ASCII_8X16_MS_Gothic *
#define ASCII_8X16_System */
void GetASCIICode(unsigned char* pBuffer,unsigned char ASCII); #include <stdint.h>
#endif #ifndef _FONT_
#define _FONT_
#define FONT_TABLE_HEIGHT_IDX 0
#define FONT_TABLE_PAD_AFTER_CHAR_IDX 1
#define FONT_TABLE_LINE_SPACING_IDX 2
#define FONT_TABLE_DECENDERS_HEIGHT_IDX 3
#define FONT_TABLE_UNUSED_IDX 4
#define FONT_TABLE_CHAR_LOOKUP_IDX 5
extern const uint8_t font_Small[];
extern const uint8_t font_Larger[];
//extern const uint8_t font_Medium[];
extern const uint8_t font_MediumBold[];
extern const uint8_t font_LargeNumbers[];
#endif

547
glcd.c
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@ -1,244 +1,303 @@
#include "glcd.h" #include "glcd.h"
#include "fonts.h" #include "fonts.h"
#include <math.h> #include <stdlib.h>
#include <math.h>
uint8_t font_width = 8, font_height = 16;
uint16_t lcd_width, lcd_height; uint16_t lcd_width, lcd_height;
void lcdInit(void) { uint16_t bgcolor=White, fgcolor=Black;
lld_lcdInit(); uint16_t cx, cy;
lcd_width = SCREEN_WIDTH;
lcd_height = SCREEN_HEIGHT; static uint8_t tpText=1;
}
const uint8_t* font;
uint16_t lcdGetHeight(void) {
return lld_lcdGetHeight(); void lcdInit(void) {
} lld_lcdInit();
lcd_width = SCREEN_WIDTH;
uint16_t lcdGetWidth(void) { lcd_height = SCREEN_HEIGHT;
return lld_lcdGetWidth();
} lcdSetFont(font_MediumBold);
}
uint16_t lcdGetOrientation(void) {
return lld_lcdGetOrientation(); uint16_t lcdGetHeight(void) {
} return lld_lcdGetHeight();
}
static void lcdSetCursor(uint16_t x, uint16_t y) {
lld_lcdSetCursor(x, y); uint16_t lcdGetWidth(void) {
} return lld_lcdGetWidth();
}
void lcdSetOrientation(uint8_t newOrientation) {
lld_lcdSetOrientation(newOrientation); uint16_t lcdGetOrientation(void) {
} return lld_lcdGetOrientation();
}
void lcdSetWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1) {
lld_lcdSetWindow(x0, y0, x1, y1); static void lcdSetCursor(uint16_t x, uint16_t y) {
} lld_lcdSetCursor(x, y);
}
void lcdClear(uint16_t color) {
lld_lcdClear(color); void lcdSetOrientation(uint8_t newOrientation) {
} lld_lcdSetOrientation(newOrientation);
}
uint16_t lcdGetPixelColor(uint16_t x, uint16_t y) {
return lld_lcdGetPixelColor(x, y); void lcdSetWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1) {
} lld_lcdSetWindow(x0, y0, x1, y1);
}
void lcdDrawPixel(uint16_t x, uint16_t y, uint16_t color) {
lld_lcdDrawPixel(x, y, color); void lcdClear(uint16_t color) {
} lld_lcdClear(color);
}
void lcdDrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) {
int16_t dy, dx; uint16_t lcdGetPixelColor(uint16_t x, uint16_t y) {
int16_t addx=1, addy=1; return lld_lcdGetPixelColor(x, y);
int16_t P, diff; }
int16_t i=0; void lcdDrawPixel(uint16_t x, uint16_t y, uint16_t color) {
dx = abs((int16_t)(x2 - x1)); lld_lcdDrawPixel(x, y, color);
dy = abs((int16_t)(y2 - y1)); }
if(x1 > x2) void lcdDrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) {
addx = -1; int16_t dy, dx;
if(y1 > y2) int16_t addx=1, addy=1;
addy = -1; int16_t P, diff;
if(dx >= dy) int16_t i=0;
{ dx = abs((int16_t)(x2 - x1));
dy *= 2; dy = abs((int16_t)(y2 - y1));
P = dy - dx;
diff = P - dx; if(x1 > x2)
addx = -1;
for(; i<=dx; ++i) if(y1 > y2)
{ addy = -1;
lcdDrawPixel(x1, y1, color);
if(dx >= dy)
if(P < 0) {
{ dy *= 2;
P += dy; P = dy - dx;
x1 += addx; diff = P - dx;
}
else for(; i<=dx; ++i)
{ {
P += diff; lcdDrawPixel(x1, y1, color);
x1 += addx;
y1 += addy; if(P < 0)
} {
} P += dy;
} x1 += addx;
else }
{ else
dx *= 2; {
P = dx - dy; P += diff;
diff = P - dy; x1 += addx;
y1 += addy;
for(; i<=dy; ++i) }
{ }
lcdDrawPixel(x1, y1, color); }
else
if(P < 0) {
{ dx *= 2;
P += dx; P = dx - dy;
y1 += addy; diff = P - dy;
}
else for(; i<=dy; ++i)
{ {
P += diff; lcdDrawPixel(x1, y1, color);
x1 += addx;
y1 += addy; if(P < 0)
} {
} P += dx;
} y1 += addy;
} }
else
void lcdDrawChar(uint16_t x, uint16_t y, const char c, uint16_t charcolor, uint16_t bkcolor) { {
uint16_t i = 0; P += diff;
uint16_t j = 0; x1 += addx;
unsigned char buffer[16]; y1 += addy;
unsigned char tmp_char=0; }
}
GetASCIICode(buffer,c); }
}
for (i=0;i<16;i++) {
tmp_char=buffer[i]; void lcdDrawChar(char c) {
for (j=0;j<8;j++) { const uint8_t* ptr;
if (((tmp_char >> (7-j)) & 0x01) == 0x01)
lcdDrawPixel(x+j,y+i,charcolor); uint8_t fontHeight=lcdGetCurFontHeight();
else uint8_t sps=font[FONT_TABLE_PAD_AFTER_CHAR_IDX];
lcdDrawPixel(x+j,y+i,bkcolor);
} uint16_t chi;
}
} uint16_t x,y;
void lcdDrawString(uint16_t x, uint16_t y, const char *str, uint16_t color, uint16_t bkcolor) { // No support for nongraphic characters, so just ignore them
uint8_t TempChar; if (c<0x20||c>0x7F) {
if (c=='\n') lcdLineBreak();
do { return;
TempChar = *str++; }
lcdDrawChar(x, y, TempChar, color, bkcolor);
if(x<232) { chi=*(uint16_t*)(&font[FONT_TABLE_CHAR_LOOKUP_IDX+ (c-0x20)*2]);
x+=8;
} else if(y<304) { ptr=font+chi;
x=0;
y+=16; uint8_t fontWidth=*(ptr++);
} else {
x=0; if (cx+fontWidth>lcdGetWidth()) lcdLineBreak();
y=0;
} for (x=0;x<fontWidth;x++) {
} while(*str != 0); chi=*(uint16_t*)ptr;
}
for (y=0;y<fontHeight;y++) {
uint16_t lcdBGR2RGB(uint16_t color) {
uint16_t r, g, b, rgb; if (chi&0x01)
lcdDrawPixel(cx+x, cy+y, fgcolor);
b = ( color>>0 ) & 0x1f; else if (!tpText)
g = ( color>>5 ) & 0x3f; lcdDrawPixel(cx+x, cy+y, bgcolor);
r = ( color>>11 ) & 0x1f;
chi>>=1;
rgb = (b<<11) + (g<<5) + (r<<0); }
ptr+=2;
return( rgb ); }
}
cx+=fontWidth;
void lcdFillArea(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color) { if (sps!=0) {
lcdDrawRect(x0, y0, x1, y1, filled, color); if (!tpText) lcdFillArea(cx,cy,sps,fontHeight,fgcolor);
/* cx+=sps;
uint32_t index = 0, area; }
}
area = ((x1-x0)*(y1-y0));
void lcdDrawString(const char *str) {
lcdSetWindow(x0, y0, x1, y1); while (*str) lcdDrawChar(*str++);
Clr_CS; }
lcdWriteIndex(0x0022);
for(index = 0; index < area; index++) uint16_t lcdMeasureChar(char c) {
lcdWriteData(color); const uint8_t* ptr;
Set_CS;
*/ // First get spaces after each character, usually 0 but can change
} uint8_t sps=font[FONT_TABLE_PAD_AFTER_CHAR_IDX];
void lcdDrawRect(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t filled, uint16_t color) { uint16_t chi;
uint16_t i, TempX;
uint16_t j, TempY; if (c<0x20||c>0x7F) {
return 0;
if (x0 > x1) { }
TempX = x1;
x1 = x0; chi=*(uint16_t*)(&font[FONT_TABLE_CHAR_LOOKUP_IDX+ (c-0x20)*2]);
x0 = TempX;
} ptr=font+chi;
if (y0 > y1) {
TempY = y1; uint8_t fontWidth=*(ptr++);
y1 = y0;
y0 = TempY; return fontWidth+sps;
} }
if(filled) {
for(i=x0; i<x1; i++) uint16_t lcdMeasureString(const char* str) {
for(j=y0; j<y1; j++) uint16_t result=0;
lcdDrawPixel(i , j , color); while (*str) result+=lcdMeasureChar(*str++);
} else { return result;
lcdDrawLine(x0, y0, x1, y0, color); }
lcdDrawLine(x0, y1, x1, y1, color);
lcdDrawLine(x0, y0, x0, y1, color); void lcdLineBreak() {
lcdDrawLine(x1, y0, x1, y1, color); // x=0 seems too much on the edge. So I keep it at 3
} cx=3;
} cy+=lcdGetCurFontHeight();
}
void lcdDrawRectString(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t *str, uint16_t fontColor, uint16_t bkColor) {
if(((strlen(str)*8) < (x1-x0)) && ((y1-y0) > font_height)) { uint16_t lcdBGR2RGB(uint16_t color) {
uint16_t off_left, off_up; uint16_t r, g, b, rgb;
off_left = ((x1-x0) - (strlen(str) * font_width)) / 2; b = ( color>>0 ) & 0x1f;
off_up = ((y1-y0) - font_height) / 2; g = ( color>>5 ) & 0x3f;
r = ( color>>11 ) & 0x1f;
lcdDrawRect(x0, y0, x1, y1, 1, bkColor);
lcdDrawString(x0 + off_left, y0 + off_up, str, fontColor, bkColor); rgb = (b<<11) + (g<<5) + (r<<0);
}
} return( rgb );
}
void lcdDrawCircle(uint16_t x, uint16_t y, uint16_t radius, uint8_t filled, uint16_t color) {
int16_t a, b, P; void lcdFillArea(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color) {
a = 0; lcdDrawRect(x0, y0, x1, y1, filled, color);
b = radius; /*
P = 1 - radius; uint32_t index = 0, area;
do { area = ((x1-x0)*(y1-y0));
if(filled) {
lcdDrawLine(x-a, y+b, x+a, y+b, color); lcdSetWindow(x0, y0, x1, y1);
lcdDrawLine(x-a, y-b, x+a, y-b, color); Clr_CS;
lcdDrawLine(x-b, y+a, x+b, y+a, color); lcdWriteIndex(0x0022);
lcdDrawLine(x-b, y-a, x+b, y-a, color); for(index = 0; index < area; index++)
} else { lcdWriteData(color);
lcdDrawPixel(a+x, b+y, color); Set_CS;
lcdDrawPixel(b+x, a+y, color); */
lcdDrawPixel(x-a, b+y, color); }
lcdDrawPixel(x-b, a+y, color);
lcdDrawPixel(b+x, y-a, color); void lcdDrawRect(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t filled, uint16_t color) {
lcdDrawPixel(a+x, y-b, color); uint16_t i, TempX;
lcdDrawPixel(x-a, y-b, color); uint16_t j, TempY;
lcdDrawPixel(x-b, y-a, color);
} if (x0 > x1) {
TempX = x1;
if(P < 0) x1 = x0;
P += 3 + 2*a++; x0 = TempX;
else }
P += 5 + 2*(a++ - b--); if (y0 > y1) {
} while(a <= b); TempY = y1;
} y1 = y0;
y0 = TempY;
}
if(filled) {
for(i=x0; i<x1; i++)
for(j=y0; j<y1; j++)
lcdDrawPixel(i , j , color);
} else {
lcdDrawLine(x0, y0, x1, y0, color);
lcdDrawLine(x0, y1, x1, y1, color);
lcdDrawLine(x0, y0, x0, y1, color);
lcdDrawLine(x1, y0, x1, y1, color);
}
}
void lcdDrawRectString(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, const char *str, uint16_t fontColor, uint16_t bkColor) {
uint16_t off_left, off_up;
uint16_t _fontClr=fgcolor;
off_left = ((x1-x0)-lcdMeasureString(str))/2;
off_up = ((y1-y0) - lcdGetCurFontHeight()) / 2;
lcdDrawRect(x0, y0, x1, y1, 1, bkColor);
cx=x0+off_left;
cy=y0+off_up;
fgcolor=fontColor;
lcdDrawString(str);
fgcolor=_fontClr;
}
void lcdDrawCircle(uint16_t x, uint16_t y, uint16_t radius, uint8_t filled, uint16_t color) {
int16_t a, b, P;
a = 0;
b = radius;
P = 1 - radius;
do {
if(filled) {
lcdDrawLine(x-a, y+b, x+a, y+b, color);
lcdDrawLine(x-a, y-b, x+a, y-b, color);
lcdDrawLine(x-b, y+a, x+b, y+a, color);
lcdDrawLine(x-b, y-a, x+b, y-a, color);
} else {
lcdDrawPixel(a+x, b+y, color);
lcdDrawPixel(b+x, a+y, color);
lcdDrawPixel(x-a, b+y, color);
lcdDrawPixel(x-b, a+y, color);
lcdDrawPixel(b+x, y-a, color);
lcdDrawPixel(a+x, y-b, color);
lcdDrawPixel(x-a, y-b, color);
lcdDrawPixel(x-b, y-a, color);
}
if(P < 0)
P += 3 + 2*a++;
else
P += 5 + 2*(a++ - b--);
} while(a <= b);
}

121
glcd.h
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@ -1,51 +1,70 @@
#ifndef GLCD_H #ifndef GLCD_H
#define GLCD_H #define GLCD_H
#include "ch.h" #include "ch.h"
#include "hal.h" #include "hal.h"
#include "drivers/ssd1289_lld.h" #include "drivers/ssd1289_lld.h"
#include "drivers/s6d1121_lld.h" #include "drivers/s6d1121_lld.h"
#define SCREEN_WIDTH 240 #define SCREEN_WIDTH 240
#define SCREEN_HEIGHT 320 #define SCREEN_HEIGHT 320
#define PORTRAIT (lcdGetOrientation() == portrait || lcdGetOrientation() == portraitInv) #define PORTRAIT (lcdGetOrientation() == portrait || lcdGetOrientation() == portraitInv)
#define LANDSCAPE (lcdGetOrientation() == landscape || lcdGetOrientation() == landscapeInv) #define LANDSCAPE (lcdGetOrientation() == landscape || lcdGetOrientation() == landscapeInv)
/* LCD color */ /* LCD color */
#define White 0xFFFF #define White 0xFFFF
#define Black 0x0000 #define Black 0x0000
#define Grey 0xF7DE #define Grey 0xF7DE
#define Blue 0x001F #define Blue 0x001F
#define Blue2 0x051F #define Blue2 0x051F
#define Red 0xF800 #define Red 0xF800
#define Magenta 0xF81F #define Magenta 0xF81F
#define Green 0x07E0 #define Green 0x07E0
#define Cyan 0x7FFF #define Cyan 0x7FFF
#define Yellow 0xFFE0 #define Yellow 0xFFE0
#define RGB565CONVERT(red, green, blue) \ #define RGB565CONVERT(red, green, blue) \
(uint16_t)( (( red >> 3 ) << 11 ) | (( green >> 2 ) << 5 ) | ( blue >> 3 )) (uint16_t)( (( red >> 3 ) << 11 ) | (( green >> 2 ) << 5 ) | ( blue >> 3 ))
enum orientation {portrait, landscape, portraitInv, landscapeInv}; enum orientation {portrait, landscape, portraitInv, landscapeInv};
enum filled {frame, filled}; enum filled {frame, filled};
void lcdInit(void); // For text rendering only
void lcdClear(uint16_t color); extern uint16_t bgcolor, fgcolor;
void lcdSetOrientation(uint8_t newOrientation); extern uint16_t cx, cy;
void lcdSetWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1); extern const uint8_t* font;
void lcdFillArea(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color);
void lcdDrawPixel(uint16_t x, uint16_t y, uint16_t point); // A few macros
void lcdDrawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color); #define lcdGotoXY(x,y) { cx=x; cy=y; }
void lcdDrawRect(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t filled, uint16_t color); #define lcdGetCurFontHeight() (font[FONT_TABLE_HEIGHT_IDX])
void lcdDrawRectString(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t* str, uint16_t fontColor, uint16_t bkColor); #define lcdSetFont(fnt) { font=fnt; }
void lcdDrawCircle(uint16_t x, uint16_t y, uint16_t radius, uint8_t filled, uint16_t color);
void lcdDrawString(uint16_t x, uint16_t y, const char *str, uint16_t color, uint16_t bkColor); void lcdInit(void);
void lcdDrawChar(uint16_t x, uint16_t y, const char c, uint16_t charcolor, uint16_t bkColor);
uint16_t lcdGetHeight(void); void lcdClear(uint16_t color);
uint16_t lcdGetWidth(void); void lcdSetOrientation(uint8_t newOrientation);
uint16_t lcdGetOrientation(void); void lcdSetWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1);
uint16_t lcdBGR2RGB(uint16_t color); void lcdFillArea(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color);
uint16_t lcdGetPixelColor(uint16_t x, uint16_t y);
void lcdDrawPixel(uint16_t x, uint16_t y, uint16_t point);
#endif void lcdDrawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color);
void lcdDrawRect(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t filled, uint16_t color);
void lcdDrawRectString(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, const char* str, uint16_t fontColor, uint16_t bkColor);
void lcdDrawCircle(uint16_t x, uint16_t y, uint16_t radius, uint8_t filled, uint16_t color);
void lcdDrawChar(char c);
void lcdDrawString(const char *str);
void lcdLineBreak(void);
uint16_t lcdMeasureChar(char c);
uint16_t lcdMeasureString(const char* str);
uint16_t lcdGetHeight(void);
uint16_t lcdGetWidth(void);
uint16_t lcdGetOrientation(void);
uint16_t lcdBGR2RGB(uint16_t color);
uint16_t lcdGetPixelColor(uint16_t x, uint16_t y);
#endif

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@ -122,7 +122,8 @@ void tpCalibrate(void) {
lcdSetOrientation(portrait); lcdSetOrientation(portrait);
lcdClear(Red); lcdClear(Red);
lcdDrawString(40, 10, "Touchpad Calibration", White, Red); cx=40; cy=10;
lcdDrawString("Touchpad Calibration");
for(i=0; i<2; i++) { for(i=0; i<2; i++) {
tpDrawCross(cross[i][0], cross[i][1]); tpDrawCross(cross[i][0], cross[i][1]);