fixes
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2fddb0f8ed
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da85b99044
22
glcd.c
22
glcd.c
@ -147,7 +147,7 @@ void lcdClear(uint16_t color) {
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Set_CS;
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}
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uint16_t lcdGetPoint(uint16_t x,uint16_t y) {
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uint16_t lcdGetPoint(uint16_t x, uint16_t y) {
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uint16_t dummy;
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lcdSetCursor(x,y);
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@ -163,9 +163,9 @@ uint16_t lcdGetPoint(uint16_t x,uint16_t y) {
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return lcdBGR2RGB(dummy);
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}
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void lcdDrawPixel(uint16_t x,uint16_t y,uint16_t point) {
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lcdSetCursor(x,y);
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lcdWriteReg(0x0022,point);
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void lcdDrawPixel(uint16_t x, uint16_t y, uint16_t point) {
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lcdSetCursor(x, y);
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lcdWriteReg(0x0022, point);
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}
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void lcdDrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) {
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@ -230,9 +230,9 @@ void lcdDrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t co
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}
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}
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void lcdChar(unsigned short x,unsigned short y,unsigned char c,unsigned short charcolor,unsigned short bkcolor) {
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unsigned short i=0;
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unsigned short j=0;
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void lcdChar(uint16_t x, uint16_t y, unsigned char c, uint16_t charcolor, uint16_t bkcolor) {
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uint16_t i = 0;
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uint16_t j = 0;
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unsigned char buffer[16];
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unsigned char tmp_char=0;
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GetASCIICode(buffer,c);
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@ -253,7 +253,7 @@ void lcdChar(unsigned short x,unsigned short y,unsigned char c,unsigned short ch
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}
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}
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void lcdString(uint16_t x, uint16_t y, uint8_t *str,uint16_t color, uint16_t bkcolor) {
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void lcdString(uint16_t x, uint16_t y, uint8_t *str, uint16_t color, uint16_t bkcolor) {
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uint8_t TempChar;
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do {
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@ -305,8 +305,8 @@ void lcdFillArea2(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t c
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Set_CS;
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}
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void lcdDrawRect(uint8_t x0, uint16_t y0, uint8_t x1, uint16_t y1, uint8_t filled, uint16_t color) {
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uint8_t i,TempX;
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void lcdDrawRect(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t filled, uint16_t color) {
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uint16_t i, TempX;
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uint16_t j, TempY;
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if (x0 > x1) {
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@ -331,7 +331,7 @@ void lcdDrawRect(uint8_t x0, uint16_t y0, uint8_t x1, uint16_t y1, uint8_t fille
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}
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}
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void lcdDrawCircle(uint8_t x, uint16_t y, uint16_t radius, uint8_t filled, uint16_t color) {
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void lcdDrawCircle(uint16_t x, uint16_t y, uint16_t radius, uint8_t filled, uint16_t color) {
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int16_t a, b, P;
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a = 0;
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b = radius;
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6
glcd.h
6
glcd.h
@ -53,12 +53,12 @@ uint16_t lcdGetPoint(uint16_t x,uint16_t y);
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void lcdSetOrientation(uint8_t newOrientation);
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void lcdDrawPixel(uint16_t x,uint16_t y,uint16_t point);
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void lcdDrawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color);
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void lcdDrawRect(uint8_t x0, uint16_t y0, uint8_t x1, uint16_t y1, uint8_t filled, uint16_t color);
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void lcdDrawCircle(uint8_t x, uint16_t y, uint16_t radius, uint8_t filled, uint16_t color);
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void lcdDrawRect(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t filled, uint16_t color);
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void lcdDrawCircle(uint16_t x, uint16_t y, uint16_t radius, uint8_t filled, uint16_t color);
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void lcdFillArea(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color);
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void lcdFillArea2(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color);
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void lcdSetWindows(uint16_t xStart,uint16_t yStart,uint16_t xLong,uint16_t yLong);
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void lcdString(uint16_t x, uint16_t y, uint8_t *str,uint16_t color, uint16_t bkcolor);
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void lcdChar(unsigned short x,unsigned short y,unsigned char c,unsigned short charcolor,unsigned short bkcolor);
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void lcdChar(uint16_t x, uint16_t y, unsigned char c, uint16_t charcolor, uint16_t bkcolor);
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#endif
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