Commit Graph

13 Commits

Author SHA1 Message Date
inmarket
c5a86757bd Make all include paths in ugfx relative.
The only include path now needed is for drivers (in particular GDISP drivers)
2015-11-21 19:27:08 +10:00
inmarket
48a9d334b7 Replace all inline definitions with GFXINLINE 2015-10-23 18:24:49 +10:00
Joel Bodenmann
fe7b378a7b Adding 'flipHorizontally' and 'flipVertically^optiony to SSD1963 2015-06-21 09:51:05 +02:00
inmarket
a436128e50 Updates to Mikromedia-Plus-STM32-M4 board and the SSD1963 driver 2015-02-28 17:09:49 +10:00
inmarket
53aba6de89 Some changes to the SSD1963 driver to cater for new boards 2015-02-23 18:16:33 +10:00
inmarket
fa8167b94d Big file rename to reduce problems with brain-dead IDE's that don't handle project file hierarchies well.
Naming is more consistent with the new scheme.
May affect some third party drivers (header file renames).
2015-01-21 17:26:24 +10:00
inmarket
0d90611c82 SSD1963 driver updates originally by steved 2014-11-15 15:17:28 +10:00
Joel Bodenmann
6ff7d90500 Updating SSD1963 driver 2014-08-08 14:18:07 +02:00
Joel Bodenmann
08e1b0ebc7 Removed the doxygen inside of every driver as doxygen is only meant for highlevel API documentation.
Documenting the drivers interface should be done inside a template driver or the gdisp LLD abstraction.
2014-03-28 19:45:08 +01:00
inmarket
37966ff16d Integrate the include files with each module. Simplifies structure of code. 2014-02-19 00:36:52 +10:00
inmarket
7f1b78a067 Replace color format conversion macros with proper routines to prevent side effects with using the macro.
Also fix a number of compiler warnings.
2013-11-17 23:32:19 +10:00
inmarket
a8e860678d New GDISP now supports multiple controllers with different pixel formats.
You can now have a main color display and a secondary monochrome display.
You can now optionally set GDISP_PIXELFORMAT to any color or grayscale format for your application and the driver will internally convert to the display hardware format.
2013-11-05 19:34:12 +10:00
inmarket
b05a29f830 Rename GDISP driver files to prevent problems when compiling for multiple controllers on platforms that put all generated object files into a single directory. 2013-10-28 11:03:39 +10:00