inmarket
37966ff16d
Integrate the include files with each module. Simplifies structure of code.
2014-02-19 00:36:52 +10:00
Joel Bodenmann
6515373b2a
removing casts of gfxAlloc() return value as that is the whole idea behind having a void pointer
2014-02-02 12:59:36 +01:00
inmarket
983342b001
Create the window class in the message thread for the Win32 driver (and replacement of NULL's with 0 for consitancy with other code)
2013-12-21 13:23:16 +10:00
inmarket
018a930d55
Always use native threads in the Win32 driver even if a different threading model is being used for the rest of uGFX
2013-12-21 11:20:30 +10:00
inmarket
4dc9bf34a7
New versions of mingw use Red, Green Blue so we need to undefine them in certain places.
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This should really be fixed by renaming Red, Green, Blue as the names are too common however this would create compatibility problems.
2013-12-11 00:38:42 +10:00
inmarket
7f1b78a067
Replace color format conversion macros with proper routines to prevent side effects with using the macro.
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Also fix a number of compiler warnings.
2013-11-17 23:32:19 +10:00
inmarket
a3935c653e
Win32 GDISP driver - Get rid of compiler warnings created by the new orientation modes.
2013-11-16 01:56:34 +10:00
inmarket
a8e860678d
New GDISP now supports multiple controllers with different pixel formats.
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You can now have a main color display and a secondary monochrome display.
You can now optionally set GDISP_PIXELFORMAT to any color or grayscale format for your application and the driver will internally convert to the display hardware format.
2013-11-05 19:34:12 +10:00
inmarket
e35b76388c
Fix to streaming read pixel for Win32 driver in emulation mode.
2013-11-05 13:43:28 +10:00
inmarket
9b9a57c2c9
Better debugging for Win32 driver
2013-10-29 20:25:41 +10:00
inmarket
b05a29f830
Rename GDISP driver files to prevent problems when compiling for multiple controllers on platforms that put all generated object files into a single directory.
2013-10-28 11:03:39 +10:00