The offical µGFX repository.
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inmarket 06de6f1931 Updates to Keil RAW32 CPU specific scheduler.
Tested working on CortexM7 and CortexM7 with FP.
2016-12-23 08:56:16 +10:00
3rdparty Add the mcufont encoder to the tools (including a win32 build) with binaries 2015-11-22 18:42:11 +10:00
boards Adding ADS7843 + STM32CubeF4HAL demo board file 2016-11-27 17:08:49 +01:00
demos Adding gdispGDrawThickArc() demo 2016-12-11 17:58:28 +01:00
docs Moving docs/changelog.txt to /changelog.txt 2016-12-12 11:23:14 +01:00
drivers Fix a win32.raw32 platform compile bug caused by the windows headers not being included 2016-12-12 19:58:46 +10:00
src Updates to Keil RAW32 CPU specific scheduler. 2016-12-23 08:56:16 +10:00
tools Added build files for mcufont on Windows, using Visual Studio 2015. 2016-10-02 23:33:28 +09:00
.gitignore Updating .gitignore 2014-12-06 11:57:03 +01:00
changelog.txt Starting work on version 2.8 2016-12-14 15:22:13 +01:00
Doxygenfile Release version 2.7 2016-12-14 15:21:17 +01:00
ffconf.h Move 3rd Party source to a new directory. 2014-08-13 15:48:16 +10:00
gfx.h Preliminary version of GTRANS 2016-02-07 22:59:35 +01:00
gfx.mk GTRANS module skeleton 2016-02-07 21:57:03 +01:00
gfxconf.example.h Add the ability to display the detected compiler 2016-12-06 12:15:13 +10:00
license.html license typo fix 2014-08-05 10:07:57 +02:00
mf_bwfont.h Move the stub font include files so that user projects with custom fonts in the old format will work. 2015-11-06 07:59:32 +10:00
mf_rlefont.h Move the stub font include files so that user projects with custom fonts in the old format will work. 2015-11-06 07:59:32 +10:00
mf_scaledfont.h Move the stub font include files so that user projects with custom fonts in the old format will work. 2015-11-06 07:59:32 +10:00
pffconf.h Add GFILE support for PetitFS (a very tiny FAT implementation) 2014-08-15 02:22:02 +10:00
readme.txt Updating readme 2015-11-07 17:56:18 +01:00

Homepage:           http://ugfx.org
Documentation:      http://wiki.ugfx.org
API-Reference:      http://api.ugfx.org
Forum:              http://forum.ugfx.org
uGFX-Studio:        http://studio.ugfx.org