328 lines
8.2 KiB
C
328 lines
8.2 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://chibios-gfx.com/license.html
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*/
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/**
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* @file drivers/multiple/X/gdisp_lld.c
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* @brief GDISP Graphics Driver subsystem low level driver source for X.
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*/
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#include "gfx.h"
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#if GFX_USE_GDISP
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/* Our threading model - ChibiOS or POSIX */
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#ifndef GDISP_THREAD_CHIBIOS
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#define GDISP_THREAD_CHIBIOS TRUE
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#endif
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/**
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* Our color model - Default or 24 bit only.
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*
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* At present we don't define this as we don't need to.
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* It may however be useful later if we implement bitblits.
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* As this may be dead code we don't include it in gdisp/options.h
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*/
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#ifndef GDISP_FORCE_24BIT
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#define GDISP_FORCE_24BIT FALSE
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#endif
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#if GINPUT_NEED_MOUSE
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/* Include mouse support code */
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#include "ginput/lld/mouse.h"
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#endif
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/* Include the emulation code for things we don't support */
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#include "gdisp/lld/emulation.c"
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <stdio.h>
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#include <stdlib.h>
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#if !GDISP_THREAD_CHIBIOS
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#include <pthread.h>
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#endif
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#ifndef GDISP_SCREEN_HEIGHT
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#define GDISP_SCREEN_HEIGHT 480
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#endif
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#ifndef GDISP_SCREEN_WIDTH
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#define GDISP_SCREEN_WIDTH 640
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#endif
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Display *dis;
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int scr;
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Window win;
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Pixmap pix;
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XEvent evt;
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GC gc;
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Colormap cmap;
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XVisualInfo vis;
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int depth;
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#if GINPUT_NEED_MOUSE
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coord_t mousex, mousey;
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uint16_t mousebuttons;
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#endif
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static void ProcessEvent(void) {
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XColor col;
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switch(evt.type) {
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case Expose:
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XCopyArea(dis, pix, win, gc,
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evt.xexpose.x, evt.xexpose.y,
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evt.xexpose.width, evt.xexpose.height,
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evt.xexpose.x, evt.xexpose.y);
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break;
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#if GINPUT_NEED_MOUSE
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case ButtonPress:
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mousex = evt.xbutton.x;
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mousey = evt.xbutton.y;
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switch(evt.xbutton.button){
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case 1: mousebuttons |= GINPUT_MOUSE_BTN_LEFT; break;
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case 2: mousebuttons |= GINPUT_MOUSE_BTN_MIDDLE; break;
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case 3: mousebuttons |= GINPUT_MOUSE_BTN_RIGHT; break;
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case 4: mousebuttons |= GINPUT_MOUSE_BTN_4; break;
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}
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#if GINPUT_MOUSE_POLL_PERIOD == TIME_INFINITE
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ginputMouseWakeup();
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#endif
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break;
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case ButtonRelease:
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mousex = evt.xbutton.x;
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mousey = evt.xbutton.y;
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switch(evt.xbutton.button){
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case 1: mousebuttons &= ~GINPUT_MOUSE_BTN_LEFT; break;
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case 2: mousebuttons &= ~GINPUT_MOUSE_BTN_MIDDLE; break;
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case 3: mousebuttons &= ~GINPUT_MOUSE_BTN_RIGHT; break;
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case 4: mousebuttons &= ~GINPUT_MOUSE_BTN_4; break;
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}
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#if GINPUT_MOUSE_POLL_PERIOD == TIME_INFINITE
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ginputMouseWakeup();
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#endif
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break;
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case MotionNotify:
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mousex = evt.xmotion.x;
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mousey = evt.xmotion.y;
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#if GINPUT_MOUSE_POLL_PERIOD == TIME_INFINITE
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ginputMouseWakeup();
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#endif
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break;
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#endif
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}
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}
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/* this is the X11 thread which keeps track of all events */
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#if GDISP_THREAD_CHIBIOS
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static DECLARE_THREAD_STACK(waXThread, 1024);
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static DECLARE_THREAD_FUNCTION(ThreadX, arg) {
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(void)arg;
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while(1) {
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gfxSleepMilliseconds(100);
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while(XPending(dis)) {
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XNextEvent(dis, &evt);
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ProcessEvent();
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}
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}
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return 0;
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}
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#else
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static void * ThreadX(void *arg) {
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(void)arg;
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while(1) {
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pthread_yield(); // This could be a 100ms delay
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while(XPending(dis)) {
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XNextEvent(dis, &evt);
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ProcessEvent();
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}
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}
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return 0;
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}
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#endif
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static int FatalXIOError(Display *d) {
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(void) d;
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/* The window has closed */
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fprintf(stderr, "GFX Window closed!\n");
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exit(0);
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}
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bool_t gdisp_lld_init(void)
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{
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XSizeHints *pSH;
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XSetWindowAttributes xa;
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XTextProperty WindowTitle;
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char * WindowTitleText;
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#if GDISP_THREAD_CHIBIOS
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gfxThreadHandle hth;
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#else
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pthread_attr_t thattr;
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pthread_t thid;
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XInitThreads();
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#endif
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dis = XOpenDisplay(NULL);
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scr = DefaultScreen(dis);
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#if GDISP_FORCE_24BIT
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if (!XMatchVisualInfo(dis, scr, 24, TrueColor, &vis)) {
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fprintf(stderr, "Your display has no TrueColor mode\n");
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XCloseDisplay(dis);
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return FALSE;
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}
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cmap = XCreateColormap(dis, RootWindow(dis, scr),
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vis.visual, AllocNone);
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#else
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vis.visual = CopyFromParent;
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vis.depth = DefaultDepth(dis, scr);
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cmap = DefaultColormap(dis, scr);
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#endif
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fprintf(stderr, "Running GFX Window in %d bit color\n", vis.depth);
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xa.colormap = cmap;
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xa.border_pixel = 0xFFFFFF;
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xa.background_pixel = 0x000000;
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win = XCreateWindow(dis, RootWindow(dis, scr), 16, 16,
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GDISP_SCREEN_WIDTH, GDISP_SCREEN_HEIGHT,
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0, vis.depth, InputOutput, vis.visual,
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CWBackPixel|CWColormap|CWBorderPixel, &xa);
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XSync(dis, TRUE);
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WindowTitleText = "GFX";
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XStringListToTextProperty(&WindowTitleText, 1, &WindowTitle);
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XSetWMName(dis, win, &WindowTitle);
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XSetWMIconName(dis, win, &WindowTitle);
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XSync(dis, TRUE);
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pSH = XAllocSizeHints();
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pSH->flags = PSize | PMinSize | PMaxSize;
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pSH->min_width = pSH->max_width = pSH->base_width = GDISP_SCREEN_WIDTH;
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pSH->min_height = pSH->max_height = pSH->base_height = GDISP_SCREEN_HEIGHT;
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XSetWMNormalHints(dis, win, pSH);
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XFree(pSH);
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XSync(dis, TRUE);
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pix = XCreatePixmap(dis, win,
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GDISP_SCREEN_WIDTH, GDISP_SCREEN_HEIGHT, vis.depth);
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XSync(dis, TRUE);
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gc = XCreateGC(dis, win, 0, 0);
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XSetBackground(dis, gc, BlackPixel(dis, scr));
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XSync(dis, TRUE);
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XSelectInput(dis, win, StructureNotifyMask);
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XMapWindow(dis, win);
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do { XNextEvent(dis, &evt); } while (evt.type != MapNotify);
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/* start the X11 thread */
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XSetIOErrorHandler(FatalXIOError);
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XSelectInput(dis, win,
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ExposureMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask);
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#if GDISP_THREAD_CHIBIOS
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if (!(hth = gfxThreadCreate(waXThread, sizeof(waXThread), HIGH_PRIORITY, ThreadX, 0))) {
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fprintf(stderr, "Cannot start X Thread\n");
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XCloseDisplay(dis);
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exit(0);
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}
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gfxThreadClose(hth);
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#else
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if (pthread_attr_init(&thattr)
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|| pthread_attr_setdetachstate(&thattr, PTHREAD_CREATE_DETACHED)
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|| pthread_create(&thid, &thattr, ThreadX, 0)) {
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fprintf(stderr, "Cannot start X Thread\n");
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XCloseDisplay(dis);
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exit(0);
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}
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#endif
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/* Initialise the GDISP structure to match */
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GDISP.Orientation = GDISP_ROTATE_0;
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GDISP.Powermode = powerOn;
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GDISP.Backlight = 100;
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GDISP.Contrast = 50;
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GDISP.Width = GDISP_SCREEN_WIDTH;
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GDISP.Height = GDISP_SCREEN_HEIGHT;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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GDISP.clipx0 = 0;
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GDISP.clipy0 = 0;
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GDISP.clipx1 = GDISP.Width;
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GDISP.clipy1 = GDISP.Height;
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#endif
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return TRUE;
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}
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void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color)
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{
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XColor col;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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// Clip pre orientation change
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if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
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#endif
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col.red = RED_OF(color) << 8;
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col.green = GREEN_OF(color) << 8;
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col.blue = BLUE_OF(color) << 8;
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XAllocColor(dis, cmap, &col);
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XSetForeground(dis, gc, col.pixel);
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XDrawPoint(dis, pix, gc, (int)x, (int)y );
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XDrawPoint(dis, win, gc, (int)x, (int)y );
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XFlush(dis);
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}
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void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
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XColor col;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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// Clip pre orientation change
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if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
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if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
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if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
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if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
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if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
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#endif
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col.red = RED_OF(color) << 8;
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col.green = GREEN_OF(color) << 8;
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col.blue = BLUE_OF(color) << 8;
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XAllocColor(dis, cmap, &col);
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XSetForeground(dis, gc, col.pixel);
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XFillRectangle(dis, pix, gc, x, y, cx, cy);
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XFillRectangle(dis, win, gc, x, y, cx, cy);
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XFlush(dis);
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}
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// Start of Bitblit code
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//XImage bitmap;
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//pixel_t *bits;
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// bits = malloc(vis.depth * GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT);
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// bitmap = XCreateImage(dis, vis, vis.depth, ZPixmap,
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// 0, bits, GDISP_SCREEN_WIDTH, GDISP_SCREEN_HEIGHT,
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// 0, 0);
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#if GINPUT_NEED_MOUSE
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void ginput_lld_mouse_init(void) {}
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void ginput_lld_mouse_get_reading(MouseReading *pt) {
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pt->x = mousex;
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pt->y = mousey;
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pt->z = (mousebuttons & GINPUT_MOUSE_BTN_LEFT) ? 100 : 0;
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pt->buttons = mousebuttons;
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}
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#endif /* GINPUT_NEED_MOUSE */
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#endif /* GFX_USE_GDISP */
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/** @} */
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