The offical µGFX repository.
 
 
 
 
 
Go to file
Joel Bodenmann 0fd9bf2689 Updating logo(s) in applications/combo demo 2016-06-26 11:24:39 +02:00
3rdparty Add the mcufont encoder to the tools (including a win32 build) with binaries 2015-11-22 18:42:11 +10:00
boards Fixing bug in STM32F746G-Discovery board file which resulted in bad color reproduction 2016-06-26 11:03:25 +02:00
demos Updating logo(s) in applications/combo demo 2016-06-26 11:24:39 +02:00
docs Adding FT6x06 driver 2016-06-18 13:22:45 +02:00
drivers Workaround for using RGB888 with STM32LTDC driver 2016-06-26 11:07:21 +02:00
src add support for ChibiOS RT 4 kernel 2016-06-01 12:09:34 +02:00
tools Removing obsolete files for uGFX-Studio 2016-02-27 14:34:57 +01:00
.gitignore Updating .gitignore 2014-12-06 11:57:03 +01:00
Doxygenfile Updating version in Doxygen file 2016-02-28 14:26:29 +01:00
ffconf.h Move 3rd Party source to a new directory. 2014-08-13 15:48:16 +10:00
gfx.h Preliminary version of GTRANS 2016-02-07 22:59:35 +01:00
gfx.mk GTRANS module skeleton 2016-02-07 21:57:03 +01:00
gfxconf.example.h Merge branch 'translation' 2016-02-27 14:35:57 +01:00
license.html license typo fix 2014-08-05 10:07:57 +02:00
mf_bwfont.h Move the stub font include files so that user projects with custom fonts in the old format will work. 2015-11-06 07:59:32 +10:00
mf_rlefont.h Move the stub font include files so that user projects with custom fonts in the old format will work. 2015-11-06 07:59:32 +10:00
mf_scaledfont.h Move the stub font include files so that user projects with custom fonts in the old format will work. 2015-11-06 07:59:32 +10:00
pffconf.h Add GFILE support for PetitFS (a very tiny FAT implementation) 2014-08-15 02:22:02 +10:00
readme.txt Updating readme 2015-11-07 17:56:18 +01:00

readme.txt

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.

Homepage:           http://ugfx.org
Documentation:      http://wiki.ugfx.org
API-Reference:      http://api.ugfx.org
Forum:              http://forum.ugfx.org
uGFX-Studio:        http://studio.ugfx.org