936 lines
29 KiB
C
936 lines
29 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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/**
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* @file include/gwin/gwin.h
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*
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* @defgroup Window Window
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* @ingroup GWIN
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*
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* @details GWIN provides a basic window manager which allows it to easily
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* create and destroy different windows at runtime. Each window
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* will have it's own properties such as colors as well as
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* it's own drawing origin.
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*
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* @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
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* @{
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*/
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#ifndef _GWIN_H
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#define _GWIN_H
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#include "gfx.h"
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#if GFX_USE_GWIN || defined(__DOXYGEN__)
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/* Forward declaration */
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typedef struct GWindowObject *GHandle;
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/**
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* @brief A window object structure
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* @note Do not access the members directly. Treat it as a black-box and use the method functions.
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* @{
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*/
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typedef struct GWindowObject {
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#if GWIN_NEED_WINDOWMANAGER
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// This MUST be the first member of the struct
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gfxQueueASyncItem wmq; // @< The next window (for the window manager)
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#endif
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const struct gwinVMT *vmt; // @< The VMT for this GWIN
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GDisplay * display; // @< The display this window is on.
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coord_t x, y; // @< Position relative to parent
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coord_t width, height; // @< Dimensions of this window
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color_t color, bgcolor; // @< The current drawing colors
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uint16_t flags; // @< Window flags (the meaning is private to the GWIN class)
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#if GDISP_NEED_TEXT
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font_t font; // @< The current font
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#endif
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#if GWIN_NEED_HIERARCHY
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GHandle parent; // @< The parent widget
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GHandle sibling; // @< The widget to its left (add right later as well)
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GHandle child; // @< The child widget
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#endif
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} GWindowObject, * GHandle;
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/** @} */
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/**
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* @brief The structure to initialise a GWIN.
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*
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* @note Some gwin's will need extra parameters.
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* @note The dimensions and position may be changed to fit on the real screen.
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*
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* @{
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*/
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typedef struct GWindowInit {
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coord_t x, y; // @< The initial screen position
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coord_t width, height; // @< The initial dimension
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bool_t show; // @< Should the window be visible initially
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} GWindowInit;
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/** @} */
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/**
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* @brief A window's minimized, maximized or normal size
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*/
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typedef enum { GWIN_NORMAL, GWIN_MAXIMIZE, GWIN_MINIMIZE } GWindowMinMax;
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*-------------------------------------------------
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* Window Manager functions
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*-------------------------------------------------*/
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#if GWIN_NEED_WINDOWMANAGER || defined(__DOXYGEN__)
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// Forward definition
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struct GWindowManager;
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/**
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* @brief Set the window manager for the GWIN system.
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*
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* @param[in] gwm The window manager to use. Can be NULL to turn off the existing window manager.
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*
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* @note A window manager is responsible for handling when window visibility is changed or
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* a window is resized for moved. Note that only saved window states will be redrawn. Each
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* window type can save different information (or none at all). See the documentation on each window
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* type to see which information it saves (and can therefore be automatically redrawn).
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* For window types that do not save any state information, the window manager determines what to do.
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* Generally it will just clear the window to its background color.
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*
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* @api
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*/
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void gwinSetWindowManager(struct GWindowManager *gwm);
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#endif
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/*-------------------------------------------------
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* Functions that affect all windows
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*-------------------------------------------------*/
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/**
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* @brief Set the default foreground color for all new GWIN windows
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*
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* @param[in] clr The color to be set
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*
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* @api
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*/
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void gwinSetDefaultColor(color_t clr);
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/**
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* @brief Get the default foreground color for all new GWIN windows
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*
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* @return The current default color for all new GWIN windows
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*
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* @api
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*/
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color_t gwinGetDefaultColor(void);
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/**
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* @brief Set the default background color for all new GWIN windows
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*
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* @param[in] bgclr The background color
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*
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* @api
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*/
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void gwinSetDefaultBgColor(color_t bgclr);
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/**
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* @brief Get the default background color for all new GWIN windows
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*
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* @return The current default background color for all new GWIN windows
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*
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* @api
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*/
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color_t gwinGetDefaultBgColor(void);
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#if GDISP_NEED_TEXT || defined(__DOXYGEN__)
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/**
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* @brief Set the default font for all new GWIN windows
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*
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* @param[in] font The new font to be set
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*
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* @api
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*/
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void gwinSetDefaultFont(font_t font);
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/**
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* @brief Get the current default font
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*
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* @return The current default font
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*
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* @api
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*/
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font_t gwinGetDefaultFont(void);
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#endif
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/*-------------------------------------------------
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* Base functions
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*-------------------------------------------------*/
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/**
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* @brief Create a basic window.
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* @return NULL if there is no resultant drawing area, otherwise a window handle.
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*
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* @param[in] g The GDisplay to display this window on
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* @param[in] pgw The window structure to initialize. If this is NULL the structure is dynamically allocated.
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* @param[in] pInit How to initialise the window
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*
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* @note The drawing color and the background color get set to the current defaults. If you haven't called
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* @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are White and Black respectively.
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* @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then there
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* is no default font and text drawing operations will no nothing.
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* @note A basic window does not save the drawing state. It is not automatically redrawn if the window is moved or
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* its visibility state is changed.
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*
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* @api
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*/
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GHandle gwinGWindowCreate(GDisplay *g, GWindowObject *pgw, const GWindowInit *pInit);
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#define gwinWindowCreate(pgw, pInit) gwinGWindowCreate(GDISP, pgw, pInit);
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/**
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* @brief Destroy a window (of any type). Releases any dynamically allocated memory.
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*
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* @param[in] gh The window handle
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*
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* @api
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*/
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void gwinDestroy(GHandle gh);
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/**
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* @brief Get the real class name of the GHandle
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* @details Returns a string describing the object class.
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*
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* @param[in] gh The window
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*
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* @return A string describing the object class.
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*
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* @api
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*/
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const char* gwinGetClassName(GHandle gh);
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/**
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* @brief Get an ID that uniquely describes the class of the GHandle
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*
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* @param[in] gh The window
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*
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* @api
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*/
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#define gwinGetClassID(gh) ((void *)((gh)->vmt))
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/**
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* @brief Get the X coordinate of the window
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* @details Returns the X coordinate of the origin of the window.
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* The coordinate is relative to the physical screen zero point.
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*
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* @param[in] gh The window
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*
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* @api
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*/
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#define gwinGetScreenX(gh) ((gh)->x)
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/**
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* @brief Get the Y coordinate of the window
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* @details Returns the Y coordinate of the origin of the window.
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* The coordinate is relative to the physical screen zero point.
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*
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* @param[in] gh The window
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*
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* @api
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*/
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#define gwinGetScreenY(gh) ((gh)->y)
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/**
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* @brief Get the width of the window
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*
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* @param[in] gh The window
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*
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* @api
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*/
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#define gwinGetWidth(gh) ((gh)->width)
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/**
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* @brief Get the height of the window
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*
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* @param[in] gh The window
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*
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* @api
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*/
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#define gwinGetHeight(gh) ((gh)->height)
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/**
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* @brief Set foreground color
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* @details Set the color which will be used to draw
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*
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* @param[in] gh The window
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* @param[in] clr The color to be set
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*
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* @api
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*/
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#define gwinSetColor(gh, clr) (gh)->color = (clr)
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/**
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* @brief Set background color
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* @details Set the color which will be used as background
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* @note gwinClear() must be called to set the background color
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*
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* @param[in] gh The window
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* @param[in] bgclr The background color
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*
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* @api
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*/
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#define gwinSetBgColor(gh, bgclr) (gh)->bgcolor = (bgclr)
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/**
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* @brief Get the foreground color of a window
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*
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* @param[in] gh The window
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*
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* @api
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*/
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#define gwinGetColor(gh) (gh)->color
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/**
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* @brief Get the background color of a window
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*
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* @param[in] gh The window
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*
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* @api
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*/
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#define gwinGetBgColor(gh) (gh)->bgcolor
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/**
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* @brief Sets whether a window is visible or not
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*
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* @param[in] gh The window
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* @param[in] visible Whether the window should be visible or not
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*
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* @note When a window is marked as not visible, drawing operations
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* on the window do nothing.
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* @note When a window is marked as visible, it is not automatically
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* redrawn as many window types don't remember their drawing state.
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* Widgets such as Buttons, Sliders etc will be redrawn.
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* @note If there is no window manager in use, when a window is marked
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* as not visible, nothing is done to remove the window from the screen.
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* When there is a window manager, it is up to the window manager to
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* handle what happens.
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*
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* @api
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*/
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void gwinSetVisible(GHandle gh, bool_t visible);
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/**
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* @brief Gets the visibility of a window
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* @return TRUE if visible
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*
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* @param[in] gh The window
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*
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* @api
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*/
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bool_t gwinGetVisible(GHandle gh);
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/**
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* @brief Enable or disable a window
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*
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* @param[in] gh The window handle
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* @param[in] enabled Enable or disable the window
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*
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* @note The window is automatically redrawn if it
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* supports self-redrawing.
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*
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* @api
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*/
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void gwinSetEnabled(GHandle gh, bool_t enabled);
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/**
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* @brief Gets the enabled state of a window
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* @return TRUE if enabled
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*
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* @param[in] gh The window
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*
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* @api
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*/
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bool_t gwinGetEnabled(GHandle gh);
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/**
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* @brief Move a window
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*
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* @param[in] gh The window
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* @param[in] x, y The new position (screen relative) for this window
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*
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* @note The final window position may not be the requested position. Windows
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* are clipped to the screen area and the window manager may also affect the position.
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* @note The window is redrawn if it is visible. See the comments in @p gwinSetVisible()
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* with regard to what can be redrawn and what can't.
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* @note It is up to the window manager to determine what happens with the screen area
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* uncovered by moving the window. When there is no window manager, nothing
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* is done with the uncovered area.
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*
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* @api
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*/
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void gwinMove(GHandle gh, coord_t x, coord_t y);
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/**
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* @brief Resize a window
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*
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* @param[in] gh The window
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* @param[in] width, height The new size of the window
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*
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* @note The final window size may not be the requested size. Windows
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* are clipped to the screen area and the window manager may also affect the size.
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* @note The window is redrawn if it is visible. See the comments in @p gwinSetVisible()
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* with regard to what can be redrawn and what can't.
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* @note It is up to the window manager to determine what happens with any screen area
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* uncovered by resizing the window. When there is no window manager, nothing
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* is done with the uncovered area.
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*
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* @api
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*/
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void gwinResize(GHandle gh, coord_t width, coord_t height);
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/**
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* @brief Redraw a window
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*
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* @param[in] gh The window
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*
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* @note This is normally never required as windows and widgets will redraw as required.
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* Note that some windows are incapable of redrawing themselves as they don't save
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* their drawing state.
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*
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* @api
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*/
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void gwinRedraw(GHandle gh);
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#if GWIN_NEED_HIERARCHY
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/**
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* @brief Add a child widget to a parent one
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*
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* @param[in] parent The parent window (does not need to be parent yet)
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* @param[in] child The child window
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* @param[in] last Should the child window be added to the front or the back of the list?
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*
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* @api
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*/
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void gwinAddChild(GHandle parent, GHandle child, bool_t last);
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/**
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* @brief Remove a child from a parent
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*
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* @note Other children of the same parent stay
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* @note Children of the child are lost, they have to be reassigned manually if necessary.
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*
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* @param[in] child The child window
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*
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* @api
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*/
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void gwinRemoveChild(GHandle child);
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/**
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* @brief Redraw only the children of a parent but not the parent itself
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*
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* @details This routine does exactly the same as @p gwinRedraw() but does not
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* issue a redraw of the passed widget but only of it's children.
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*
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* @param[in] gh The widget
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*
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* @api
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*/
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void gwinRedrawChildren(GHandle gh);
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/**
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* @brief Get first child of a widget
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*
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* @return The first child or NULL if the widget has no children
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*
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* @param[in] gh The parent widget
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*
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* @api
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*/
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GHandle gwinGetFirstChild(GHandle gh);
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/**
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* @brief Get the next child of a widget
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*
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* @return The next child or NULL if no more childs
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*
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* @param[in] gh The parent widget
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*
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* @api
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*/
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GHandle gwinGetNextChild(GHandle gh);
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#endif
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#if GWIN_NEED_WINDOWMANAGER || defined (__DOXYGEN__)
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/**
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* @brief Redraw a window
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*
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* @param[in] g The display to redraw. Passing NULL will redraw all displays.
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* @param[in] preserve Should the redraw try to preserve existing screen data for those
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* windows that can't redraw themselves?
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*
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* @note This is normally never required as windows and widgets will redraw as required.
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* @note Some windows are incapable of redrawing themselves as they don't save
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* their drawing state.
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* @note This does not clear the background - just redraws the gwin windows (where possible)
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*
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* @api
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*/
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void gwinRedrawDisplay(GDisplay *g, bool_t preserve);
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/**
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* @brief Minimize, Maximize or Restore a window
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* @pre GWIN_NEED_WINDOWMANAGER must be TRUE
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*
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* @param[in] gh The window
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* @param[in] minmax The new minimized/maximized state
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*
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* @note The final window state may not be the requested state. Window Managers
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* do not need to implement changing the minmax state. If there is no
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* window manager this call is ignored.
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* @note The window is redrawn if it is changed. See the comments in @p gwinSetVisible()
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* with regard to what can be redrawn and what can't.
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* @note It is up to the window manager to determine what happens with any screen area
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* uncovered by resizing the window.
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* @note When a window is minimised it may be asked to draw the window or the window
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* manager may draw the minimised window.
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*
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* @api
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*/
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void gwinSetMinMax(GHandle gh, GWindowMinMax minmax);
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/**
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* @brief Get the Minimized/Maximized state of a window
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* @pre GWIN_NEED_WINDOWMANAGER must be TRUE
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*
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* @param[in] gh The window
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*
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* @api
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*/
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GWindowMinMax gwinGetMinMax(GHandle gh);
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/**
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* @brief Raise a window to the top of the z-order
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* @pre GWIN_NEED_WINDOWMANAGER must be TRUE
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*
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* @param[in] gh The window
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*
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* @note The window z-order is only supported by some window managers. See the comments
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* in @p gwinSetVisible() with regard to what can be redrawn and what can't.
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*
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* @api
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*/
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void gwinRaise(GHandle gh);
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#endif
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|
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#if GDISP_NEED_TEXT || defined(__DOXYGEN__)
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/**
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* @brief Set the current font for this window.
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*
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* @param[in] gh The window handle
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* @param[in] font The font to use for text functions
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*
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* @api
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*/
|
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void gwinSetFont(GHandle gh, font_t font);
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#endif
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|
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/*-------------------------------------------------
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* Drawing functions
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|
*-------------------------------------------------*/
|
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|
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/**
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* @brief Clear the window
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* @note Uses the current background color to clear the window
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*
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* @param[in] gh The window handle
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*
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* @api
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*/
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void gwinClear(GHandle gh);
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|
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/**
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* @brief Set a pixel in the window
|
|
* @note Uses the current foreground color to set the pixel
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x,y The coordinates of the pixel
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinDrawPixel(GHandle gh, coord_t x, coord_t y);
|
|
|
|
/**
|
|
* @brief Draw a line in the window
|
|
* @note Uses the current foreground color to draw the line
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x0,y0 The start position
|
|
* @param[in] x1,y1 The end position
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinDrawLine(GHandle gh, coord_t x0, coord_t y0, coord_t x1, coord_t y1);
|
|
|
|
/**
|
|
* @brief Draw a box in the window
|
|
* @note Uses the current foreground color to draw the box
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x,y The start position
|
|
* @param[in] cx,cy The size of the box (outside dimensions)
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinDrawBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy);
|
|
|
|
/**
|
|
* @brief Fill an rectangular area in the window
|
|
* @note Uses the current foreground color to fill the box
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x,y The start position
|
|
* @param[in] cx,cy The size of the box (outside dimensions)
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinFillArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy);
|
|
|
|
/**
|
|
* @brief Fill an area in the window using the supplied bitmap.
|
|
* @details The bitmap is in the pixel format specified by the low level driver
|
|
* @note If GDISP_NEED_ASYNC is defined then the buffer must be static
|
|
* or at least retained until this call has finished the blit. You can
|
|
* tell when all graphics drawing is finished by @p gdispIsBusy() going FALSE.
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x, y The start filled area
|
|
* @param[in] cx, cy The width and height to be filled
|
|
* @param[in] srcx, srcy The bitmap position to start the fill from
|
|
* @param[in] srccx The width of a line in the bitmap.
|
|
* @param[in] buffer The pixels to use to fill the area.
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer);
|
|
|
|
/*-------------------------------------------------
|
|
* Circle, ellipse and arc functions
|
|
*-------------------------------------------------*/
|
|
|
|
#if GDISP_NEED_CIRCLE || defined(__DOXYGEN__)
|
|
/**
|
|
* @brief Draw a circle in the window.
|
|
* @note Uses the current foreground color to draw the circle
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x, y The center of the circle
|
|
* @param[in] radius The radius of the circle
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinDrawCircle(GHandle gh, coord_t x, coord_t y, coord_t radius);
|
|
|
|
/**
|
|
* @brief Draw a filled circle in the window.
|
|
* @note Uses the current foreground color to draw the filled circle
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x, y The center of the circle
|
|
* @param[in] radius The radius of the circle
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinFillCircle(GHandle gh, coord_t x, coord_t y, coord_t radius);
|
|
#endif
|
|
|
|
#if GDISP_NEED_ELLIPSE || defined(__DOXYGEN__)
|
|
/**
|
|
* @brief Draw an ellipse.
|
|
* @note Uses the current foreground color to draw the ellipse
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x,y The center of the ellipse
|
|
* @param[in] a,b The dimensions of the ellipse
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinDrawEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b);
|
|
|
|
/**
|
|
* @brief Draw an filled ellipse.
|
|
* @note Uses the current foreground color to draw the filled ellipse
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x,y The center of the ellipse
|
|
* @param[in] a,b The dimensions of the ellipse
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinFillEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b);
|
|
#endif
|
|
|
|
#if GDISP_NEED_ARC || defined(__DOXYGEN__)
|
|
/*
|
|
* @brief Draw an arc in the window.
|
|
* @note Uses the current foreground color to draw the arc
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x,y The center point
|
|
* @param[in] radius The radius of the arc
|
|
* @param[in] start The start angle (0 to 360)
|
|
* @param[in] end The end angle (0 to 360)
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinDrawArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle);
|
|
|
|
/*
|
|
* @brief Draw a filled arc in the window.
|
|
* @note Uses the current foreground color to draw the filled arc
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x,y The center point
|
|
* @param[in] radius The radius of the arc
|
|
* @param[in] start The start angle (0 to 360)
|
|
* @param[in] end The end angle (0 to 360)
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinFillArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle);
|
|
#endif
|
|
|
|
/*-------------------------------------------------
|
|
* Pixel read-back functions
|
|
*-------------------------------------------------*/
|
|
|
|
#if GDISP_NEED_PIXELREAD || defined(__DOXYGEN__)
|
|
/**
|
|
* @brief Get the color of a pixel in the window.
|
|
* @return The color of the pixel.
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x,y The position in the window
|
|
*
|
|
* @api
|
|
*/
|
|
color_t gwinGetPixelColor(GHandle gh, coord_t x, coord_t y);
|
|
#endif
|
|
|
|
/*-------------------------------------------------
|
|
* Text functions
|
|
*-------------------------------------------------*/
|
|
|
|
#if GDISP_NEED_TEXT || defined(__DOXYGEN__)
|
|
/**
|
|
* @brief Draw a text character at the specified position in the window.
|
|
* @pre The font must have been set.
|
|
* @note Uses the current foreground color to draw the character
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x,y The position for the text
|
|
* @param[in] c The character to draw
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinDrawChar(GHandle gh, coord_t x, coord_t y, char c);
|
|
|
|
/**
|
|
* @brief Draw a text character with a filled background at the specified position in the window.
|
|
* @pre The font must have been set.
|
|
* @note Uses the current foreground color to draw the character and fills the background using the background drawing color
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x,y The position for the text
|
|
* @param[in] c The character to draw
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinFillChar(GHandle gh, coord_t x, coord_t y, char c);
|
|
|
|
/**
|
|
* @brief Draw a text string in the window
|
|
* @pre The font must have been set.
|
|
* @note Uses the current foreground color to draw the character
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x,y The position for the text
|
|
* @param[in] str The string to draw
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinDrawString(GHandle gh, coord_t x, coord_t y, const char *str);
|
|
|
|
/**
|
|
* @brief Draw a text string with a filled background in the window
|
|
* @pre The font must have been set.
|
|
* @note Uses the current foreground color to draw the character and fills the background using the background drawing color
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x,y The position for the text
|
|
* @param[in] str The string to draw
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinFillString(GHandle gh, coord_t x, coord_t y, const char *str);
|
|
|
|
/**
|
|
* @brief Draw a text string verticly centered within the specified box.
|
|
* @pre The font must have been set.
|
|
* @note Uses the current foreground color to draw the character.
|
|
* @note The specified box does not need to align with the window box
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x,y The position for the text (need to define top-right or base-line - check code)
|
|
* @param[in] cx,cy The width and height of the box
|
|
* @param[in] str The string to draw
|
|
* @param[in] justify Justify the text left, center or right within the box
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinDrawStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify);
|
|
|
|
/**
|
|
* @brief Draw a text string verticly centered within the specified filled box.
|
|
* @pre The font must have been set.
|
|
* @note Uses the current foreground color to draw the character and fills the background using the background drawing color
|
|
* @note The entire box is filled. Note this box does not need to align with the window box
|
|
* @note May leave GDISP clipping to this window's dimensions
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] x,y The position for the text (need to define top-right or base-line - check code)
|
|
* @param[in] cx,cy The width and height of the box
|
|
* @param[in] str The string to draw
|
|
* @param[in] justify Justify the text left, center or right within the box
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinFillStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify);
|
|
#endif
|
|
|
|
/*-------------------------------------------------
|
|
* Polygon functions
|
|
*-------------------------------------------------*/
|
|
|
|
#if GDISP_NEED_CONVEX_POLYGON || defined(__DOXYGEN__)
|
|
/**
|
|
* @brief Draw an enclosed polygon (convex, non-convex or complex).
|
|
*
|
|
* @note Uses the current foreground color.
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] tx, ty Transform all points in pntarray by tx, ty
|
|
* @param[in] pntarray An array of points
|
|
* @param[in] cnt The number of points in the array
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinDrawPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt);
|
|
|
|
/**
|
|
* @brief Fill a convex polygon
|
|
* @details Doesn't handle non-convex or complex polygons.
|
|
*
|
|
* @note Uses the current foreground color.
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] tx, ty Transform all points in pntarray by tx, ty
|
|
* @param[in] pntarray An array of points
|
|
* @param[in] cnt The number of points in the array
|
|
*
|
|
* @note Convex polygons are those that have no internal angles. That is;
|
|
* you can draw a line from any point on the polygon to any other point
|
|
* on the polygon without it going outside the polygon. In our case we generalise
|
|
* this a little by saying that an infinite horizontal line (at any y value) will cross
|
|
* no more than two edges on the polygon. Some non-convex polygons do fit this criteria
|
|
* and can therefore be drawn.
|
|
* @note This routine is designed to be very efficient with even simple display hardware.
|
|
*
|
|
* @api
|
|
*/
|
|
void gwinFillConvexPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt);
|
|
#endif
|
|
|
|
/*-------------------------------------------------
|
|
* Image functions
|
|
*-------------------------------------------------*/
|
|
|
|
#if GDISP_NEED_IMAGE || defined(__DOXYGEN__)
|
|
/**
|
|
* @brief Draw the image
|
|
* @return GDISP_IMAGE_ERR_OK (0) on success or an error code.
|
|
*
|
|
* @param[in] gh The window handle
|
|
* @param[in] img The image structure
|
|
* @param[in] x,y The window location to draw the image
|
|
* @param[in] cx,cy The area on the screen to draw
|
|
* @param[in] sx,sy The image position to start drawing at
|
|
*
|
|
* @pre gdispImageOpen() must have returned successfully.
|
|
*
|
|
* @note If sx,sy + cx,cy is outside the image boundaries the area outside the image
|
|
* is simply not drawn.
|
|
* @note If @p gdispImageCache() has been called first for this frame, this routine will draw using a
|
|
* fast blit from the cached frame. If not, it reads the input and decodes it as it
|
|
* is drawing. This may be significantly slower than if the image has been cached (but
|
|
* uses a lot less RAM)
|
|
*
|
|
* @api
|
|
*/
|
|
gdispImageError gwinDrawImage(GHandle gh, gdispImage *img, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t sx, coord_t sy);
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
/*-------------------------------------------------
|
|
* Additional functionality
|
|
*-------------------------------------------------*/
|
|
|
|
/* Include groups */
|
|
#if GWIN_NEED_GROUPS || defined(__DOXYGEN__)
|
|
#include "gwin/ggroup.h"
|
|
#endif
|
|
|
|
/* Include widgets */
|
|
#if GWIN_NEED_WIDGET || defined(__DOXYGEN__)
|
|
#include "gwin/gwidget.h"
|
|
#endif
|
|
|
|
/* Include extra window types */
|
|
#if GWIN_NEED_CONSOLE || defined(__DOXYGEN__)
|
|
#include "gwin/console.h"
|
|
#endif
|
|
|
|
#if GWIN_NEED_GRAPH || defined(__DOXYGEN__)
|
|
#include "gwin/graph.h"
|
|
#endif
|
|
|
|
#if GWIN_NEED_IMAGE || defined(__DOXYGEN__)
|
|
#include "gwin/image.h"
|
|
#endif
|
|
|
|
#endif /* GFX_USE_GWIN */
|
|
|
|
#endif /* _GWIN_H */
|
|
/** @} */
|