ugfx/drivers/multiple/Win32
inmarket 6e4437255b GDISP revamp - stage 1
New low level driver interface: Only Win32 ported currently
Significant reduction in GDISP stack usage
Improved performance particularly for native streaming drivers
New circle, ellipse, arc routines (draw and fill) that are significantly more efficient and don't overdraw
New arc draw algorithm that measures angles correctly.
New arc fill algorithm for that actually works without overdrawing or gaps.
Much more to come...
2013-09-06 12:29:06 +10:00
..
gdisp_lld.c GDISP revamp - stage 1 2013-09-06 12:29:06 +10:00
gdisp_lld.mk removed GDISP_LLD() macro - fix 2013-02-11 09:25:45 +01:00
gdisp_lld_config.h GDISP revamp - stage 1 2013-09-06 12:29:06 +10:00
ginput_lld_mouse_config.h fixed license headers 2013-07-21 22:20:37 +02:00
ginput_lld_toggle_config.h fixed license headers 2013-07-21 22:20:37 +02:00
readme.txt Various README updates 2013-06-21 00:02:54 +02:00

To use this driver:

This driver is special in that it implements both the gdisp low level driver
and a touchscreen driver.

1. Add in your gfxconf.h:
	a) #define GFX_USE_GDISP			TRUE
	b) #define GFX_USE_GINPUT			TRUE
		#define GINPUT_USE_MOUSE		TRUE
	c) Any optional high level driver defines (see gdisp.h) eg: GDISP_NEED_MULTITHREAD
	d) All of the following (with appropriate values):
		#define GDISP_SCREEN_WIDTH	640
		#define GDISP_SCREEN_HEIGHT	480


2. To your makefile add the following lines:
	include $(GFXLIB)/gfx.mk
	include $(GFXLIB)/drivers/multiple/Win32/gdisp_lld.mk

3. Modify your makefile to add -lgdi32 to the DLIBS line. i.e.
	DLIBS = -lws2_32 -lgdi32