The offical µGFX repository.
 
 
 
 
 
Go to file
inmarket e2fb6820d0 Add support for ChibiOS V5 - Thanks Vrollei 2018-07-07 17:05:18 +10:00
3rdparty Upgrade to from FATFS-0.10b to FATFS-0.13 2017-06-24 16:35:31 +10:00
boards Added new type definitions - moving towards V3.0 2018-06-23 13:02:07 +10:00
demos Added new type definitions - moving towards V3.0 2018-06-23 13:02:07 +10:00
docs First set of V3 macro changes 2018-02-27 17:44:21 +10:00
drivers Added new type definitions - moving towards V3.0 2018-06-23 13:02:07 +10:00
src Add support for ChibiOS V5 - Thanks Vrollei 2018-07-07 17:05:18 +10:00
tools Add support for ChibiOS V5 - Thanks Vrollei 2018-07-07 17:05:18 +10:00
.gitignore Updating .gitignore 2014-12-06 11:57:03 +01:00
Doxygenfile Release v2.8 2017-10-29 19:02:01 +01:00
changelog.txt Add support for ChibiOS V5 - Thanks Vrollei 2018-07-07 17:05:18 +10:00
ffconf.h Upgrade to from FATFS-0.10b to FATFS-0.13 2017-06-24 16:35:31 +10:00
gfx.h Added new type definitions - moving towards V3.0 2018-06-23 13:02:07 +10:00
gfx.mk First set of V3 macro changes 2018-02-27 17:44:21 +10:00
gfxconf.example.h Change new colors to GFX_RED instead of GFXRED. Use the new color defs 2018-03-10 20:36:12 +10:00
license.html Updating URLs / E-Mail addresses and increasing version from 1.2 to 1.3 2017-10-29 18:37:41 +01:00
mf_bwfont.h Move the stub font include files so that user projects with custom fonts in the old format will work. 2015-11-06 07:59:32 +10:00
mf_rlefont.h Move the stub font include files so that user projects with custom fonts in the old format will work. 2015-11-06 07:59:32 +10:00
mf_scaledfont.h Move the stub font include files so that user projects with custom fonts in the old format will work. 2015-11-06 07:59:32 +10:00
pffconf.h Add GFILE support for PetitFS (a very tiny FAT implementation) 2014-08-15 02:22:02 +10:00
readme.txt Updating URLs 2017-10-29 18:37:11 +01:00

readme.txt

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.

Homepage:           http://ugfx.io
Documentation:      http://wiki.ugfx.io
API-Reference:      http://api.ugfx.io
Forum:              http://community.ugfx.io
uGFX-Studio:        http://studio.ugfx.io