2013-04-20 11:19:26 +00:00
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/*
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2013-06-06 06:52:41 +00:00
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* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
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2013-06-15 11:37:22 +00:00
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* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
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*
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2013-06-06 06:52:41 +00:00
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the <organization> nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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2013-04-20 11:19:26 +00:00
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#include "gfx.h"
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#define USE_IMAGE_CACHE FALSE // Only if you want to get performance at the expense of RAM
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#define MY_BG_COLOR RGB2COLOR(220, 220, 255) // Pale blue so we can see the transparent parts
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#ifdef WIN32
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2013-07-07 09:43:03 +00:00
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#define USE_MEMORY_FILE TRUE // Can be true or false for Win32
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2013-04-20 11:19:26 +00:00
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#else
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#define USE_MEMORY_FILE TRUE // Non-Win32 - use the compiled in image
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#endif
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#define SHOW_ERROR(color) gdispFillArea(swidth-10, 0, 10, sheight, color)
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#if USE_MEMORY_FILE
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#include "testanim.h"
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#endif
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static gdispImage myImage;
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/**
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* This demo display the animated gif (either directly from a file or from a
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* file encoded in flash.
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* To show the various stages of encoding it displays a colored bar down the
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* right hand side of the display to indicate what is happenning.
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* Green - Image has completed and is displayed correctly
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* Red - A really bad image fault. We couldn't open the image
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* Yellow - Waiting to decode the next animation frame
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* Orange - Decoding a frame has produced an error.
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*/
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int main(void) {
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coord_t swidth, sheight;
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2013-05-24 15:26:52 +00:00
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delaytime_t delay;
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2013-04-20 11:19:26 +00:00
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2013-05-24 15:26:52 +00:00
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gfxInit(); // Initialize the display
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2013-04-20 11:19:26 +00:00
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gdispClear(MY_BG_COLOR);
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// Get the display dimensions
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swidth = gdispGetWidth();
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sheight = gdispGetHeight();
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// Set up IO for our image
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#if USE_MEMORY_FILE
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gdispImageSetMemoryReader(&myImage, testanim);
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#else
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2013-05-24 15:26:52 +00:00
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gdispImageSetFileReader(&myImage, "testanim.gif");
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2013-04-20 11:19:26 +00:00
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#endif
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if (gdispImageOpen(&myImage) == GDISP_IMAGE_ERR_OK) {
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gdispImageSetBgColor(&myImage, MY_BG_COLOR);
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while(1) {
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#if USE_IMAGE_CACHE
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gdispImageCache(&myImage);
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#endif
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if (gdispImageDraw(&myImage, 5, 5, myImage.width, myImage.height, 0, 0) != GDISP_IMAGE_ERR_OK) {
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SHOW_ERROR(Orange);
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break;
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}
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delay = gdispImageNext(&myImage);
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if (delay == TIME_INFINITE) {
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SHOW_ERROR(Green);
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break;
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}
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SHOW_ERROR(Yellow);
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if (delay != TIME_IMMEDIATE)
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2013-05-24 15:26:52 +00:00
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gfxSleepMilliseconds(delay);
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2013-04-20 11:19:26 +00:00
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}
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gdispImageClose(&myImage);
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} else
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SHOW_ERROR(Red);
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while(1) {
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2013-05-24 15:26:52 +00:00
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gfxSleepMilliseconds(1000);
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2013-04-20 11:19:26 +00:00
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}
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return 0;
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}
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