2013-06-07 16:27:59 +00:00
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/*
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2013-06-15 11:09:02 +00:00
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* This file is subject to the terms of the GFX License. If a copy of
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2013-06-07 16:27:59 +00:00
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* the license was not distributed with this file, you can obtain one at:
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*
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2013-07-21 20:20:37 +00:00
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* http://ugfx.org/license.html
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2013-06-07 16:27:59 +00:00
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*/
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#include "gfx.h"
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// Used by the NULL window manager
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#define MIN_WIN_WIDTH 3
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#define MIN_WIN_HEIGHT 3
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/*-----------------------------------------------
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* The default window manager (GNullWindowManager)
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*-----------------------------------------------*/
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#if GFX_USE_GWIN && GWIN_NEED_WINDOWMANAGER
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2014-02-18 14:36:52 +00:00
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#include "src/gwin/class_gwin.h"
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2013-06-07 16:27:59 +00:00
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/*-----------------------------------------------
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* Data
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*-----------------------------------------------*/
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static void WM_Init(void);
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static void WM_DeInit(void);
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2013-07-03 14:20:32 +00:00
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static bool_t WM_Add(GHandle gh, const GWindowInit *pInit);
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2013-06-07 16:27:59 +00:00
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static void WM_Delete(GHandle gh);
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2013-11-15 16:01:16 +00:00
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static void WM_Redraw(GHandle gh, int flags);
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2013-06-07 16:27:59 +00:00
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static void WM_Redim(GHandle gh, coord_t x, coord_t y, coord_t w, coord_t h);
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static void WM_Raise(GHandle gh);
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static void WM_MinMax(GHandle gh, GWindowMinMax minmax);
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static const gwmVMT GNullWindowManagerVMT = {
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WM_Init,
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WM_DeInit,
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WM_Add,
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WM_Delete,
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2013-11-15 16:01:16 +00:00
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WM_Redraw,
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2013-06-07 16:27:59 +00:00
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WM_Redim,
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WM_Raise,
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WM_MinMax,
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};
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2013-07-07 09:40:37 +00:00
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static const GWindowManager GNullWindowManager = {
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2013-06-07 16:27:59 +00:00
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&GNullWindowManagerVMT,
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};
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2013-07-07 09:40:37 +00:00
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gfxQueueASync _GWINList;
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GWindowManager * _GWINwm;
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2013-11-17 10:25:02 +00:00
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#if GFX_USE_GTIMER
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static GTimer RedrawTimer;
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static GDisplay * RedrawDisplay;
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static bool_t RedrawPreserve;
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static void _gwinRedrawDisplay(void * param);
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#endif
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2013-07-07 09:40:37 +00:00
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/*-----------------------------------------------
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* Window Routines
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*-----------------------------------------------*/
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2014-02-02 18:24:43 +00:00
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void _gwmInit(void)
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{
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2013-07-07 09:40:37 +00:00
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gfxQueueASyncInit(&_GWINList);
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_GWINwm = (GWindowManager *)&GNullWindowManager;
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_GWINwm->vmt->Init();
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2013-11-17 10:25:02 +00:00
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#if GFX_USE_GTIMER
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gtimerInit(&RedrawTimer);
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gtimerStart(&RedrawTimer, _gwinRedrawDisplay, 0, TRUE, TIME_INFINITE);
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#endif
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2013-07-07 09:40:37 +00:00
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}
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2014-02-02 18:24:43 +00:00
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void _gwmDeinit(void)
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{
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/* ToDo */
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}
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2013-07-07 09:40:37 +00:00
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void gwinSetWindowManager(struct GWindowManager *gwm) {
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if (!gwm)
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gwm = (GWindowManager *)&GNullWindowManager;
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if (_GWINwm != gwm) {
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_GWINwm->vmt->DeInit();
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_GWINwm = gwm;
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_GWINwm->vmt->Init();
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}
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}
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void gwinSetMinMax(GHandle gh, GWindowMinMax minmax) {
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_GWINwm->vmt->MinMax(gh, minmax);
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}
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void gwinRaise(GHandle gh) {
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_GWINwm->vmt->Raise(gh);
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}
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GWindowMinMax gwinGetMinMax(GHandle gh) {
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if (gh->flags & GWIN_FLG_MINIMIZED)
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return GWIN_MINIMIZE;
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if (gh->flags & GWIN_FLG_MAXIMIZED)
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return GWIN_MAXIMIZE;
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return GWIN_NORMAL;
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}
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2013-11-15 16:01:16 +00:00
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void gwinRedrawDisplay(GDisplay *g, bool_t preserve) {
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2013-11-17 10:25:02 +00:00
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#if GFX_USE_GTIMER
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RedrawDisplay = g;
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RedrawPreserve = preserve;
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gtimerJab(&RedrawTimer);
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}
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static void _gwinRedrawDisplay(void * param) {
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GDisplay *g = RedrawDisplay;
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bool_t preserve = RedrawPreserve;
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(void) param;
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#endif
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2013-11-15 16:01:16 +00:00
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const gfxQueueASyncItem * qi;
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GHandle gh;
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for(qi = gfxQueueASyncPeek(&_GWINList); qi; qi = gfxQueueASyncNext(qi)) {
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gh = QItem2GWindow(qi);
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if (!g || gh->display == g)
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_GWINwm->vmt->Redraw(gh,
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preserve ? (GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR|GWIN_WMFLG_NOZORDER)
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: (GWIN_WMFLG_NOBGCLEAR|GWIN_WMFLG_NOZORDER));
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}
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}
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2013-06-07 16:27:59 +00:00
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/*-----------------------------------------------
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* Window Manager Routines
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*-----------------------------------------------*/
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static void WM_Init(void) {
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// We don't need to do anything here.
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// A full window manager would move the windows around, add borders etc
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// clear the screen
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// cycle through the windows already defined displaying them
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// or cut all the window areas out of the screen and clear the remainder
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}
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static void WM_DeInit(void) {
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// We don't need to do anything here.
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// A full window manager would remove any borders etc
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}
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2013-07-03 14:20:32 +00:00
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static bool_t WM_Add(GHandle gh, const GWindowInit *pInit) {
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// Note the window will not be marked as visible yet
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2013-06-07 16:27:59 +00:00
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// Put it on the queue
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gfxQueueASyncPut(&_GWINList, &gh->wmq);
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// Make sure the size is valid
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2013-06-24 12:58:37 +00:00
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WM_Redim(gh, pInit->x, pInit->y, pInit->width, pInit->height);
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2013-06-07 16:27:59 +00:00
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return TRUE;
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}
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static void WM_Delete(GHandle gh) {
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2013-07-03 14:20:32 +00:00
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// Remove it from the queue
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2013-06-07 16:27:59 +00:00
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gfxQueueASyncRemove(&_GWINList, &gh->wmq);
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}
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2013-11-15 16:01:16 +00:00
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static void WM_Redraw(GHandle gh, int flags) {
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2013-06-07 16:27:59 +00:00
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if ((gh->flags & GWIN_FLG_VISIBLE)) {
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2013-11-15 16:01:16 +00:00
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if (gh->vmt->Redraw) {
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#if GDISP_NEED_CLIP
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gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
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#endif
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2013-06-07 16:27:59 +00:00
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gh->vmt->Redraw(gh);
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2013-11-15 16:01:16 +00:00
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} else if (!(flags & GWIN_WMFLG_PRESERVE)) {
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#if GDISP_NEED_CLIP
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gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
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#endif
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2013-10-24 08:36:11 +00:00
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gdispGFillArea(gh->display, gh->x, gh->y, gh->width, gh->height, gh->bgcolor);
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2013-11-15 16:01:16 +00:00
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if (gh->vmt->AfterClear)
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gh->vmt->AfterClear(gh);
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}
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2013-07-05 15:42:10 +00:00
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// A real window manager would also redraw the borders here
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2013-11-15 16:01:16 +00:00
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// A real window manager would then redraw any higher z-order windows
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// if (!(flags & GWIN_WMFLG_NOZORDER))
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// ...
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} else if (!(flags & GWIN_WMFLG_NOBGCLEAR)) {
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#if GDISP_NEED_CLIP
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gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
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#endif
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2013-10-24 08:36:11 +00:00
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gdispGFillArea(gh->display, gh->x, gh->y, gh->width, gh->height, gwinGetDefaultBgColor());
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2013-11-15 16:01:16 +00:00
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}
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2013-06-07 16:27:59 +00:00
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}
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static void WM_Redim(GHandle gh, coord_t x, coord_t y, coord_t w, coord_t h) {
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// This is the simplest way of doing it - just clip the the screen
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// If it won't fit on the screen move it around until it does.
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if (x < 0) { w += x; x = 0; }
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if (y < 0) { h += y; y = 0; }
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2013-10-24 08:36:11 +00:00
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if (x > gdispGGetWidth(gh->display)-MIN_WIN_WIDTH) x = gdispGGetWidth(gh->display)-MIN_WIN_WIDTH;
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if (y > gdispGGetHeight(gh->display)-MIN_WIN_HEIGHT) y = gdispGGetHeight(gh->display)-MIN_WIN_HEIGHT;
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2013-06-07 16:27:59 +00:00
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if (w < MIN_WIN_WIDTH) { w = MIN_WIN_WIDTH; }
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if (h < MIN_WIN_HEIGHT) { h = MIN_WIN_HEIGHT; }
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2013-10-24 08:36:11 +00:00
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if (x+w > gdispGGetWidth(gh->display)) w = gdispGGetWidth(gh->display) - x;
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if (y+h > gdispGGetHeight(gh->display)) h = gdispGGetHeight(gh->display) - y;
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2013-07-03 14:20:32 +00:00
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// If there has been no resize just exit
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if (gh->x == x && gh->y == y && gh->width == w && gh->height == h)
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return;
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// Clear the old area
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2013-11-15 16:01:16 +00:00
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if ((gh->flags & GWIN_FLG_VISIBLE)) {
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#if GDISP_NEED_CLIP
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gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
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#endif
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2013-10-24 08:36:11 +00:00
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gdispGFillArea(gh->display, gh->x, gh->y, gh->width, gh->height, gwinGetDefaultBgColor());
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2013-11-15 16:01:16 +00:00
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}
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2013-07-03 14:20:32 +00:00
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// Set the new size
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2013-06-07 16:27:59 +00:00
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gh->x = x; gh->y = y;
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gh->width = w; gh->height = h;
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2013-07-03 14:20:32 +00:00
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// Redraw the window (if possible)
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2013-11-15 16:01:16 +00:00
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WM_Redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR);
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2013-06-07 16:27:59 +00:00
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}
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static void WM_MinMax(GHandle gh, GWindowMinMax minmax) {
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(void)gh; (void) minmax;
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// We don't support minimising, maximising or restoring
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}
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static void WM_Raise(GHandle gh) {
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// Take it off the list and then put it back on top
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// The order of the list then reflects the z-order.
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gfxQueueASyncRemove(&_GWINList, &gh->wmq);
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gfxQueueASyncPut(&_GWINList, &gh->wmq);
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// Redraw the window
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2013-11-15 16:01:16 +00:00
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WM_Redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR);
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2013-06-07 16:27:59 +00:00
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}
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#endif /* GFX_USE_GWIN && GWIN_NEED_WINDOWMANAGER */
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/** @} */
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