ugfx/demos/modules/gwin/textedit/main.c

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/*
* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "gfx.h"
static GHandle ghConsole;
static GHandle ghTextedit1;
static GHandle ghTextedit2;
static GHandle ghTextedit3;
static GListener gl;
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#if GWIN_NEED_KEYBOARD
static GHandle ghKeyboard;
#endif
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static void guiCreate(void)
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{
GWidgetInit wi;
gwinWidgetClearInit(&wi);
// Console
wi.g.show = gTrue;
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wi.g.x = 0;
wi.g.y = 0;
wi.g.width = gdispGetWidth()/2;
wi.g.height = gdispGetHeight();
ghConsole = gwinConsoleCreate(0, &wi.g);
gwinSetColor(ghConsole, GFX_YELLOW);
gwinSetBgColor(ghConsole, GFX_BLACK);
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gwinSetFont(ghConsole, gdispOpenFont("UI2"));
gwinClear(ghConsole);
// TextEdit1
wi.g.show = gTrue;
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wi.g.x = gdispGetWidth()/2 + 10;
wi.g.y = 20;
wi.g.width = 200;
wi.g.height = 35;
wi.text = "Use the TAB key";
ghTextedit1 = gwinTexteditCreate(0, &wi, 100);
// TextEdit2
wi.g.show = gTrue;
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wi.g.x = gdispGetWidth()/2 + 10;
wi.g.y = 100;
wi.g.width = 200;
wi.g.height = 35;
wi.text = "to switch between";
ghTextedit2 = gwinTexteditCreate(0, &wi, 20);
//gwinTexteditSetBorder(ghTextedit2, gFalse);
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// TextEdit3
wi.g.show = gTrue;
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wi.g.x = gdispGetWidth()/2 + 10;
wi.g.y = 180;
wi.g.width = 200;
wi.g.height = 35;
wi.text = "the different widgets";
ghTextedit3 = gwinTexteditCreate(0, &wi, 100);
//gwinTexteditSetBorder(ghTextedit3, gTrue);
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// Virtual keyboard
#if GWIN_NEED_KEYBOARD
wi.g.show = gTrue;
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wi.g.x = 0;
wi.g.y = gdispGetHeight()*3/4;
wi.g.width = gdispGetWidth();
wi.g.height = gdispGetHeight()/4;
ghKeyboard = gwinKeyboardCreate(0, &wi);
#endif
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}
int main(void) {
GEventKeyboard* pk;
unsigned i;
gfxInit();
gdispClear(GFX_SILVER);
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gwinSetDefaultFont(gdispOpenFont("DejaVuSans16"));
gwinSetDefaultStyle(&WhiteWidgetStyle, gFalse);
gwinSetDefaultColor(GFX_BLACK);
gwinSetDefaultBgColor(GFX_WHITE);
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geventListenerInit(&gl);
geventAttachSource(&gl, ginputGetKeyboard(0), GLISTEN_KEYTRANSITIONS|GLISTEN_KEYUP);
guiCreate();
gwinPrintf(ghConsole, "Keyboard Monitor...\n");
while(1) {
// Get an Event
pk = (GEventKeyboard *)geventEventWait(&gl, gDelayForever);
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if (pk->type != GEVENT_KEYBOARD)
continue;
gwinPrintf(ghConsole, "KEYSTATE: 0x%04X [ %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s]",
pk->keystate,
(!pk->keystate ? "NONE " : ""),
((pk->keystate & GKEYSTATE_KEYUP) ? "KEYUP " : ""),
((pk->keystate & GKEYSTATE_REPEAT) ? "REPEAT " : ""),
((pk->keystate & GKEYSTATE_SPECIAL) ? "SPECIAL " : ""),
((pk->keystate & GKEYSTATE_RAW) ? "RAW " : ""),
((pk->keystate & GKEYSTATE_SHIFT_L) ? "LSHIFT " : ""),
((pk->keystate & GKEYSTATE_SHIFT_R) ? "RSHIFT " : ""),
((pk->keystate & GKEYSTATE_CTRL_L) ? "LCTRL " : ""),
((pk->keystate & GKEYSTATE_CTRL_R) ? "RCTRL " : ""),
((pk->keystate & GKEYSTATE_ALT_L) ? "LALT " : ""),
((pk->keystate & GKEYSTATE_ALT_R) ? "RALT " : ""),
((pk->keystate & GKEYSTATE_FN) ? "FN " : ""),
((pk->keystate & GKEYSTATE_COMPOSE) ? "COMPOSE " : ""),
((pk->keystate & GKEYSTATE_WINKEY) ? "WINKEY " : ""),
((pk->keystate & GKEYSTATE_CAPSLOCK) ? "CAPSLOCK " : ""),
((pk->keystate & GKEYSTATE_NUMLOCK) ? "NUMLOCK " : ""),
((pk->keystate & GKEYSTATE_SCROLLLOCK) ? "SCROLLLOCK " : "")
);
if (pk->bytecount) {
gwinPrintf(ghConsole, " Keys:");
for (i = 0; i < pk->bytecount; i++)
gwinPrintf(ghConsole, " 0x%02X", (int)(gU8)pk->c[i]);
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gwinPrintf(ghConsole, " [");
for (i = 0; i < pk->bytecount; i++)
gwinPrintf(ghConsole, "%c", pk->c[i] >= ' ' && pk->c[i] <= '~' ? pk->c[i] : ' ');
gwinPrintf(ghConsole, "]");
}
gwinPrintf(ghConsole, "\n");
}
}