2014-01-06 20:20:35 +00:00
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/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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/**
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2014-02-18 22:00:52 +00:00
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* @file src/gwin/frame.h
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2014-01-06 20:20:35 +00:00
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* @brief GWIN Graphic window subsystem header file.
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*
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* @defgroup Frame Frame
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2014-05-20 16:05:38 +00:00
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* @ingroup Containers
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2014-01-06 20:20:35 +00:00
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*
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* @details A frame is a rectangular window that can have optional border as well as buttons to
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* close, maximize and minimize it. The main purpose of this widget is to contain children.
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*
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* @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
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* @pre GWIN_NEED_FRAME must be set to TRUE in your gfxconf.h
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* @{
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*/
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#ifndef _GWIN_FRAME_H
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#define _GWIN_FRAME_H
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2014-05-11 10:11:16 +00:00
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/**
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* @brief Flags for gwinFrameCreate()
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* @{
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*/
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2014-08-16 12:54:05 +00:00
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#define GWIN_FRAME_BORDER 0x00000000 // Deprecated. A border is always shown with a frame window now.
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#define GWIN_FRAME_CLOSE_BTN 0x00000001
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#define GWIN_FRAME_MINMAX_BTN 0x00000002
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2014-05-20 16:05:38 +00:00
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/** @} */
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2014-01-06 20:20:35 +00:00
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2014-08-16 12:54:05 +00:00
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typedef GContainerObject GFrameObject;
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2014-01-06 20:20:35 +00:00
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2014-08-16 12:54:05 +00:00
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#ifdef __cplusplus
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extern "C" {
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#endif
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2014-01-06 20:20:35 +00:00
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2014-08-16 12:54:05 +00:00
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/**
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* @brief Create a frame widget
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*
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* @details This widget provides a window like we know it from desktop systems.
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*
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* @param[in] g The GDisplay to display this window on
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* @param[in] fo The GFrameObject structure to initialize. If this is NULL the structure is dynamically allocated.
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* @param[in] pInit The initialization parameters
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* @param[in] flags Some flags, see notes.
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*
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* @note Possible flags are: GWIN_FRAME_CLOSE_BTN, GWIN_FRAME_MINMAX_BTN.
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* @note These frame buttons are processed internally. The close button will invoke a gwinDestroy() which will
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* destroy the window itself and EVERY child it contains (also children of children).
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*
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* @return NULL if there is no resulting widget. A valid GHandle otherwise.
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*
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* @api
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*/
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GHandle gwinGFrameCreate(GDisplay *g, GFrameObject *fo, GWidgetInit *pInit, uint32_t flags);
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#define gwinFrameCreate(fo, pInit, flags) gwinGFrameCreate(GDISP, fo, pInit, flags);
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/**
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* @brief The custom draw routines for a frame window
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* @details These function may be passed to @p gwinSetCustomDraw() to get different frame drawing styles
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*
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* @param[in] gw The widget object (in this case a frame)
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* @param[in] param A parameter passed in from the user
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*
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* @note In your own custom drawing function you may optionally call these
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* standard functions and then draw your extra details on top.
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*
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* @note gwinFrameDraw_Std() will fill the client area with the background color.<br/>
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* gwinFrameDraw_Transparent() will not fill the client area at all.<br/>
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* gwinFrameDraw_Image() will tile the image throughout the client area.<br/>
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* All these drawing functions draw the frame itself the same way.
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*
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* @note The standard functions below ignore the param parameter except for @p gwinFrameDraw_Image().
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* @note The image custom draw function @p gwinFrameDraw_Image() uses param to pass in the gdispImage pointer.
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* The image must be already opened before calling @p gwinSetCustomDraw().
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*
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* @api
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* @{
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*/
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void gwinFrameDraw_Std(GWidgetObject *gw, void *param);
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void gwinFrameDraw_Transparent(GWidgetObject *gw, void *param);
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void gwinFrameDraw_Image(GWidgetObject *gw, void *param);
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/** @} */
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#ifdef __cplusplus
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}
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#endif
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2014-01-06 20:20:35 +00:00
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#endif /* _GWIN_FRAME_H */
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/** @} */
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