implemented GUI button drawing
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parent
588429506c
commit
87888e474d
17
gui.c
17
gui.c
@ -56,7 +56,7 @@ static void deleteNode(char *name) {
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}
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}
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void printNodes(BaseSequentialStream *chp) {
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static void printNodes(BaseSequentialStream *chp) {
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struct guiNode_t *pointer = firstGUI;
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chprintf(chp, "\r\n\nguiNodes:\r\n\n");
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@ -82,9 +82,20 @@ static void guiThread(const uint16_t interval) {
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chRegSetThreadName("GUI");
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while(TRUE) {
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x = tpReadX();
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y = tpReadY();
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for(node = firstGUI; node; node = node->next) {
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if(*(node->active) == active) {
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x = tpReadX();
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y = tpReadY();
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if(x >= node->x0 && x <= node->x1 && y >= node->y0 && y <= node->y1)
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*(node->state) = 1;
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else
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*(node->state) = 0;
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chThdSleepMilliseconds(interval);
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}
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}
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chThdSleepMilliseconds(interval);
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}
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}
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