ugfx/demos/modules/tdisp/main.c

68 lines
2.4 KiB
C

/*
* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "gfx.h"
int main(void) {
uint8_t charmap[8];
gfxInit();
/* set cursor position and draw single characters */
tdispSetCursor(4, 0);
tdispDrawChar('H');
tdispDrawChar('D');
tdispDrawChar('4');
tdispDrawChar('4');
tdispDrawChar('7');
tdispDrawChar('8');
tdispDrawChar('0');
/* draw a string to a given location */
tdispDrawStringLocation(0, 1, "chibios-gfx.com");
/* create and display a custom made character */
charmap[0] = 0b00000;
charmap[1] = 0b00100;
charmap[2] = 0b00010;
charmap[3] = 0b11111;
charmap[4] = 0b00010;
charmap[5] = 0b00100;
charmap[6] = 0b00000;
charmap[7] = 0b00000;
tdispCreateChar(0, charmap);
tdispHome();
tdispDrawChar(0);
while(TRUE) {
gfxSleepMilliseconds(250);
}
}