The offical µGFX repository.
 
 
 
 
 
Go to file
Joel Bodenmann a3bd2d25ce SDL2 driver: Use threaded model approach for easier debugging.
This still retains the previous fork() based design if GFX_SDL_USE_FORK is enabled.
2021-08-10 20:02:29 +02:00
3rdparty Update license header 2018-10-01 17:34:15 +02:00
boards Minor fixups 2018-11-10 10:45:28 +10:00
demos Introduce type gImage to replace v2.x gdispImage 2019-04-10 17:33:15 +02:00
docs More updating of license header 2018-10-14 14:56:52 +10:00
drivers SDL2 driver: Use threaded model approach for easier debugging. 2021-08-10 20:02:29 +02:00
src Fix compiler warning due to implicit cast 2021-08-10 15:41:26 +02:00
tools Minor fixups 2018-11-10 10:45:28 +10:00
.gitignore Updating .gitignore 2019-02-26 16:00:55 +01:00
Doxygenfile Doxygen: Set PROJECT_NAME appropriately. 2021-04-13 18:53:06 +02:00
changelog.txt Fix to gImage BMP handling where the system pixel size is less than a byte 2019-05-08 09:25:35 +10:00
ffconf.h Tidy u gfxSem, gfxMutex and various Macros by converting to new types gSem, gMutex etc 2018-11-03 12:29:30 +10:00
gfx.h Update license header 2018-10-01 17:34:15 +02:00
gfx.mk Update license header 2018-10-01 17:34:15 +02:00
gfxconf.example.h For all source files update integer types to the new gI8 etc type names 2018-11-03 10:51:23 +10:00
license.html More updating of license header 2018-10-14 14:56:52 +10:00
mf_bwfont.h Update license header 2018-10-01 17:34:15 +02:00
mf_rlefont.h Update license header 2018-10-01 17:34:15 +02:00
mf_scaledfont.h Update license header 2018-10-01 17:34:15 +02:00
pffconf.h Add GFILE support for PetitFS (a very tiny FAT implementation) 2014-08-15 02:22:02 +10:00
readme.txt Updating URLs 2017-10-29 18:37:11 +01:00

readme.txt

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.

Homepage:           http://ugfx.io
Documentation:      http://wiki.ugfx.io
API-Reference:      http://api.ugfx.io
Forum:              http://community.ugfx.io
uGFX-Studio:        http://studio.ugfx.io