ugfx/include/gdisp/lld
Mateusz Tomaszkiewicz d3d561535b gdisp: fixed bug in line drawing function
There was a problem when you drew a line from (x0,y0) to (x1,y1) and
these points met following conditions: y0 = y1 and x0 > x1. The viewport
was set incorrectly to start from (x0,y1) when it should start from
(x1,y0) since x1 is lower in this case.
(x1,y1) would be also OK since y0 = y1.
2013-06-26 00:47:13 +02:00
..
emulation.c gdisp: fixed bug in line drawing function 2013-06-26 00:47:13 +02:00
gdisp_lld_msgs.h License header updates 2013-06-15 21:37:22 +10:00
gdisp_lld.h License header updates 2013-06-15 21:37:22 +10:00