d3d561535b
There was a problem when you drew a line from (x0,y0) to (x1,y1) and these points met following conditions: y0 = y1 and x0 > x1. The viewport was set incorrectly to start from (x0,y1) when it should start from (x1,y0) since x1 is lower in this case. (x1,y1) would be also OK since y0 = y1. |
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emulation.c | ||
gdisp_lld_msgs.h | ||
gdisp_lld.h |