Joel Bodenmann
785047b0aa
Introduce type gImage to replace v2.x gdispImage
2019-04-10 17:33:15 +02:00
inmarket
8a9ed5195b
Tidy u gfxSem, gfxMutex and various Macros by converting to new types gSem, gMutex etc
2018-11-03 12:29:30 +10:00
inmarket
7c5a6c928f
For all source files update integer types to the new gI8 etc type names
2018-11-03 10:51:23 +10:00
inmarket
1fc4180d41
gThreadpriorityLow/Normal/High to replace LOW_/NORMAL_/HIGH_PRIORITY
2018-07-08 15:32:26 +10:00
inmarket
215f31ee3d
Added type gDelay to replace V2.x delaytime_t
...
Added type gTicks to replace V2.x systemticks_t
Added type gThreadreturn to replace V2.x threadreturn_t
Added type gThreadpriority to replace V2.x threadpriority_t
2018-07-08 14:30:31 +10:00
inmarket
cbf1d4dfa0
Added type gFont to replace V2.x font_t
2018-07-08 13:05:27 +10:00
inmarket
41271d632b
Added new type definitions - moving towards V3.0
2018-06-23 13:02:07 +10:00
inmarket
94f1cc2f0a
Change new colors to GFX_RED instead of GFXRED. Use the new color defs
2018-03-10 20:36:12 +10:00
Andrew Hannam
12dfd8232f
Move demo games into demo/games directory
2016-07-28 16:35:36 +10:00