Joel Bodenmann
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785047b0aa
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Introduce type gImage to replace v2.x gdispImage
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2019-04-10 17:33:15 +02:00 |
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inmarket
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8a9ed5195b
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Tidy u gfxSem, gfxMutex and various Macros by converting to new types gSem, gMutex etc
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2018-11-03 12:29:30 +10:00 |
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inmarket
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7c5a6c928f
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For all source files update integer types to the new gI8 etc type names
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2018-11-03 10:51:23 +10:00 |
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inmarket
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1fc4180d41
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gThreadpriorityLow/Normal/High to replace LOW_/NORMAL_/HIGH_PRIORITY
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2018-07-08 15:32:26 +10:00 |
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inmarket
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cbf1d4dfa0
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Added type gFont to replace V2.x font_t
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2018-07-08 13:05:27 +10:00 |
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inmarket
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41271d632b
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Added new type definitions - moving towards V3.0
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2018-06-23 13:02:07 +10:00 |
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inmarket
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94f1cc2f0a
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Change new colors to GFX_RED instead of GFXRED. Use the new color defs
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2018-03-10 20:36:12 +10:00 |
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inmarket
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f265924396
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First set of V3 macro changes
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2018-02-27 17:44:21 +10:00 |
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56793ed685
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Fixing makefiles of games that were moved to a dedicated location
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2016-07-28 14:46:09 +02:00 |
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Andrew Hannam
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12dfd8232f
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Move demo games into demo/games directory
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2016-07-28 16:35:36 +10:00 |
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