You can now have a main color display and a secondary monochrome display.
You can now optionally set GDISP_PIXELFORMAT to any color or grayscale format for your application and the driver will internally convert to the display hardware format.
New low level driver interface: Only Win32 ported currently
Significant reduction in GDISP stack usage
Improved performance particularly for native streaming drivers
New circle, ellipse, arc routines (draw and fill) that are significantly more efficient and don't overdraw
New arc draw algorithm that measures angles correctly.
New arc fill algorithm for that actually works without overdrawing or gaps.
Much more to come...
Add polygon drawing
Add convex polygon filling
Start support for a monochrome display
Move gdisp doxygen to header file
Restructure the balance between gdisp.h and gdisp_lld.h
Remove old extern font definitions (now always use gdispOpenFont)
Make public the GDISP structure and change macros to suit (faster for
the application).
gdispQuery is now optional.
Add polygon drawing
Add convex polygon filling
Start support for a monochrome display
Move gdisp doxygen to header file
Restructure the balance between gdisp.h and gdisp_lld.h
Remove old extern font definitions (now always use gdispOpenFont)
Make public the GDISP structure and change macros to suit (faster for
the application).
gdispQuery is now optional.
Fix compile error with wrongly named include file
Revert lld_gdisp naming convention to gdisp_lld to fix problem and be
consitant with all other low level drivers.
Create global include file called gfx.h which knows about sub-system
dependancies.
Deprecate Touchscreen (GINPUT touch is now working properly)
Merge Graph into GWIN
Change directory structure to reflect sub-system structure
Many small bugs fixed
Split Nokia6610 gdisp driver into GE8 and GE12 controller versions
Fixed broken demos.
GFX sub-systems are now clearly defined and new ones should be much
easier to add.