You can now have a main color display and a secondary monochrome display.
You can now optionally set GDISP_PIXELFORMAT to any color or grayscale format for your application and the driver will internally convert to the display hardware format.
Prepare for (but not yet complete) supporting a different high level GDISP pixel format to the low level driver format.
This will be useful in multiple display scenario's where displays have different pixel formats.
New low level driver interface: Only Win32 ported currently
Significant reduction in GDISP stack usage
Improved performance particularly for native streaming drivers
New circle, ellipse, arc routines (draw and fill) that are significantly more efficient and don't overdraw
New arc draw algorithm that measures angles correctly.
New arc fill algorithm for that actually works without overdrawing or gaps.
Much more to come...
There was a problem when you drew a line from (x0,y0) to (x1,y1) and
these points met following conditions: y0 = y1 and x0 > x1. The viewport
was set incorrectly to start from (x0,y1) when it should start from
(x1,y0) since x1 is lower in this case.
(x1,y1) would be also OK since y0 = y1.
Images currently support Native and BMP (except RLE4,8 and 16 bit - due
to bugs)
Supports reading from Memory, BaseFileStream or real files (only on the
Win32 simulator).
Move gdisp_pictures demo to better refect its purpose.
Bug fixes for BMP RLE4,8 & 16 bit to come very soon
GIF support very soon.
Add polygon drawing
Add convex polygon filling
Start support for a monochrome display
Move gdisp doxygen to header file
Restructure the balance between gdisp.h and gdisp_lld.h
Remove old extern font definitions (now always use gdispOpenFont)
Make public the GDISP structure and change macros to suit (faster for
the application).
gdispQuery is now optional.
Add polygon drawing
Add convex polygon filling
Start support for a monochrome display
Move gdisp doxygen to header file
Restructure the balance between gdisp.h and gdisp_lld.h
Remove old extern font definitions (now always use gdispOpenFont)
Make public the GDISP structure and change macros to suit (faster for
the application).
gdispQuery is now optional.